Player Matchup

Mercury
Mercury
Gold V
Anoyi
Mercury
Gold V
Level 108
God Stats
2W - 0L
1,621 SR
Queue Stats
9W - 10L
1,458 MMR
Solo
Cthulhu
Cthulhu
Silver I
YanThaDon
Cthulhu
Silver I
Level 60
God Stats
1W - 0L
1,269 SR
Queue Stats
23W - 27L
1,426 MMR
Solo
Thoth
Thoth
Bronze III
Zenk031
Thoth
Bronze III
Level 93
God Stats
3W - 0L
1,784 SR
Queue Stats
3W - 4L
1,448 MMR
Solo
Tyr
Tyr
Gold III
nairfy
Tyr
Gold III
Level 149
God Stats
63W - 62L
1,275 SR
Queue Stats
358W - 344L
1,423 MMR
Solo
Cupid
Cupid
Gold III
xxbigbenftwxx
Cupid
Gold III
Level 158
God Stats
2W - 2L
1,455 SR
Queue Stats
214W - 198L
1,445 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,481 SR
1,440 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,638 SR
1,450 MMR
Sun Wukong
Sun Wukong
Bronze III
AlexCTYC
Sun Wukong
Bronze III
Level 43
God Stats
1W - 3L
1,667 SR
Queue Stats
19W - 29L
1,400 MMR
Solo
Athena
Athena
Bronze III
JANR42
Athena
Bronze III
Level 100
God Stats
0W - 1L
1,509 SR
Queue Stats
8W - 15L
1,420 MMR
Party 1
Vulcan
Vulcan
Gold III
RecnacK
Vulcan
Gold III
Level 160
God Stats
14W - 7L
1,857 SR
Queue Stats
211W - 203L
1,471 MMR
Solo
Nemesis
Nemesis
Silver I
Ruichas
Nemesis
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
Silverl
Chernobog
Bronze III
Level 64
God Stats
0W - 2L
1,655 SR
Queue Stats
31W - 24L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anoyi
Mercury
19
8 / 0 / 4
11,272
593
8,814
10,374
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
YanThaDon
Cthulhu
16
3 / 4 / 5
10,380
546
13,777
18,058
16,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Zenk031
Thoth
16
2 / 1 / 2
9,957
524
7,637
5,613
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
nairfy
Tyr
14
6 / 3 / 6
9,010
474
11,964
18,668
8,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 11
9,507
500
15,500
16,922
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
SetTsukuyomiDanzaburouScyllaJanus

VS

Bans
ApolloYemojaCu ChulainnYmirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexCTYC
Sun Wukong
16
3 / 4 / 3
9,877
520
10,799
17,675
14,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
JANR42
Athena
10
0 / 4 / 5
7,010
369
3,174
14,693
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
RecnacK
Vulcan
16
3 / 3 / 1
9,466
498
11,888
7,471
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Ruichas
Nemesis
16
6 / 5 / 3
9,774
514
13,860
17,776
7,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Silverl
Chernobog
12
0 / 5 / 3
7,682
404
6,484
15,178
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
21
Kills
12
12
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlexCTYC
Sun Wukong
3
4
3
1.13
W
Mercury
Anoyi
Mercury
8
0
4
10
L
Athena
JANR42
Athena
0
4
5
0.63
L
Vulcan
RecnacK
Vulcan
3
3
1
1.17
L
Nemesis
Ruichas
Nemesis
6
5
3
1.5
L
Chernobog
Silverl
Chernobog
0
5
3
0.3
W
Cthulhu
YanThaDon
Cthulhu
3
4
5
1.38
W
Thoth
Zenk031
Thoth
2
1
2
3
W
Tyr
nairfy
Tyr
6
3
6
3
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,692
Damage
46,205
69,635
Taken
72,793
38,788
Mitigated
41,549
25,774
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlexCTYC
Sun Wukong
10,799
3,247
0
4,635
17,675
14,072
0
8,825
8,126
0
67,214
W
Mercury
Anoyi
Mercury
8,814
4,347
0
125
10,374
4,940
0
1,288
9,018
0
91,078
L
Athena
JANR42
Athena
3,174
1,858
0
794
14,693
12,501
0
3,733
10,710
10,295
0
L
Vulcan
RecnacK
Vulcan
11,888
2,895
0
1,439
7,471
3,295
0
2,935
4,372
78,010
0
L
Nemesis
Ruichas
Nemesis
13,860
7,799
0
2,627
17,776
7,430
0
3,045
14,507
0
66,500
L
Chernobog
Silverl
Chernobog
6,484
4,578
0
5,137
15,178
4,251
0
1,417
13,664
0
44,789
W
Cthulhu
YanThaDon
Cthulhu
13,777
1,605
137
7,261
18,058
16,872
606
3,391
14,553
60,154
0
W
Thoth
Zenk031
Thoth
7,637
38
0
750
5,613
1,783
774
1,185
4,358
69,957
0
W
Tyr
nairfy
Tyr
11,964
1,092
0
7,594
18,668
8,943
0
5,147
13,319
0
34,416
W
15,500
10,139
414
9,493
16,922
6,250
605
3,499
13,325
0
66,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
43,809
546
Minions Killed
479
0
Camps Cleared
0
1,945,789
Distance Traveled
1,876,050
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,877
520
118
6
0
350,314
0
W
Mercury
11,272
593
143
8
0
484,482
2
L
Athena
7,010
369
9
0
0
379,941
2
L
Vulcan
9,466
498
162
9
0
391,483
9
L
Nemesis
9,774
514
104
5
0
406,475
2
L
Chernobog
7,682
404
86
5
0
347,837
4
W
Cthulhu
10,380
546
110
6
0
371,452
2
W
Thoth
9,957
524
148
8
0
375,207
12
W
Tyr
9,010
474
46
2
0
404,416
5
W
Cupid
9,507
500
99
5
0
310,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role