Player Matchup

Neith
Neith
Hundredhands
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
IDIDNOTMEANIT
Horus
Level 16
God Stats
4W - 0L
1,796 SR
Queue Stats
12W - 0L
1,977 Elo+
Party 1
Sobek
Sobek
Murakouno
Sobek
Level 102
God Stats
10W - 5L
1,742 SR
Queue Stats
73W - 32L
1,739 Elo+
Party 1
Team Averages
Level 62
1,679 SR
1,739 Elo+

VS

Team Averages
Level 57
1,500 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
Maybam
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ganesha
Ganesha
Nirvlime
Ganesha
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 43L
1,269 Elo+
Solo
The Morrigan
The Morrigan
o3_ScoTT
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 5
7,743
774
7,446
7,869
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 15
7,346
735
4,464
8,474
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
Murakouno
Sobek
11
8 / 1 / 7
8,212
821
4,914
6,495
4,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Maybam
Tsukuyomi
9
2 / 7 / 0
6,686
669
5,834
8,954
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Nirvlime
Ganesha
9
0 / 5 / 1
6,299
630
3,859
8,906
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
o3_ScoTT
The Morrigan
8
0 / 4 / 2
6,034
603
4,369
4,607
1,509
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
1
0
15
8.5
L
Tsukuyomi
Maybam
Tsukuyomi
2
7
0
0.29
W
Sobek
Murakouno
Sobek
8
1
7
11.5
L
Ganesha
Nirvlime
Ganesha
0
5
1
0.1
L
The Morrigan
o3_ScoTT
The Morrigan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
14,062
22,838
Taken
22,467
13,961
Mitigated
12,301
10,755
Healing
1,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,446
4,187
0
3,513
7,869
2,778
566
3,733
4,136
0
24,305
W
4,464
2,007
702
3,142
8,474
7,169
25
2,742
5,732
0
14,000
L
Tsukuyomi
Maybam
Tsukuyomi
5,834
981
0
858
8,954
4,951
0
2,105
6,581
0
13,450
W
Sobek
Murakouno
Sobek
4,914
41
550
2,848
6,495
4,014
33
1,466
5,029
19,635
0
L
Ganesha
Nirvlime
Ganesha
3,859
812
0
726
8,906
5,841
0
1,155
7,651
10,400
0
L
The Morrigan
o3_ScoTT
The Morrigan
4,369
961
6
0
4,607
1,509
0
1,743
2,814
18,284
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,301
Gold Earned
19,019
90
Minions Killed
57
0
Camps Cleared
0
525,217
Distance Traveled
477,064
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,743
774
44
4
0
153,427
0
W
Horus
7,346
735
17
2
0
177,700
1
L
Tsukuyomi
6,686
669
19
2
0
168,010
1
W
Sobek
8,212
821
29
3
0
194,090
2
L
Ganesha
6,299
630
0
0
0
162,311
1
L
The Morrigan
6,034
603
38
4
0
146,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role