Player Matchup

Ymir
Ymir
HitsuXd99
Ymir
Level 13
God Stats
12W - 4L
1,698 SR
Queue Stats
18W - 18L
1,470 Elo+
Solo
Izanami
Izanami
JTMAC520
Izanami
Level 18
God Stats
8W - 5L
1,363 SR
Queue Stats
56W - 59L
1,468 Elo+
Solo
Loki
Loki
KaiserZero16
Loki
Level 26
God Stats
17W - 13L
1,546 SR
Queue Stats
130W - 137L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
TBC_Tanainas1
Ao Kuang
Level 18
God Stats
2W - 3L
1,512 SR
Queue Stats
23W - 30L
1,343 Elo+
Solo
Apollo
Apollo
Tactico0lMonkey
Apollo
Level 18
God Stats
13W - 13L
1,557 SR
Queue Stats
49W - 50L
1,459 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,430 Elo+

VS

Team Averages
Level 9
1,553 SR
1,386 Elo+
Kukulkan
Kukulkan
ABOTKILLEDU5647
Kukulkan
Level 5
God Stats
2W - 2L
1,682 SR
Queue Stats
4W - 7L
1,451 Elo+
Solo
Tiamat
Tiamat
Astophalleas
Tiamat
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anhur
Anhur
KDiesel27
Anhur
Level 11
God Stats
14W - 11L
1,750 SR
Queue Stats
617W - 680L
1,472 Elo+
Solo
Ravana
Ravana
shufflin1324
Ravana
Level 5
God Stats
1W - 9L
1,335 SR
Queue Stats
3W - 14L
1,229 Elo+
Party 1
Set
Set
wooded-loop7
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 0 / 21
9,668
1,209
5,916
3,124
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
JTMAC520
Izanami
17
9 / 0 / 22
10,265
1,283
12,491
7,813
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
12 / 0 / 17
10,084
1,261
12,276
5,085
1,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
TBC_Tanainas1
Ao Kuang
16
11 / 0 / 20
9,982
1,248
15,827
9,662
3,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
13 / 0 / 11
9,681
1,210
12,302
6,003
2,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

368

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 4 / 0
7,470
934
9,632
8,701
3,509
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
13
0 / 7 / 0
7,665
958
3,782
11,233
6,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
KDiesel27
Anhur
13
0 / 9 / 0
7,366
921
4,861
14,977
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
12
0 / 11 / 0
6,982
873
5,888
13,200
5,405
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 17 / 0
6,967
871
2,641
19,973
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
0
48
Kills
0
0
Deaths
48
91
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
4
0
0
L
Tiamat
0
7
0
0
W
Ymir
3
0
21
13.5
W
Izanami
JTMAC520
Izanami
9
0
22
20
L
Anhur
KDiesel27
Anhur
0
9
0
0
W
12
0
17
20.5
W
Ao Kuang
TBC_Tanainas1
Ao Kuang
11
0
20
21
W
13
0
11
18.5
L
Ravana
0
11
0
0
L
0
17
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,812
Damage
26,804
31,687
Taken
68,084
12,677
Mitigated
28,360
8,846
Healing
3,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,632
991
0
0
8,701
3,509
0
3,129
5,572
31,549
0
L
Tiamat
3,782
529
0
1,462
11,233
6,369
0
1,528
9,705
17,099
0
W
Ymir
5,916
145
0
480
3,124
2,753
0
1,412
1,712
22,162
0
W
Izanami
JTMAC520
Izanami
12,491
9,559
0
3,598
7,813
2,625
0
2,701
5,112
0
38,855
L
Anhur
KDiesel27
Anhur
4,861
1,917
0
1,455
14,977
5,400
0
5,877
9,100
0
21,118
W
12,276
6,048
0
0
5,085
1,850
0
2,760
2,325
0
18,984
W
Ao Kuang
TBC_Tanainas1
Ao Kuang
15,827
4,896
0
3,368
9,662
3,181
0
3,713
5,949
20,647
0
W
12,302
8,812
0
1,400
6,003
2,268
0
2,828
3,175
0
17,375
L
Ravana
5,888
321
0
471
13,200
5,405
0
4,257
8,943
0
10,904
L
2,641
2,185
0
387
19,973
7,677
0
6,952
13,021
0
4,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,680
Gold Earned
36,450
157
Minions Killed
113
4
Camps Cleared
2
775,287
Distance Traveled
616,489
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,470
934
55
7
1
138,183
0
L
Tiamat
7,665
958
26
3
0
109,298
1
W
Ymir
9,668
1,209
48
6
0
182,218
2
W
Izanami
10,265
1,283
66
8
1
126,033
0
L
Anhur
7,366
921
28
4
1
119,875
3
W
Loki
10,084
1,261
24
3
0
155,877
0
W
Ao Kuang
9,982
1,248
7
1
2
157,853
1
W
Apollo
9,681
1,210
12
2
1
153,306
0
L
Ravana
6,982
873
3
0
0
133,845
1
L
Set
6,967
871
1
0
0
115,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role