Player Matchup

Arachne
Arachne
La_BeSTia_XVII
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
LlyorSylar
Tiamat
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NANOKILLER2
Neith
Level 15
God Stats
0W - 2L
1,368 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 1
Chang'e
Chang'e
O_FURIANO_O
Chang'e
Level 93
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 1
Ymir
Ymir
Ruskyyy
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 1
Team Averages
Level 51
1,471 SR
1,529 Elo+

VS

Team Averages
Level 46
1,579 SR
1,499 Elo+
Tiamat
Tiamat
BeeInDaCut
Tiamat
Level 26
God Stats
9W - 3L
1,500 SR
Queue Stats
210W - 199L
1,551 Elo+
Party 2
Pele
Pele
Finto_1
Pele
Level 89
God Stats
4W - 4L
1,616 SR
Queue Stats
120W - 124L
1,455 Elo+
Party 2
Neith
Neith
Keereweet
Neith
Level 44
God Stats
25W - 26L
1,415 SR
Queue Stats
445W - 446L
1,425 Elo+
Solo
Bastet
Bastet
Xdanil_tentX
Bastet
Level 64
God Stats
3W - 4L
1,440 SR
Queue Stats
50W - 44L
1,503 Elo+
Party 2
Ymir
Ymir
shelegindacut
Ymir
Level 7
God Stats
7W - 6L
1,924 SR
Queue Stats
44W - 48L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,096
410
386
3,635
820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
LlyorSylar
Tiamat
9
2 / 4 / 0
5,636
564
2,722
8,474
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 4 / 0
4,309
431
3,178
4,697
1,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
O_FURIANO_O
Chang'e
9
0 / 5 / 2
4,753
475
1,999
7,057
1,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Ruskyyy
Ymir
8
0 / 4 / 1
4,456
446
1,896
8,232
3,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BeeInDaCut
Tiamat
11
5 / 0 / 2
6,859
686
4,070
4,558
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Finto_1
Pele
12
4 / 2 / 3
6,744
674
4,647
7,389
2,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Keereweet
Neith
10
4 / 0 / 2
5,867
587
6,449
5,943
1,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bastet
10
4 / 0 / 1
6,160
616
2,646
5,730
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 5
5,584
558
3,433
5,591
2,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
18
19
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BeeInDaCut
Tiamat
5
0
2
6
W
Pele
Finto_1
Pele
4
2
3
2.75
W
Neith
Keereweet
Neith
4
0
2
5
L
0
2
1
0.25
L
Tiamat
LlyorSylar
Tiamat
2
4
0
0.5
L
1
4
0
0.25
L
Chang'e
O_FURIANO_O
Chang'e
0
5
2
0.2
L
Ymir
Ruskyyy
Ymir
0
4
1
0.13
W
Bastet
4
0
1
4.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,181
Damage
21,245
32,095
Taken
29,211
10,819
Mitigated
10,136
8,179
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BeeInDaCut
Tiamat
4,070
364
0
2,480
4,558
2,162
44
672
3,886
33,394
0
W
Pele
Finto_1
Pele
4,647
1,089
0
1,942
7,389
2,495
633
2,347
4,827
0
37,627
W
Neith
Keereweet
Neith
6,449
3,164
0
3,582
5,943
1,746
552
1,132
4,811
0
26,166
L
386
386
84
554
3,635
820
0
446
3,145
0
7,266
L
Tiamat
LlyorSylar
Tiamat
2,722
567
0
2,668
8,474
3,547
0
1,420
6,981
18,738
0
L
3,178
1,815
0
391
4,697
1,095
0
1,202
3,418
0
12,720
L
Chang'e
O_FURIANO_O
Chang'e
1,999
245
90
1,120
7,057
1,968
0
2,588
4,307
18,852
0
L
Ymir
Ruskyyy
Ymir
1,896
212
80
3,192
8,232
3,389
0
1,404
6,741
16,052
0
W
Bastet
2,646
1,482
0
2,852
5,730
1,682
152
541
5,167
0
29,919
W
3,433
391
453
1,012
5,591
2,051
468
1,678
3,903
23,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,250
Gold Earned
31,214
134
Minions Killed
300
0
Camps Cleared
0
856,987
Distance Traveled
1,019,518
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,859
686
68
7
0
198,581
1
W
Pele
6,744
674
87
9
0
201,986
0
W
Neith
5,867
587
42
4
0
175,427
4
L
Arachne
4,096
410
13
1
0
141,386
0
L
Tiamat
5,636
564
44
4
0
164,005
0
L
Neith
4,309
431
23
2
0
196,645
0
L
Chang'e
4,753
475
33
3
0
168,395
0
L
Ymir
4,456
446
21
2
0
186,556
0
W
Bastet
6,160
616
63
6
0
243,587
0
W
Ymir
5,584
558
40
4
0
199,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role