Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CinnamonLee
Eset
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,524 Elo+
Solo
Discordia
Discordia
SmokeAkai38
Discordia
Level 88
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 11L
1,164 Elo+
Party 2
Zhong Kui
Zhong Kui
SmokeBleu38
Zhong Kui
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,164 Elo+
Party 2
Ymir
Ymir
SmokeKy38
Ymir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,164 Elo+
Party 2
Team Averages
Level 101
1,457 SR
1,303 Elo+

VS

Team Averages
Level 122
1,512 SR
1,428 Elo+
Cu Chulainn
Cu Chulainn
Extnsor
Cu Chulainn
Level 119
God Stats
1W - 2L
1,517 SR
Queue Stats
59W - 50L
1,377 Elo+
Party 3
Vamana
Vamana
Fehu33
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,418 Elo+
Party 3
Kuzenbo
Kuzenbo
Monard
Kuzenbo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 1
Hercules
Hercules
f0lwedy
Hercules
Level 160
God Stats
2W - 3L
1,471 SR
Queue Stats
88W - 87L
1,513 Elo+
Party 1
Medusa
Medusa
slixten
Medusa
Level 128
God Stats
5W - 5L
1,571 SR
Queue Stats
517W - 534L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 6 / 14
10,547
753
10,076
14,082
9,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
2 / 2 / 19
10,335
738
8,831
11,639
5,150
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
SmokeAkai38
Discordia
18
5 / 4 / 15
10,809
772
11,625
10,105
3,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SmokeBleu38
Zhong Kui
19
8 / 3 / 16
11,561
826
20,139
16,048
11,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
19
3 / 3 / 19
10,593
757
8,826
20,380
22,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Extnsor
Cu Chulainn
16
4 / 6 / 5
9,126
652
10,436
12,626
10,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
Fehu33
Vamana
15
2 / 4 / 13
8,768
626
8,094
13,708
14,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
Monard
Kuzenbo
14
0 / 5 / 13
8,502
607
9,321
11,479
11,678
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
f0lwedy
Hercules
17
8 / 6 / 6
10,754
768
13,867
16,164
7,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
slixten
Medusa
18
4 / 5 / 11
10,225
730
17,065
12,799
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
66
26
Kills
18
18
Deaths
26
83
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
6
14
2.5
W
2
2
19
5.75
L
Cu Chulainn
Extnsor
Cu Chulainn
4
6
5
1.08
L
Vamana
Fehu33
Vamana
2
4
13
2.13
L
Kuzenbo
Monard
Kuzenbo
0
5
13
1.3
W
Discordia
SmokeAkai38
Discordia
5
4
15
3.13
W
Zhong Kui
SmokeBleu38
Zhong Kui
8
3
16
5.33
W
Ymir
3
3
19
4.17
L
Hercules
f0lwedy
Hercules
8
6
6
1.83
L
Medusa
slixten
Medusa
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,497
Damage
58,783
72,254
Taken
66,776
52,503
Mitigated
48,789
33,711
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,076
2,029
1,610
1,512
14,082
9,594
100
1,744
12,338
0
15,138
W
8,831
1,178
3,093
4,110
11,639
5,150
692
1,578
10,061
28,360
0
L
Cu Chulainn
Extnsor
Cu Chulainn
10,436
954
90
305
12,626
10,779
0
9,390
3,236
0
20,146
L
Vamana
Fehu33
Vamana
8,094
3,241
2,371
5,421
13,708
14,588
0
8,880
4,828
0
16,481
L
Kuzenbo
Monard
Kuzenbo
9,321
1,794
532
1,453
11,479
11,678
52
7,524
3,955
12,930
0
W
Discordia
SmokeAkai38
Discordia
11,625
820
2,883
2,468
10,105
3,870
659
2,116
7,989
34,470
0
W
Zhong Kui
SmokeBleu38
Zhong Kui
20,139
2,820
2,913
6,285
16,048
11,407
2,737
2,152
13,896
34,746
0
W
Ymir
8,826
1,659
2,953
5,884
20,380
22,482
744
3,222
17,158
21,246
0
L
Hercules
f0lwedy
Hercules
13,867
1,535
0
2,749
16,164
7,053
0
13,531
2,633
3,719
18,951
L
Medusa
slixten
Medusa
17,065
7,043
68
3,472
12,799
4,691
0
10,096
2,703
0
42,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
47,375
160
Minions Killed
115
0
Camps Cleared
0
1,245,251
Distance Traveled
1,169,626
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,547
753
11
1
0
239,609
1
W
Eset
10,335
738
59
4
0
249,470
0
L
Cu Chulainn
9,126
652
19
1
0
196,049
1
L
Vamana
8,768
626
9
1
0
248,859
0
L
Kuzenbo
8,502
607
9
1
0
222,560
0
W
Discordia
10,809
772
28
2
0
269,133
0
W
Zhong Kui
11,561
826
26
2
0
231,217
2
W
Ymir
10,593
757
36
3
0
255,822
0
L
Hercules
10,754
768
19
1
0
244,209
0
L
Medusa
10,225
730
59
4
0
257,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role