Player Matchup

Cerberus
Cerberus
Bezzie-187
Cerberus
Level 27
God Stats
58W - 38L
1,774 SR
Queue Stats
124W - 114L
1,645 Elo+
Party 1
He Bo
He Bo
JTcreative
He Bo
Level 29
God Stats
16W - 7L
1,817 SR
Queue Stats
358W - 344L
1,663 Elo+
Party 1
Mulan
Mulan
JellyActions
Mulan
Level 29
God Stats
11W - 9L
1,509 SR
Queue Stats
223W - 217L
1,579 Elo+
Solo
Chiron
Chiron
LightXabeia
Chiron
Level 29
God Stats
30W - 19L
1,720 SR
Queue Stats
338W - 345L
1,615 Elo+
Party 1
Mercury
Mercury
alphadense
Mercury
Level 34
God Stats
23W - 26L
1,634 SR
Queue Stats
417W - 423L
1,641 Elo+
Party 1
Team Averages
Level 30
1,691 SR
1,628 Elo+

VS

Team Averages
Level 20
1,386 SR
1,638 Elo+
Ravana
Ravana
Augusgus
Ravana
Level 29
God Stats
8W - 12L
1,183 SR
Queue Stats
559W - 570L
1,516 Elo+
Solo
Medusa
Medusa
Paato_O
Medusa
Level 28
God Stats
61W - 69L
1,500 SR
Queue Stats
512W - 479L
1,666 Elo+
Solo
Arachne
Arachne
QuietFawn147569
Arachne
Level 14
God Stats
0W - 2L
1,373 SR
Queue Stats
10W - 5L
1,551 Elo+
Party 2
Ra
Ra
maartenvbeek
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Zhong Kui
Zhong Kui
zKyome
Zhong Kui
Level 24
God Stats
3W - 4L
1,373 SR
Queue Stats
157W - 49L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bezzie-187
Cerberus
12
0 / 2 / 8
7,607
475
3,183
11,867
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
15
5 / 3 / 7
8,887
555
9,355
8,421
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 0 / 2
10,358
647
11,518
10,795
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
13
1 / 2 / 3
7,575
473
4,763
7,843
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
alphadense
Mercury
15
8 / 2 / 4
9,430
589
10,518
10,875
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Augusgus
Ravana
9
1 / 3 / 2
6,063
379
3,016
11,448
3,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Paato_O
Medusa
11
3 / 8 / 0
7,272
455
7,751
11,386
3,964
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

14
3 / 5 / 2
8,128
508
6,660
15,137
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 6 / 2
8,342
521
1,659
6,526
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
zKyome
Zhong Kui
14
1 / 2 / 3
7,918
495
10,506
12,092
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
24
Kills
9
9
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
Augusgus
Ravana
1
3
2
0.67
W
Cerberus
Bezzie-187
Cerberus
0
2
8
2
W
He Bo
5
3
7
2.83
W
10
0
2
11
W
Chiron
1
2
3
1.25
L
Medusa
Paato_O
Medusa
3
8
0
0.38
L
3
5
2
0.8
W
Mercury
alphadense
Mercury
8
2
4
5
L
1
6
2
0.33
L
Zhong Kui
zKyome
Zhong Kui
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,337
Damage
29,592
49,801
Taken
56,589
22,791
Mitigated
22,744
20,734
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Augusgus
Ravana
3,016
320
0
2,635
11,448
3,896
351
3,000
8,356
0
12,653
W
Cerberus
Bezzie-187
Cerberus
3,183
494
599
3,448
11,867
7,853
349
3,605
8,262
18,281
0
W
He Bo
9,355
776
0
2,103
8,421
2,753
0
1,795
6,626
47,803
0
W
11,518
1,760
0
8,368
10,795
5,922
58
417
10,378
0
73,201
W
Chiron
4,763
2,313
679
4,039
7,843
2,384
791
4,237
3,606
0
40,635
L
Medusa
Paato_O
Medusa
7,751
3,620
0
899
11,386
3,964
0
1,927
9,447
0
32,967
L
6,660
4,542
0
6,025
15,137
5,295
0
4,048
10,897
0
53,062
W
Mercury
alphadense
Mercury
10,518
6,688
0
1,498
10,875
3,879
0
2,111
8,764
0
58,443
L
1,659
51
36
397
6,526
2,387
878
1,868
4,462
41,077
0
L
Zhong Kui
zKyome
Zhong Kui
10,506
1,513
0
7,423
12,092
7,202
683
1,187
10,889
68,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
37,723
423
Minions Killed
377
0
Camps Cleared
0
1,510,383
Distance Traveled
1,400,144
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,063
379
23
1
0
301,548
1
W
Cerberus
7,607
475
22
1
0
319,508
4
W
He Bo
8,887
555
89
6
0
277,706
2
W
Mulan
10,358
647
150
9
0
315,591
6
W
Chiron
7,575
473
78
5
0
247,834
0
L
Medusa
7,272
455
45
3
0
248,455
0
L
Arachne
8,128
508
95
6
0
308,004
2
W
Mercury
9,430
589
84
5
0
349,744
6
L
Ra
8,342
521
109
7
0
285,728
0
L
Zhong Kui
7,918
495
105
7
0
256,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role