Player Matchup

Sol
Sol
Janomastermal
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,658 Elo+
Party 1
Ymir
Ymir
Mcjordn
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,845 Elo+
Party 2
Odin
Odin
UltronEvilFridge
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,845 Elo+
Party 2
Pele
Pele
navarretekevin
Pele
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 69L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
skirmen85
Heimdallr
Level 64
God Stats
0W - 4L
1,368 SR
Queue Stats
8W - 11L
1,845 Elo+
Party 2
Team Averages
Level 48
1,474 SR
1,741 Elo+

VS

Team Averages
Level 97
1,654 SR
1,651 Elo+
Ra
Ra
 
Ra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DAREALDARKSASUKE
Ah Muzen Cab
Level 65
God Stats
58W - 50L
1,559 SR
Queue Stats
378W - 434L
1,510 Elo+
Solo
Chaac
Chaac
INSANExGHOST123
Chaac
Level 123
God Stats
9W - 4L
1,638 SR
Queue Stats
50W - 23L
1,710 Elo+
Party 3
Fafnir
Fafnir
SirConquerorX
Fafnir
Level 120
God Stats
6W - 0L
1,702 SR
Queue Stats
73W - 20L
1,811 Elo+
Party 3
Loki
Loki
TorpedoRocksXXX
Loki
Level 129
God Stats
3W - 2L
1,870 SR
Queue Stats
61W - 34L
1,723 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,187
835
6,617
13,236
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Mcjordn
Ymir
16
1 / 6 / 5
10,768
979
7,101
23,757
23,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 5 / 3
10,532
957
11,860
18,998
15,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 14 / 5
9,978
907
11,421
32,168
21,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
skirmen85
Heimdallr
15
1 / 10 / 3
9,756
887
8,640
21,942
9,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 1 / 18
11,598
1,054
15,808
5,474
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DAREALDARKSASUKE
Ah Muzen Cab
18
7 / 2 / 15
11,905
1,082
16,207
8,356
3,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 3 / 22
11,907
1,082
23,957
16,131
20,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 0 / 27
13,058
1,187
15,419
16,670
26,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
20 / 0 / 16
14,650
1,332
32,756
11,581
6,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
138
6
Kills
40
40
Deaths
6
20
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
18
14
W
Ah Muzen Cab
DAREALDARKSASUKE
Ah Muzen Cab
7
2
15
7.25
W
5
3
22
5.33
L
0
5
4
0.4
L
Ymir
Mcjordn
Ymir
1
6
5
0.58
W
3
0
27
16.5
W
20
0
16
28
L
3
5
3
0.9
L
1
14
5
0.25
L
Heimdallr
skirmen85
Heimdallr
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,639
Damage
104,147
110,101
Taken
58,212
76,693
Mitigated
60,563
4,569
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,808
650
2,759
1,399
5,474
2,684
0
805
4,669
43,216
0
W
Ah Muzen Cab
DAREALDARKSASUKE
Ah Muzen Cab
16,207
10,299
0
1,935
8,356
3,920
0
1,256
7,100
0
36,546
W
23,957
5,404
0
4,529
16,131
20,649
0
4,579
10,412
0
40,336
L
6,617
1,440
0
1,216
13,236
7,508
0
3,350
9,816
14,276
0
L
Ymir
Mcjordn
Ymir
7,101
873
0
761
23,757
23,056
0
6,285
16,974
20,315
0
W
15,419
5,031
0
4,958
16,670
26,923
0
5,506
11,164
24,116
0
W
32,756
12,611
0
1,806
11,581
6,387
0
3,122
8,459
0
47,568
L
11,860
1,493
0
0
18,998
15,973
0
4,658
14,074
0
30,553
L
11,421
1,653
549
1,983
32,168
21,027
0
10,569
21,326
4,585
28,390
L
Heimdallr
skirmen85
Heimdallr
8,640
2,497
0
60
21,942
9,129
0
5,566
16,076
0
23,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,221
Gold Earned
63,118
164
Minions Killed
221
3
Camps Cleared
12
848,040
Distance Traveled
1,135,368
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,598
1,054
83
8
2
210,237
0
W
Ah Muzen Cab
11,905
1,082
52
5
5
195,328
0
W
Chaac
11,907
1,082
47
4
1
224,953
0
L
Sol
9,187
835
14
1
0
115,802
0
L
Ymir
10,768
979
28
3
0
170,469
0
W
Fafnir
13,058
1,187
10
1
0
236,601
0
W
Loki
14,650
1,332
29
3
4
268,249
3
L
Odin
10,532
957
56
5
0
228,725
0
L
Pele
9,978
907
35
3
1
174,189
0
L
Heimdallr
9,756
887
31
3
2
158,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role