Player Matchup

Anubis
Anubis
CARNEROS_023
Anubis
Level 7
God Stats
2W - 5L
1,472 SR
Queue Stats
4W - 17L
1,151 Elo+
Party 2
Hun Batz
Hun Batz
ELdgManda
Hun Batz
Level 13
God Stats
4W - 21L
1,130 SR
Queue Stats
9W - 26L
1,170 Elo+
Party 2
Set
Set
Pinguiny777
Set
Level 13
God Stats
2W - 7L
1,490 SR
Queue Stats
10W - 28L
1,198 Elo+
Party 2
Neith
Neith
code_radu
Neith
Level 5
God Stats
3W - 5L
1,398 SR
Queue Stats
3W - 11L
1,157 Elo+
Party 2
Xing Tian
Xing Tian
xBlackBullx_
Xing Tian
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,145 Elo+
Party 2
Team Averages
Level 10
1,398 SR
1,164 Elo+

VS

Team Averages
Level 27
1,446 SR
1,384 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
D3D-Jigsaw
Medusa
Level 28
God Stats
49W - 40L
1,530 SR
Queue Stats
172W - 254L
1,404 Elo+
Solo
Chaac
Chaac
GoTheDistance25
Chaac
Level 26
God Stats
9W - 10L
1,374 SR
Queue Stats
40W - 45L
1,372 Elo+
Party 1
Cabrakan
Cabrakan
Paswordd123456
Cabrakan
Level 33
God Stats
5W - 4L
1,439 SR
Queue Stats
44W - 49L
1,360 Elo+
Party 1
Anubis
Anubis
lucianocesar2512
Anubis
Level 28
God Stats
13W - 14L
1,386 SR
Queue Stats
285W - 345L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 4 / 0
6,531
467
4,184
6,607
2,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
ELdgManda
Hun Batz
13
1 / 3 / 0
7,276
520
4,124
9,095
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
5,357
383
3,179
9,122
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
code_radu
Neith
10
0 / 7 / 0
6,043
432
4,752
11,403
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
xBlackBullx_
Xing Tian
8
0 / 2 / 1
5,702
407
2,725
9,816
6,314
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 2 / 4
7,474
534
4,270
9,370
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
D3D-Jigsaw
Medusa
12
6 / 1 / 1
7,206
515
6,577
7,095
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 1 / 3
7,891
564
10,952
8,879
7,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
11
2 / 0 / 7
6,709
479
4,365
6,495
4,212
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 0 / 0
8,727
623
9,417
7,069
3,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
21
21
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
4
2
L
Anubis
1
4
0
0.25
W
Medusa
D3D-Jigsaw
Medusa
6
1
1
6.5
L
Hun Batz
ELdgManda
Hun Batz
1
3
0
0.33
W
4
1
3
5.5
W
Cabrakan
2
0
7
5.5
L
0
5
1
0.1
L
Neith
code_radu
Neith
0
7
0
0
W
7
0
0
7
L
Xing Tian
xBlackBullx_
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
35,581
46,043
Taken
38,908
19,229
Mitigated
19,436
5,730
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,270
1,214
0
3,836
9,370
3,083
145
475
8,820
0
44,846
L
Anubis
4,184
468
0
1,101
6,607
2,511
341
1,599
5,008
28,086
0
W
Medusa
D3D-Jigsaw
Medusa
6,577
2,499
0
1,988
7,095
1,903
1,041
1,955
5,067
0
38,539
L
Hun Batz
ELdgManda
Hun Batz
4,124
1,380
0
1,362
9,095
3,198
974
734
8,036
0
43,269
W
10,952
2,992
0
4,285
8,879
7,172
656
2,355
6,524
0
40,046
W
Cabrakan
4,365
881
477
1,422
6,495
4,212
610
1,975
4,328
14,295
0
L
3,179
812
0
300
9,122
4,536
96
1,763
7,309
0
16,565
L
Neith
code_radu
Neith
4,752
2,334
0
2,350
11,403
2,670
1,000
8,006
3,372
0
27,182
W
9,417
805
0
4,924
7,069
3,066
1,078
149
6,845
46,508
0
L
Xing Tian
xBlackBullx_
Xing Tian
2,725
218
0
617
9,816
6,314
0
1,680
7,736
10,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
38,007
236
Minions Killed
330
0
Camps Cleared
0
1,217,907
Distance Traveled
1,229,892
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,474
534
93
7
0
289,785
4
L
Anubis
6,531
467
51
4
0
246,809
1
W
Medusa
7,206
515
72
5
0
227,975
0
L
Hun Batz
7,276
520
88
6
0
247,721
0
W
Chaac
7,891
564
67
5
0
264,962
0
W
Cabrakan
6,709
479
15
1
0
272,221
3
L
Set
5,357
383
28
2
0
276,571
0
L
Neith
6,043
432
56
4
0
194,616
0
W
Anubis
8,727
623
83
6
0
174,949
0
L
Xing Tian
5,702
407
13
1
0
252,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role