Player Matchup

Sol
Sol
Clayvillain
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,566 Elo+
Solo
Anubis
Anubis
Gore-SZN
Anubis
Level 122
God Stats
4W - 1L
1,686 SR
Queue Stats
122W - 114L
1,526 Elo+
Party 2
Cupid
Cupid
JATack76
Cupid
Level 56
God Stats
0W - 1L
1,385 SR
Queue Stats
70W - 63L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
KingFlow16
Cthulhu
Level 32
God Stats
0W - 3L
1,418 SR
Queue Stats
52W - 37L
1,569 Elo+
Party 2
Mulan
Mulan
Luckkyy__Charms
Mulan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 145L
1,512 Elo+
Party 2
Team Averages
Level 72
1,498 SR
1,535 Elo+

VS

Team Averages
Level 50
1,599 SR
1,600 Elo+
Serqet
Serqet
AidenFuryy
Serqet
Level 97
God Stats
1W - 0L
1,993 SR
Queue Stats
19W - 15L
1,597 Elo+
Party 1
Tiamat
Tiamat
AlexclayT
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
IOnlyFarm
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 1
Baron Samedi
Baron Samedi
JcIay
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
NoGankzz
Nike
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
8,602
782
5,424
10,576
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Gore-SZN
Anubis
16
9 / 8 / 4
10,616
965
9,124
14,273
6,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
JATack76
Cupid
13
1 / 5 / 4
7,280
662
4,240
9,254
3,266
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
KingFlow16
Cthulhu
14
1 / 3 / 10
8,663
788
8,415
12,119
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 6 / 5
7,898
718
6,946
11,860
9,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AidenFuryy
Serqet
14
3 / 4 / 16
9,699
882
7,201
9,247
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
AlexclayT
Tiamat
15
0 / 2 / 7
7,316
665
8,225
6,451
3,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
IOnlyFarm
Xbalanque
17
7 / 4 / 11
10,652
968
15,187
10,608
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
JcIay
Baron Samedi
17
5 / 1 / 5
9,493
863
8,449
5,676
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
16
9 / 4 / 12
10,957
996
11,770
14,555
7,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
15
Kills
24
24
Deaths
15
32
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Serqet
AidenFuryy
Serqet
3
4
16
2.75
W
Tiamat
AlexclayT
Tiamat
0
2
7
1.75
L
1
2
9
2.75
L
Anubis
Gore-SZN
Anubis
9
8
4
1.38
W
Xbalanque
IOnlyFarm
Xbalanque
7
4
11
3.13
L
Cupid
JATack76
Cupid
1
5
4
0.6
W
Baron Samedi
JcIay
Baron Samedi
5
1
5
7.5
L
Cthulhu
KingFlow16
Cthulhu
1
3
10
2
L
3
6
5
0.92
W
Nike
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
50,832
58,082
Taken
46,537
32,174
Mitigated
25,182
13,880
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AidenFuryy
Serqet
7,201
1,095
0
253
9,247
6,317
0
4,081
5,016
0
9,600
W
Tiamat
AlexclayT
Tiamat
8,225
437
55
2,756
6,451
3,345
304
4,516
1,935
25,293
0
L
5,424
1,724
0
5,142
10,576
3,720
0
3,544
6,916
33,358
0
L
Anubis
Gore-SZN
Anubis
9,124
249
0
4,064
14,273
6,727
0
4,523
9,354
33,545
0
W
Xbalanque
IOnlyFarm
Xbalanque
15,187
8,686
0
2,737
10,608
4,950
57
3,575
6,933
0
39,086
L
Cupid
JATack76
Cupid
4,240
1,828
88
1,323
9,254
3,266
280
2,045
7,041
0
17,930
W
Baron Samedi
JcIay
Baron Samedi
8,449
283
942
2,336
5,676
3,473
448
3,741
1,935
40,326
0
L
Cthulhu
KingFlow16
Cthulhu
8,415
315
744
2,212
12,119
8,612
1
4,607
7,329
18,629
0
L
6,946
1,616
0
307
11,860
9,849
0
1,305
9,677
0
11,331
W
Nike
11,770
1,552
330
3,061
14,555
7,097
90
7,379
7,076
0
23,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,059
Gold Earned
48,117
237
Minions Killed
235
6
Camps Cleared
8
938,640
Distance Traveled
989,544
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,699
882
7
1
1
207,123
0
W
Tiamat
7,316
665
50
5
0
200,561
3
L
Sol
8,602
782
82
7
2
203,321
2
L
Anubis
10,616
965
70
6
1
157,969
1
W
Xbalanque
10,652
968
66
6
2
182,917
0
L
Cupid
7,280
662
50
5
1
186,153
0
W
Baron Samedi
9,493
863
89
8
3
198,535
2
L
Cthulhu
8,663
788
25
2
2
202,364
1
L
Mulan
7,898
718
10
1
0
188,833
4
W
Nike
10,957
996
23
2
2
200,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role