Player Matchup

Arachne
Arachne
Silver I
Causeitstru
Arachne
Silver I
Level 129
God Stats
60W - 45L
1,632 SR
Queue Stats
303W - 307L
1,026 MMR
Solo
Discordia
Discordia
Silver III
Sepultúra
Discordia
Silver III
Level 159
God Stats
10W - 16L
1,366 SR
Queue Stats
118W - 135L
908 MMR
Solo
Vulcan
Vulcan
Silver IV
larsluis
Vulcan
Silver IV
Level 145
God Stats
4W - 5L
1,458 SR
Queue Stats
16W - 31L
727 MMR
Solo
Yemoja
Yemoja
Silver IV
rosfer
Yemoja
Silver IV
Level 143
God Stats
36W - 22L
1,540 SR
Queue Stats
521W - 557L
884 MMR
Solo
Chiron
Chiron
Silver II
sikgrim
Chiron
Silver II
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,499 SR
1,009 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,608 SR
1,176 MMR
Aphrodite
Aphrodite
Bronze III
Ash90109
Aphrodite
Bronze III
Level 38
God Stats
2W - 2L
1,874 SR
Queue Stats
47W - 71L
1,004 MMR
Party 1
Izanami
Izanami
Silver IV
Jowrsh
Izanami
Silver IV
Level 87
God Stats
10W - 14L
1,475 SR
Queue Stats
120W - 132L
896 MMR
Solo
Nu Wa
Nu Wa
Silver II
OneofaKindji
Nu Wa
Silver II
Level 119
God Stats
1W - 1L
1,693 SR
Queue Stats
69W - 83L
982 MMR
Solo
Bastet
Bastet
Silver III
imjunglebb
Bastet
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver IV
k6kbolos
Cerberus
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Causeitstru
Arachne
16
6 / 4 / 1
10,362
518
10,122
14,686
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Sepultúra
Discordia
15
5 / 3 / 8
10,122
506
15,051
11,107
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
larsluis
Vulcan
17
0 / 6 / 1
10,100
505
8,618
9,771
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
rosfer
Yemoja
14
4 / 4 / 10
9,617
481
7,117
20,829
17,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
sikgrim
Chiron
20
9 / 3 / 4
12,740
637
12,740
19,322
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaApolloDanzaburouCu Chulainn

VS

Bans
SetNemesisTsukuyomiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ash90109
Aphrodite
13
1 / 5 / 4
8,580
429
3,808
14,627
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Jowrsh
Izanami
17
4 / 6 / 1
10,175
509
5,600
12,496
7,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 6
9,596
480
17,770
12,609
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
imjunglebb
Bastet
15
5 / 6 / 4
9,764
488
14,285
17,240
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
k6kbolos
Cerberus
16
6 / 2 / 1
10,115
506
7,066
14,096
12,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
24
Kills
20
20
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ash90109
Aphrodite
1
5
4
0.6
W
Arachne
Causeitstru
Arachne
6
4
1
1.63
L
Izanami
Jowrsh
Izanami
4
6
1
0.75
L
4
5
6
1.4
W
Discordia
Sepultúra
Discordia
5
3
8
3
L
Bastet
imjunglebb
Bastet
5
6
4
1.17
L
Cerberus
k6kbolos
Cerberus
6
2
1
3.25
W
Vulcan
larsluis
Vulcan
0
6
1
0.08
W
Yemoja
rosfer
Yemoja
4
4
10
2.25
W
Chiron
sikgrim
Chiron
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,648
Damage
48,529
75,715
Taken
71,068
39,275
Mitigated
43,835
25,557
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ash90109
Aphrodite
3,808
622
1,861
4,694
14,627
12,219
0
6,064
8,563
23,797
0
W
Arachne
Causeitstru
Arachne
10,122
7,212
0
3,170
14,686
7,500
0
4,244
10,283
0
63,077
L
Izanami
Jowrsh
Izanami
5,600
3,751
0
2,610
12,496
7,226
0
3,068
9,428
0
74,228
L
17,770
5,864
0
1,922
12,609
5,352
311
8,182
4,427
61,154
0
W
Discordia
Sepultúra
Discordia
15,051
464
250
2,595
11,107
3,501
88
4,785
5,973
64,552
0
L
Bastet
imjunglebb
Bastet
14,285
6,164
0
3,192
17,240
6,426
321
3,607
13,633
0
55,929
L
Cerberus
k6kbolos
Cerberus
7,066
82
0
3,236
14,096
12,612
372
9,865
4,231
55,901
0
W
Vulcan
larsluis
Vulcan
8,618
3,012
0
1,401
9,771
3,091
600
6,846
2,421
70,328
0
W
Yemoja
rosfer
Yemoja
7,117
1,316
1,655
4,129
20,829
17,737
98
8,177
12,294
33,733
0
W
Chiron
sikgrim
Chiron
12,740
4,826
916
11,441
19,322
7,446
2,199
3,026
16,100
0
105,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,941
Gold Earned
48,230
525
Minions Killed
529
0
Camps Cleared
0
1,925,209
Distance Traveled
1,726,028
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,580
429
58
3
0
351,238
4
W
Arachne
10,362
518
94
5
0
412,670
6
L
Izanami
10,175
509
137
7
0
349,782
4
L
Nu Wa
9,596
480
105
5
0
336,129
3
W
Discordia
10,122
506
101
5
0
410,296
4
L
Bastet
9,764
488
90
5
0
349,276
2
L
Cerberus
10,115
506
139
7
0
339,603
3
W
Vulcan
10,100
505
113
6
0
357,388
0
W
Yemoja
9,617
481
50
3
0
359,709
4
W
Chiron
12,740
637
167
8
0
385,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role