Player Matchup

Osiris
Osiris
Blooks02
Osiris
Level 69
God Stats
9W - 8L
1,381 SR
Queue Stats
180W - 195L
1,417 Elo+
Party 1
Scylla
Scylla
Dr Donut9784
Scylla
Level 109
God Stats
16W - 24L
1,626 SR
Queue Stats
617W - 605L
1,408 Elo+
Party 4
Izanami
Izanami
OliWarrior2
Izanami
Level 33
God Stats
15W - 9L
1,587 SR
Queue Stats
78W - 77L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
Shadowpanda1918
Hun Batz
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
332W - 331L
1,440 Elo+
Party 4
Mercury
Mercury
XxViperxX 67246
Mercury
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
127W - 147L
1,350 Elo+
Party 4
Team Averages
Level 62
1,519 SR
1,411 Elo+

VS

Team Averages
Level 70
1,407 SR
1,331 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Andy13226
Baron Samedi
Level 153
God Stats
1W - 5L
1,543 SR
Queue Stats
113W - 109L
1,271 Elo+
Party 3
Fenrir
Fenrir
Ironische_Satire
Fenrir
Level 43
God Stats
2W - 6L
1,250 SR
Queue Stats
20W - 20L
1,253 Elo+
Party 3
Anubis
Anubis
Wolfhard_09
Anubis
Level 3
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 3
Serqet
Serqet
iWishiWasDGrohl
Serqet
Level 27
God Stats
5W - 8L
1,485 SR
Queue Stats
75W - 86L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blooks02
Osiris
9
5 / 0 / 0
5,328
761
3,447
5,165
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Scylla
9
6 / 0 / 2
5,409
773
3,570
1,810
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
OliWarrior2
Izanami
9
1 / 1 / 3
4,920
703
2,811
4,561
1,035
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hun Batz
6
2 / 1 / 4
4,237
605
1,767
2,745
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 3 / 1
3,713
530
855
2,862
524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
3 / 2 / 1
4,437
634
3,454
5,125
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Andy13226
Baron Samedi
6
0 / 2 / 0
3,622
517
1,210
4,237
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 3 / 0
3,594
513
1,055
4,294
1,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
5
0 / 5 / 1
3,383
483
140
3,922
1,215
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
2 / 3 / 0
3,980
569
1,370
4,517
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
5
5
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
1
1.75
L
Baron Samedi
Andy13226
Baron Samedi
0
2
0
0
W
Osiris
Blooks02
Osiris
5
0
0
5
W
Scylla
6
0
2
7
L
0
3
0
0
W
Izanami
OliWarrior2
Izanami
1
1
3
2.5
W
Hun Batz
2
1
4
4
L
Anubis
0
5
1
0.1
W
1
3
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,450
Damage
7,229
17,143
Taken
22,095
5,372
Mitigated
5,835
6,541
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,454
1,281
0
1,812
5,125
1,066
0
253
4,872
0
14,259
L
Baron Samedi
Andy13226
Baron Samedi
1,210
299
0
1,097
4,237
1,304
0
1,169
2,982
14,707
0
W
Osiris
Blooks02
Osiris
3,447
1,289
0
3,236
5,165
2,576
0
0
5,165
0
22,814
W
Scylla
3,570
667
0
620
1,810
494
345
627
1,183
24,406
0
L
1,055
169
0
1,483
4,294
1,173
0
0
4,294
0
10,062
W
Izanami
OliWarrior2
Izanami
2,811
1,669
0
2,109
4,561
1,035
89
217
4,152
0
29,330
W
Hun Batz
1,767
801
0
576
2,745
743
357
430
2,315
0
10,591
L
Anubis
140
140
0
231
3,922
1,215
0
1,594
2,194
4,025
0
W
855
578
0
0
2,862
524
105
76
2,786
0
3,846
L
1,370
581
0
781
4,517
1,077
0
308
4,183
0
8,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,607
Gold Earned
19,016
179
Minions Killed
110
0
Camps Cleared
0
636,878
Distance Traveled
568,088
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,437
634
23
3
0
111,278
1
L
Baron Samedi
3,622
517
29
4
0
124,457
0
W
Osiris
5,328
761
50
7
0
120,876
1
W
Scylla
5,409
773
42
6
0
124,740
3
L
Fenrir
3,594
513
21
3
0
89,179
2
W
Izanami
4,920
703
63
9
0
118,335
1
W
Hun Batz
4,237
605
17
2
0
139,332
0
L
Anubis
3,383
483
10
1
0
100,538
0
W
Mercury
3,713
530
7
1
0
133,595
1
L
Serqet
3,980
569
27
4
0
142,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role