Player Matchup

Neith
Neith
Delfi_Navone
Neith
Level 5
God Stats
1W - 2L
1,329 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
GroovierGrain97
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
jotakrefft
Anubis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 23L
1,500 Elo+
Solo
Danzaburou
Danzaburou
mr_mohamad_111
Danzaburou
Level 13
God Stats
4W - 7L
1,276 SR
Queue Stats
11W - 18L
1,214 Elo+
Solo
Ra
Ra
sNaggy_penns2831
Ra
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Team Averages
Level 5
1,421 SR
1,443 Elo+

VS

Team Averages
Level 21
1,355 SR
1,310 Elo+
Tyr
Tyr
Bananaturtle384
Tyr
Level 15
God Stats
1W - 3L
1,162 SR
Queue Stats
16W - 21L
1,316 Elo+
Party 1
Izanami
Izanami
EpicAlbatrozz
Izanami
Level 29
God Stats
34W - 44L
1,312 SR
Queue Stats
411W - 429L
1,382 Elo+
Solo
Mercury
Mercury
Leandro_GamerYT2
Mercury
Level 29
God Stats
6W - 9L
1,433 SR
Queue Stats
480W - 569L
1,382 Elo+
Solo
Set
Set
ThyroidalAuto17
Set
Level 16
God Stats
3W - 4L
1,367 SR
Queue Stats
14W - 23L
1,247 Elo+
Solo
Chaac
Chaac
Uga_C-137
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,753
485
3,800
6,126
1,836
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
12 / 0 / 5
10,042
628
15,329
11,386
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
jotakrefft
Anubis
11
2 / 5 / 7
7,501
469
3,330
5,661
1,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
mr_mohamad_111
Danzaburou
11
5 / 3 / 4
8,046
503
4,906
8,610
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 2 / 3
9,793
612
5,936
7,809
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 5
6,286
393
3,945
11,604
8,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
13
2 / 1 / 1
7,751
484
6,008
9,072
3,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 3
7,751
484
3,960
9,852
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 11 / 4
6,719
420
3,699
10,159
5,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Uga_C-137
Chaac
10
5 / 6 / 3
7,127
445
6,082
13,303
5,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
26
Kills
12
12
Deaths
27
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
0
2
2
0.5
L
Izanami
2
1
1
2.5
W
12
0
5
14.5
L
1
2
3
1.25
L
3
11
4
0.45
L
Chaac
Uga_C-137
Chaac
5
6
3
1.08
W
Anubis
jotakrefft
Anubis
2
5
7
1.1
W
Danzaburou
mr_mohamad_111
Danzaburou
5
3
4
2.33
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,301
Damage
23,694
39,592
Taken
53,990
13,075
Mitigated
25,978
13,353
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,945
1,178
0
742
11,604
8,185
249
1,963
9,483
0
18,441
W
3,800
1,416
0
1,760
6,126
1,836
2,146
0
6,126
0
32,640
L
Izanami
6,008
2,647
0
3,044
9,072
3,063
1,439
2,405
6,583
0
44,994
W
15,329
7,546
150
4,140
11,386
4,488
0
0
11,386
0
61,834
L
3,960
2,556
0
3,182
9,852
3,654
1,039
945
8,857
0
45,890
L
3,699
2,112
0
40
10,159
5,156
622
1,036
9,117
0
16,262
L
Chaac
Uga_C-137
Chaac
6,082
1,271
0
3,824
13,303
5,920
226
2,455
10,684
0
23,253
W
Anubis
jotakrefft
Anubis
3,330
1,006
0
910
5,661
1,454
802
0
5,661
16,420
0
W
Danzaburou
mr_mohamad_111
Danzaburou
4,906
2,574
0
2,724
8,610
2,713
1,898
0
8,610
0
20,130
W
5,936
1,051
366
3,303
7,809
2,584
4,599
0
7,809
61,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
35,634
318
Minions Killed
288
0
Camps Cleared
0
1,338,864
Distance Traveled
1,487,569
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,286
393
34
2
0
282,672
3
W
Neith
7,753
485
55
3
0
227,674
1
L
Izanami
7,751
484
83
5
0
255,690
0
W
Nemesis
10,042
628
94
6
0
341,544
0
L
Mercury
7,751
484
98
6
0
367,374
0
L
Set
6,719
420
23
1
0
266,010
1
L
Chaac
7,127
445
50
3
0
315,823
1
W
Anubis
7,501
469
28
2
0
214,818
4
W
Danzaburou
8,046
503
30
2
0
268,076
0
W
Ra
9,793
612
111
7
0
286,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role