Player Matchup

Ganesha
Ganesha
Alexgamer195965
Ganesha
Level 49
God Stats
4W - 2L
1,808 SR
Queue Stats
22W - 15L
1,459 Elo+
Party 1
Neith
Neith
KaoriShoto
Neith
Level 117
God Stats
9W - 3L
1,641 SR
Queue Stats
44W - 27L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
PERSIAN809
Kukulkan
Level 106
God Stats
7W - 4L
1,420 SR
Queue Stats
116W - 81L
1,573 Elo+
Party 1
Team Averages
Level 91
1,623 SR
1,517 Elo+

VS

Team Averages
Level 93
1,699 SR
1,456 Elo+
Merlin
Merlin
JoshBiff
Merlin
Level 134
God Stats
6W - 3L
1,850 SR
Queue Stats
64W - 48L
1,474 Elo+
Party 2
Chaac
Chaac
SP00KY OTT3R
Chaac
Level 79
God Stats
5W - 2L
1,679 SR
Queue Stats
51W - 49L
1,415 Elo+
Party 2
Neith
Neith
ciupi885
Neith
Level 66
God Stats
8W - 9L
1,567 SR
Queue Stats
54W - 68L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
9,300
715
5,507
13,419
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
11 / 1 / 1
10,561
812
11,222
9,447
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
PERSIAN809
Kukulkan
12
1 / 0 / 8
8,859
681
8,120
6,588
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JoshBiff
Merlin
12
0 / 4 / 2
8,170
628
8,374
8,636
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 2
7,757
597
8,550
12,129
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
ciupi885
Neith
11
2 / 4 / 0
8,259
635
8,209
10,756
3,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Merlin
JoshBiff
Merlin
0
4
2
0.25
W
Neith
11
1
1
11.5
W
Kukulkan
PERSIAN809
Kukulkan
1
0
8
5
L
0
4
2
0.25
L
Neith
ciupi885
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
25,133
29,454
Taken
31,521
15,323
Mitigated
18,302
8,564
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,507
381
0
4,492
13,419
9,453
308
4,572
8,547
14,492
0
L
Merlin
JoshBiff
Merlin
8,374
669
0
296
8,636
2,672
0
4,319
4,317
58,237
0
W
Neith
11,222
6,557
0
3,077
9,447
3,451
1,131
1,941
7,281
0
28,399
W
Kukulkan
PERSIAN809
Kukulkan
8,120
314
0
995
6,588
2,419
406
1,993
4,495
61,386
0
L
8,550
637
892
3,812
12,129
11,787
0
4,908
7,221
0
25,012
L
Neith
ciupi885
Neith
8,209
3,001
134
2,729
10,756
3,843
0
4,448
6,308
0
26,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
24,186
160
Minions Killed
162
0
Camps Cleared
0
702,109
Distance Traveled
655,559
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,300
715
0
0
0
256,290
4
L
Merlin
8,170
628
94
7
0
211,591
2
W
Neith
10,561
812
51
4
0
219,649
1
W
Kukulkan
8,859
681
109
8
0
226,170
1
L
Chaac
7,757
597
32
2
0
227,978
2
L
Neith
8,259
635
36
3
0
215,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role