Player Matchup

Nemesis
Nemesis
ConradoBeltrao
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
DumScrol_590
Bakasura
Level 6
God Stats
5W - 6L
1,468 SR
Queue Stats
30W - 79L
1,351 Elo+
Party 1
Chronos
Chronos
Thomas4457
Chronos
Level 28
God Stats
16W - 25L
1,395 SR
Queue Stats
156W - 253L
1,374 Elo+
Party 1
Fafnir
Fafnir
Vmoss
Fafnir
Level 29
God Stats
1W - 4L
1,579 SR
Queue Stats
29W - 26L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
kevincastillo022
Sun Wukong
Level 6
God Stats
18W - 24L
1,336 SR
Queue Stats
74W - 153L
1,269 Elo+
Party 1
Team Averages
Level 15
1,456 SR
1,385 Elo+

VS

Team Averages
Level 14
1,507 SR
1,356 Elo+
Fenrir
Fenrir
Dellanoo
Fenrir
Level 19
God Stats
20W - 20L
1,541 SR
Queue Stats
110W - 128L
1,382 Elo+
Solo
Izanami
Izanami
Eu-Sou-Bataman
Izanami
Level 24
God Stats
9W - 5L
1,492 SR
Queue Stats
220W - 258L
1,315 Elo+
Solo
Nu Wa
Nu Wa
GrandMaster2
Nu Wa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
XoanPlays
King Arthur
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,292 Elo+
Party 2
Ymir
Ymir
ilustrinati
Ymir
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 11L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 1
4,179
418
2,209
8,476
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
DumScrol_590
Bakasura
8
2 / 5 / 1
5,069
507
1,087
5,719
1,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Thomas4457
Chronos
8
1 / 2 / 1
5,047
505
2,120
6,174
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Vmoss
Fafnir
8
1 / 2 / 3
5,191
519
2,458
6,304
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
kevincastillo022
Sun Wukong
8
1 / 2 / 2
5,100
510
1,780
5,167
1,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dellanoo
Fenrir
13
4 / 0 / 3
7,231
723
3,109
5,477
2,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 3
5,226
523
3,158
5,986
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
7 / 2 / 8
6,713
671
9,994
4,420
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
XoanPlays
King Arthur
9
3 / 2 / 4
5,552
555
3,137
5,534
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
5 / 0 / 2
5,552
555
2,584
4,324
1,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
21
21
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Fenrir
Dellanoo
Fenrir
4
0
3
5.5
L
Bakasura
DumScrol_590
Bakasura
2
5
1
0.5
W
2
2
3
1.75
W
7
2
8
5.5
L
Chronos
Thomas4457
Chronos
1
2
1
0.75
L
Fafnir
Vmoss
Fafnir
1
2
3
1.25
W
King Arthur
XoanPlays
King Arthur
3
2
4
2.5
W
5
0
2
6
L
Sun Wukong
kevincastillo022
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,654
Damage
21,982
31,840
Taken
25,741
12,387
Mitigated
9,042
4,018
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,209
945
0
393
8,476
2,296
24
5,125
3,351
0
8,169
W
Fenrir
Dellanoo
Fenrir
3,109
503
0
3,234
5,477
2,127
848
96
5,381
0
44,389
L
Bakasura
DumScrol_590
Bakasura
1,087
762
0
205
5,719
1,646
0
1,648
4,071
0
8,963
W
3,158
2,086
0
1,233
5,986
1,641
2,073
2,108
3,878
0
17,333
W
9,994
3,121
0
0
4,420
1,293
1,303
721
3,699
32,737
0
L
Chronos
Thomas4457
Chronos
2,120
485
0
2,147
6,174
1,901
0
3,228
2,946
19,743
0
L
Fafnir
Vmoss
Fafnir
2,458
1,068
0
863
6,304
4,559
0
2,098
4,206
12,199
0
W
King Arthur
XoanPlays
King Arthur
3,137
698
0
1,000
5,534
2,064
261
388
5,107
0
16,555
W
2,584
602
0
579
4,324
1,917
497
1,265
3,059
12,219
0
L
Sun Wukong
kevincastillo022
Sun Wukong
1,780
336
0
410
5,167
1,985
0
479
4,688
0
18,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
30,274
118
Minions Killed
231
0
Camps Cleared
0
961,996
Distance Traveled
949,927
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,179
418
8
1
0
202,987
1
W
Fenrir
7,231
723
98
10
0
213,226
2
L
Bakasura
5,069
507
24
2
0
209,117
0
W
Izanami
5,226
523
27
3
0
195,570
2
W
Nu Wa
6,713
671
51
5
0
159,843
1
L
Chronos
5,047
505
30
3
0
149,606
0
L
Fafnir
5,191
519
17
2
0
191,184
0
W
King Arthur
5,552
555
32
3
0
178,889
0
W
Ymir
5,552
555
23
2
0
202,399
2
L
Sun Wukong
5,100
510
39
4
0
209,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role