Player Matchup

Bellona
Bellona
Lemonu
Bellona
Level 124
God Stats
1W - 1L
1,719 SR
Queue Stats
196W - 183L
1,522 Elo+
Party 1
Hercules
Hercules
MrHuiSGory
Hercules
Level 25
God Stats
15W - 13L
1,560 SR
Queue Stats
320W - 352L
1,467 Elo+
Party 2
Neith
Neith
ValikValli
Neith
Level 39
God Stats
6W - 5L
1,584 SR
Queue Stats
218W - 197L
1,485 Elo+
Party 2
Ra
Ra
Vexxen741
Ra
Level 129
God Stats
3W - 5L
1,307 SR
Queue Stats
183W - 164L
1,528 Elo+
Party 1
Nox
Nox
WewBoi2
Nox
Level 17
God Stats
14W - 12L
1,613 SR
Queue Stats
95W - 101L
1,513 Elo+
Party 1
Team Averages
Level 67
1,557 SR
1,503 Elo+

VS

Team Averages
Level 53
1,666 SR
1,487 Elo+
Bacchus
Bacchus
Geosully
Bacchus
Level 28
God Stats
3W - 0L
1,888 SR
Queue Stats
16W - 16L
1,422 Elo+
Party 3
Ne Zha
Ne Zha
LiudasTheLegend
Ne Zha
Level 25
God Stats
6W - 4L
1,583 SR
Queue Stats
175W - 165L
1,556 Elo+
Party 4
Anubis
Anubis
MightyTubbyTuba
Anubis
Level 28
God Stats
8W - 4L
1,624 SR
Queue Stats
10W - 10L
1,429 Elo+
Party 3
Neith
Neith
bluehydroxide
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
spunkthechipmunk
Guan Yu
Level 125
God Stats
14W - 10L
1,736 SR
Queue Stats
418W - 404L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lemonu
Bellona
13
0 / 5 / 7
8,344
439
5,585
16,662
8,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
MrHuiSGory
Hercules
14
1 / 5 / 0
8,714
459
9,088
18,495
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
17
7 / 1 / 1
10,478
551
6,756
10,402
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 4 / 4
9,575
504
9,257
10,129
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
12
1 / 5 / 9
8,130
428
4,586
13,714
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Geosully
Bacchus
12
1 / 4 / 9
7,511
395
7,955
11,622
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 3 / 9
10,255
540
7,232
13,181
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
8 / 2 / 3
10,740
565
14,596
9,806
4,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 3
9,449
497
9,093
10,401
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 0 / 9
10,360
545
13,283
14,655
14,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
12
Kills
20
20
Deaths
12
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Geosully
Bacchus
1
4
9
1.38
L
Bellona
Lemonu
Bellona
0
5
7
0.7
W
6
3
9
3.5
W
8
2
3
4.75
L
Hercules
MrHuiSGory
Hercules
1
5
0
0.2
L
Neith
7
1
1
7.5
L
3
4
4
1.25
L
Nox
1
5
9
1.1
W
3
3
3
1.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,272
Damage
52,159
69,402
Taken
59,665
31,568
Mitigated
34,973
25,373
Healing
26,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Geosully
Bacchus
7,955
755
0
853
11,622
5,596
0
3,495
8,003
26,046
0
L
Bellona
Lemonu
Bellona
5,585
1,463
0
6,454
16,662
8,129
499
4,693
11,784
0
51,556
W
7,232
1,839
0
5,176
13,181
6,691
454
2,074
10,941
0
60,907
W
14,596
124
0
4,707
9,806
4,727
366
3,984
5,612
75,869
0
L
Hercules
MrHuiSGory
Hercules
9,088
3,916
0
6,214
18,495
9,683
336
3,231
14,653
0
42,084
L
Neith
6,756
2,428
0
4,129
10,402
3,306
1,019
1,946
8,206
0
72,780
L
9,257
616
1,855
3,226
10,129
3,269
306
5,515
4,555
61,752
0
L
Nox
4,586
542
0
3,495
13,714
7,181
0
6,568
6,708
15,395
0
W
9,093
3,231
0
5,678
10,401
3,585
1,082
2,306
8,027
0
63,818
W
13,283
2,202
1,178
9,022
14,655
14,374
555
1,413
12,666
207
68,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
48,315
442
Minions Killed
522
0
Camps Cleared
0
1,835,934
Distance Traveled
1,755,425
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,511
395
34
2
0
325,460
4
L
Bellona
8,344
439
94
5
0
384,623
17
W
Ne Zha
10,255
540
90
5
0
344,284
7
W
Anubis
10,740
565
136
7
0
351,969
1
L
Hercules
8,714
459
67
4
0
352,770
0
L
Neith
10,478
551
121
6
0
338,351
0
L
Ra
9,575
504
131
7
0
390,785
6
L
Nox
8,130
428
29
2
0
369,405
7
W
Neith
9,449
497
124
7
0
309,897
0
W
Guan Yu
10,360
545
138
7
0
423,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role