Player Matchup

Thor
Thor
Aleskey1
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,572 Elo+
Party 3
Ares
Ares
Alex1211564
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
CanadaWet
Yemoja
Level 7
God Stats
2W - 1L
1,720 SR
Queue Stats
5W - 11L
1,162 Elo+
Party 2
Cthulhu
Cthulhu
DobbyDIes
Cthulhu
Level 2
God Stats
3W - 2L
1,720 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 2
Cupid
Cupid
Toddfrommarket
Cupid
Level 29
God Stats
61W - 56L
1,520 SR
Queue Stats
130W - 141L
1,372 Elo+
Solo
Team Averages
Level 11
1,592 SR
1,463 Elo+

VS

Team Averages
Level 25
1,635 SR
1,434 Elo+
Sobek
Sobek
Checkerdcoat
Sobek
Level 28
God Stats
2W - 0L
1,838 SR
Queue Stats
25W - 23L
1,481 Elo+
Solo
Fenrir
Fenrir
EnvyToy
Fenrir
Level 17
God Stats
22W - 19L
1,759 SR
Queue Stats
277W - 281L
1,414 Elo+
Solo
Chernobog
Chernobog
GwenTheGiant
Chernobog
Level 25
God Stats
3W - 2L
1,704 SR
Queue Stats
196W - 262L
1,427 Elo+
Party 1
Merlin
Merlin
Kasyy
Merlin
Level 30
God Stats
3W - 1L
1,361 SR
Queue Stats
110W - 124L
1,408 Elo+
Party 1
Cupid
Cupid
newbzealand
Cupid
Level 26
God Stats
60W - 56L
1,514 SR
Queue Stats
201W - 239L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
2 / 3 / 0
3,472
694
1,509
4,182
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

3
0 / 4 / 1
2,837
567
934
4,050
1,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
CanadaWet
Yemoja
3
1 / 0 / 0
2,931
586
366
720
185
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
DobbyDIes
Cthulhu
1
0 / 1 / 0
2,541
508
177
662
179
1
0 / 0 / 0
2,560
512
306
650
78
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 3
4,011
802
1,505
3,300
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
EnvyToy
Fenrir
6
1 / 1 / 0
3,714
743
647
2,445
623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
GwenTheGiant
Chernobog
6
2 / 1 / 2
3,756
751
1,533
2,332
552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Kasyy
Merlin
7
3 / 2 / 1
4,394
879
1,643
2,309
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 1
3,924
785
686
1,345
319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
8
8
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
2
3
0
0.67
L
0
4
1
0.13
L
Yemoja
CanadaWet
Yemoja
1
0
0
1
W
2
0
3
3.5
L
Cthulhu
DobbyDIes
Cthulhu
0
1
0
0
W
Fenrir
EnvyToy
Fenrir
1
1
0
1
W
Chernobog
GwenTheGiant
Chernobog
2
1
2
3
W
Merlin
Kasyy
Merlin
3
2
1
1.75
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,292
Damage
6,014
10,264
Taken
11,731
2,948
Mitigated
3,556
1,534
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,509
413
0
582
4,182
1,153
0
653
3,457
0
10,098
L
934
315
0
465
4,050
1,353
0
1,717
2,311
3,819
0
L
Yemoja
CanadaWet
Yemoja
366
203
18
250
720
185
0
297
393
1,720
0
W
1,505
418
0
1,874
3,300
1,487
343
717
2,583
4,268
0
L
Cthulhu
DobbyDIes
Cthulhu
177
105
0
0
662
179
0
319
305
1,055
0
W
Fenrir
EnvyToy
Fenrir
647
221
0
1,341
2,445
623
147
123
2,322
0
11,991
W
Chernobog
GwenTheGiant
Chernobog
1,533
1,320
0
722
2,332
552
714
217
2,115
0
14,081
W
Merlin
Kasyy
Merlin
1,643
488
0
359
2,309
575
919
420
1,889
13,265
0
L
306
198
0
219
650
78
0
0
650
0
1,711
W
686
296
0
873
1,345
319
700
0
1,345
0
14,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,341
Gold Earned
19,799
39
Minions Killed
124
0
Camps Cleared
0
286,722
Distance Traveled
430,560
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,472
694
26
5
0
90,926
0
L
Ares
2,837
567
5
1
0
107,308
2
L
Yemoja
2,931
586
3
1
0
38,747
0
W
Sobek
4,011
802
9
2
0
95,180
1
L
Cthulhu
2,541
508
1
0
0
17,189
0
W
Fenrir
3,714
743
30
6
0
92,031
0
W
Chernobog
3,756
751
23
5
0
91,833
1
W
Merlin
4,394
879
31
6
0
86,461
0
L
Cupid
2,560
512
4
1
0
32,552
0
W
Cupid
3,924
785
31
6
0
65,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role