Player Matchup

Ganesha
Ganesha
MahraViida
Ganesha
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 16L
1,312 Elo+
Party 1
Nox
Nox
MartaYas
Nox
Level 109
God Stats
4W - 10L
1,344 SR
Queue Stats
120W - 149L
1,386 Elo+
Party 2
Erlang Shen
Erlang Shen
Msrocco
Erlang Shen
Level 23
God Stats
2W - 3L
1,170 SR
Queue Stats
35W - 30L
1,397 Elo+
Party 1
Chernobog
Chernobog
SirMaque
Chernobog
Level 53
God Stats
12W - 7L
1,427 SR
Queue Stats
20W - 20L
1,368 Elo+
Party 1
Mulan
Mulan
Xtones
Mulan
Level 6
God Stats
11W - 10L
1,731 SR
Queue Stats
61W - 73L
1,596 Elo+
Party 2
Team Averages
Level 41
1,435 SR
1,412 Elo+

VS

Team Averages
Level 17
1,434 SR
1,337 Elo+
Fenrir
Fenrir
CoqtoCestTonAmi
Fenrir
Level 15
God Stats
1W - 3L
1,094 SR
Queue Stats
23W - 22L
1,395 Elo+
Party 3
Hercules
Hercules
Herzios
Hercules
Level 29
God Stats
7W - 3L
1,778 SR
Queue Stats
165W - 197L
1,315 Elo+
Solo
Jormungandr
Jormungandr
armagueddon74
Jormungandr
Level 16
God Stats
18W - 23L
1,646 SR
Queue Stats
84W - 123L
1,314 Elo+
Party 4
Hel
Hel
loqx-babar
Hel
Level 10
God Stats
19W - 15L
1,090 SR
Queue Stats
19W - 17L
1,395 Elo+
Party 3
Heimdallr
Heimdallr
thebigbadowl
Heimdallr
Level 17
God Stats
11W - 17L
1,563 SR
Queue Stats
68W - 99L
1,263 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MahraViida
Ganesha
20
0 / 2 / 30
14,986
535
14,319
17,170
23,247
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 2 / 15
16,630
594
26,256
15,658
7,988
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Msrocco
Erlang Shen
20
13 / 3 / 9
15,522
554
17,288
28,594
15,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
SirMaque
Chernobog
20
24 / 1 / 16
16,179
578
29,872
15,235
8,711
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Xtones
Mulan
20
8 / 1 / 14
15,845
566
21,317
27,470
29,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 12 / 2
11,156
398
8,221
26,842
11,127
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Herzios
Hercules
18
1 / 9 / 1
11,879
424
11,343
27,717
31,563
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
armagueddon74
Jormungandr
18
2 / 12 / 2
11,816
422
16,788
30,701
17,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 12 / 2
11,144
398
5,343
20,955
6,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
thebigbadowl
Heimdallr
15
0 / 14 / 6
9,822
351
13,543
29,521
11,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
22
59
Kills
9
9
Deaths
59
84
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
12
2
0.42
L
Hercules
Herzios
Hercules
1
9
1
0.17
W
Ganesha
MahraViida
Ganesha
0
2
30
7.5
W
14
2
15
10.75
W
Erlang Shen
Msrocco
Erlang Shen
13
3
9
5.83
W
Chernobog
SirMaque
Chernobog
24
1
16
32
W
Mulan
Xtones
Mulan
8
1
14
15
L
Jormungandr
armagueddon74
Jormungandr
2
12
2
0.25
L
2
12
2
0.25
L
Heimdallr
thebigbadowl
Heimdallr
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,052
Damage
55,238
104,127
Taken
135,736
85,057
Mitigated
77,859
44,918
Healing
21,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,221
3,908
0
5,865
26,842
11,127
0
5,203
21,347
0
60,238
L
Hercules
Herzios
Hercules
11,343
5,722
0
3,255
27,717
31,563
356
6,118
21,049
0
59,896
W
Ganesha
MahraViida
Ganesha
14,319
1,869
0
2,416
17,170
23,247
388
4,574
12,496
49,476
0
W
26,256
3,070
930
6,651
15,658
7,988
5,870
5,518
9,715
123,802
0
W
Erlang Shen
Msrocco
Erlang Shen
17,288
12,577
68
13,810
28,594
15,179
132
3,701
24,818
0
138,848
W
Chernobog
SirMaque
Chernobog
29,872
21,564
0
9,509
15,235
8,711
3,100
3,302
11,862
0
92,330
W
Mulan
Xtones
Mulan
21,317
5,618
0
11,534
27,470
29,932
2,956
4,215
23,105
151
96,615
L
Jormungandr
armagueddon74
Jormungandr
16,788
2,883
0
1,866
30,701
17,023
577
11,035
18,935
71,006
0
L
5,343
951
1,276
4,027
20,955
6,961
875
5,811
15,037
65,395
0
L
Heimdallr
thebigbadowl
Heimdallr
13,543
6,317
0
4,943
29,521
11,185
333
11,499
17,788
0
49,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,162
Gold Earned
55,817
671
Minions Killed
496
0
Camps Cleared
0
2,671,209
Distance Traveled
2,237,886
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,156
398
89
3
0
483,622
0
L
Hercules
11,879
424
114
4
0
441,845
1
W
Ganesha
14,986
535
23
1
0
580,649
4
W
Nox
16,630
594
189
7
0
525,184
4
W
Erlang Shen
15,522
554
125
4
0
494,203
2
W
Chernobog
16,179
578
155
6
0
587,539
5
W
Mulan
15,845
566
179
6
0
483,634
0
L
Jormungandr
11,816
422
104
4
0
456,438
0
L
Hel
11,144
398
112
4
0
438,177
1
L
Heimdallr
9,822
351
77
3
0
417,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role