Player Matchup

Ne Zha
Ne Zha
ByelDark--
Ne Zha
Level 24
God Stats
2W - 1L
1,666 SR
Queue Stats
11W - 15L
1,353 Elo+
Party 2
Hun Batz
Hun Batz
Daanzoou
Hun Batz
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
Edhera7
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,392 Elo+
Party 2
Anhur
Anhur
KOG_omar_KOG
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,201 Elo+
Party 2
Athena
Athena
Nick7oon17
Athena
Level 27
God Stats
2W - 0L
1,729 SR
Queue Stats
17W - 13L
1,458 Elo+
Party 2
Team Averages
Level 22
1,579 SR
1,406 Elo+

VS

Team Averages
Level 19
1,491 SR
1,294 Elo+
Cu Chulainn
Cu Chulainn
Bleck25
Cu Chulainn
Level 28
God Stats
1W - 1L
1,752 SR
Queue Stats
26W - 25L
1,444 Elo+
Solo
Fenrir
Fenrir
Buxudowisk
Fenrir
Level 29
God Stats
20W - 30L
1,630 SR
Queue Stats
234W - 319L
1,380 Elo+
Party 1
Discordia
Discordia
Dancejhow
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 3
Chernobog
Chernobog
Tetralergico
Chernobog
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 209L
1,426 Elo+
Party 1
Yemoja
Yemoja
leasim
Yemoja
Level 7
God Stats
0W - 5L
1,071 SR
Queue Stats
0W - 5L
1,081 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ByelDark--
Ne Zha
19
11 / 2 / 7
12,726
530
24,548
18,612
14,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Daanzoou
Hun Batz
20
10 / 3 / 6
14,093
587
15,326
20,109
9,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Edhera7
Baron Samedi
19
12 / 3 / 15
12,632
526
33,099
21,971
19,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 6 / 8
11,469
478
6,931
16,005
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Nick7oon17
Athena
16
3 / 2 / 18
10,794
450
8,492
19,142
24,919
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bleck25
Cu Chulainn
19
3 / 7 / 1
11,934
497
9,523
25,786
20,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Buxudowisk
Fenrir
17
5 / 8 / 4
11,248
469
14,463
22,724
12,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Discordia
Dancejhow
Discordia
14
0 / 10 / 4
8,765
365
6,997
15,247
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Tetralergico
Chernobog
16
7 / 8 / 4
11,299
471
22,571
24,036
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
leasim
Yemoja
14
1 / 6 / 7
10,324
430
9,745
21,124
10,003
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
39
Kills
16
16
Deaths
39
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bleck25
Cu Chulainn
3
7
1
0.5
L
Fenrir
Buxudowisk
Fenrir
5
8
4
0.88
W
Ne Zha
ByelDark--
Ne Zha
11
2
7
7.25
W
Hun Batz
Daanzoou
Hun Batz
10
3
6
4.33
L
Discordia
Dancejhow
Discordia
0
10
4
0.2
W
Baron Samedi
Edhera7
Baron Samedi
12
3
15
6.5
W
3
6
8
1.17
W
Athena
Nick7oon17
Athena
3
2
18
6
L
Chernobog
Tetralergico
Chernobog
7
8
4
1.13
L
Yemoja
leasim
Yemoja
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,396
Damage
63,299
95,839
Taken
108,917
74,235
Mitigated
57,342
27,015
Healing
25,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bleck25
Cu Chulainn
9,523
1,855
0
7,417
25,786
20,759
1,222
4,855
20,931
5,344
58,922
L
Fenrir
Buxudowisk
Fenrir
14,463
5,159
0
3,825
22,724
12,089
730
5,527
17,197
0
62,668
W
Ne Zha
ByelDark--
Ne Zha
24,548
10,310
0
3,312
18,612
14,708
890
1,668
16,944
0
79,849
W
Hun Batz
Daanzoou
Hun Batz
15,326
5,124
0
5,350
20,109
9,468
3,395
2,550
17,559
0
109,587
L
Discordia
Dancejhow
Discordia
6,997
1,024
53
698
15,247
4,747
220
9,331
5,916
33,105
0
W
Baron Samedi
Edhera7
Baron Samedi
33,099
2,196
3,169
7,649
21,971
19,082
1,549
6,848
15,123
87,249
0
W
6,931
3,383
0
4,907
16,005
6,058
2,433
2,602
13,403
0
50,519
W
Athena
Nick7oon17
Athena
8,492
2,237
0
2,628
19,142
24,919
272
4,271
14,871
23,766
0
L
Chernobog
Tetralergico
Chernobog
22,571
15,820
0
7,892
24,036
9,744
339
9,400
14,636
0
70,752
L
Yemoja
leasim
Yemoja
9,745
1,577
1,910
3,843
21,124
10,003
147
12,478
8,646
30,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,714
Gold Earned
53,570
454
Minions Killed
447
0
Camps Cleared
0
2,042,261
Distance Traveled
1,945,916
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,934
497
148
6
0
426,400
1
L
Fenrir
11,248
469
110
5
0
420,473
0
W
Ne Zha
12,726
530
93
4
0
425,631
4
W
Hun Batz
14,093
587
161
7
0
414,939
0
L
Discordia
8,765
365
43
2
0
316,912
0
W
Baron Samedi
12,632
526
79
3
0
376,258
4
W
Anhur
11,469
478
87
4
0
369,590
3
W
Athena
10,794
450
34
1
0
455,843
5
L
Chernobog
11,299
471
98
4
0
377,751
4
L
Yemoja
10,324
430
48
2
0
404,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role