Player Matchup

Horus
Horus
BacardiRD
Horus
Level 111
God Stats
25W - 3L
1,767 SR
Queue Stats
100W - 64L
1,550 Elo+
Party 1
Cupid
Cupid
RidiculouslyFly
Cupid
Level 122
God Stats
16W - 9L
1,615 SR
Queue Stats
123W - 90L
1,541 Elo+
Party 1
Raijin
Raijin
xQzmeHD
Raijin
Level 27
God Stats
30W - 14L
1,673 SR
Queue Stats
141W - 145L
1,456 Elo+
Party 1
Team Averages
Level 87
1,685 SR
1,516 Elo+

VS

Team Averages
Level 32
1,435 SR
1,237 Elo+
Ullr
Ullr
BlackStar_vsl
Ullr
Level 12
God Stats
2W - 4L
1,398 SR
Queue Stats
12W - 11L
1,469 Elo+
Solo
Hera
Hera
ChArLeS__VaInE
Hera
Level 49
God Stats
0W - 1L
1,562 SR
Queue Stats
11W - 25L
1,124 Elo+
Party 2
Cerberus
Cerberus
xaserro
Cerberus
Level 34
God Stats
1W - 6L
1,346 SR
Queue Stats
3W - 11L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BacardiRD
Horus
10
0 / 0 / 15
7,786
779
4,185
7,486
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
8 / 1 / 9
8,481
848
8,504
7,817
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
xQzmeHD
Raijin
11
9 / 0 / 7
8,573
857
8,903
4,925
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
5,665
567
2,144
6,876
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 7 / 0
6,709
671
3,577
6,605
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
xaserro
Cerberus
9
0 / 5 / 1
6,515
652
2,829
11,657
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
BacardiRD
Horus
0
0
15
7.5
L
0
5
0
0
L
1
7
0
0.14
W
8
1
9
12.5
W
Raijin
xQzmeHD
Raijin
9
0
7
12.5
L
Cerberus
xaserro
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,592
Damage
8,550
20,228
Taken
25,138
8,275
Mitigated
10,019
12,972
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BacardiRD
Horus
4,185
2,107
1,875
5,140
7,486
4,116
480
2,687
4,690
0
12,285
L
2,144
1,345
0
1,309
6,876
1,983
0
2,034
4,622
0
9,089
L
3,577
788
583
677
6,605
1,877
0
2,534
3,929
18,833
0
W
8,504
3,649
319
3,104
7,817
2,681
1,410
3,255
4,414
0
31,861
W
Raijin
xQzmeHD
Raijin
8,903
846
821
1,713
4,925
1,478
446
1,273
3,594
34,479
0
L
Cerberus
xaserro
Cerberus
2,829
24
73
2,041
11,657
6,159
0
3,946
7,536
14,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
18,889
109
Minions Killed
75
0
Camps Cleared
0
544,534
Distance Traveled
443,210
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,786
779
18
2
0
197,097
2
L
Ullr
5,665
567
16
2
0
124,111
2
L
Hera
6,709
671
27
3
0
149,251
1
W
Cupid
8,481
848
49
5
0
172,432
0
W
Raijin
8,573
857
42
4
0
175,005
1
L
Cerberus
6,515
652
32
3
0
169,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role