Player Matchup

Kukulkan
Kukulkan
DarthMaulPRO
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,440 Elo+
Party 2
Nemesis
Nemesis
KindWay
Nemesis
Level 5
God Stats
1W - 3L
1,483 SR
Queue Stats
2W - 4L
1,501 Elo+
Party 2
Terra
Terra
MoosaroKujo
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
xXOnghiXx
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,440 Elo+
Party 2
Cerberus
Cerberus
xenagos92
Cerberus
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 4L
1,440 Elo+
Party 2
Team Averages
Level 9
1,454 SR
1,464 Elo+

VS

Team Averages
Level 33
1,511 SR
1,549 Elo+
Guan Yu
Guan Yu
BiancaKlein
Guan Yu
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,276 Elo+
Solo
Chang'e
Chang'e
EchoedFerret
Chang'e
Level 19
God Stats
7W - 6L
1,365 SR
Queue Stats
57W - 62L
1,509 Elo+
Solo
Da Ji
Da Ji
EpilepticSkwerel
Da Ji
Level 7
God Stats
8W - 6L
1,500 SR
Queue Stats
32W - 35L
1,737 Elo+
Party 1
Medusa
Medusa
Symidaal
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,737 Elo+
Party 1
Ganesha
Ganesha
TactiGrapefruit
Ganesha
Level 104
God Stats
6W - 2L
1,689 SR
Queue Stats
147W - 137L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarthMaulPRO
Kukulkan
5
0 / 10 / 2
4,425
369
1,052
7,039
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KindWay
Nemesis
7
3 / 7 / 0
5,849
487
5,641
8,926
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 2
4,749
396
1,143
7,181
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
xXOnghiXx
Anhur
7
1 / 7 / 1
4,943
412
3,519
10,128
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
xenagos92
Cerberus
6
0 / 7 / 0
4,174
348
2,708
8,479
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BiancaKlein
Guan Yu
10
0 / 1 / 0
5,868
489
0
2,907
986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
EchoedFerret
Chang'e
12
11 / 1 / 5
7,430
619
6,717
5,592
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 2 / 8
7,313
609
5,658
6,130
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Symidaal
Medusa
11
14 / 0 / 9
7,680
640
11,663
5,662
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 18
6,733
561
6,312
8,059
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
4
Kills
34
36
Deaths
5
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BiancaKlein
Guan Yu
0
1
0
0
L
Kukulkan
DarthMaulPRO
Kukulkan
0
10
2
0.1
W
Chang'e
EchoedFerret
Chang'e
11
1
5
13.5
W
8
2
8
6
L
Nemesis
KindWay
Nemesis
3
7
0
0.43
L
0
5
2
0.2
W
Medusa
Symidaal
Medusa
14
0
9
18.5
W
1
1
18
10
L
Anhur
xXOnghiXx
Anhur
1
7
1
0.21
L
Cerberus
xenagos92
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,063
Damage
30,350
41,753
Taken
28,350
13,581
Mitigated
9,537
3,719
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BiancaKlein
Guan Yu
0
0
0
177
2,907
986
287
0
2,907
0
17,220
L
Kukulkan
DarthMaulPRO
Kukulkan
1,052
472
0
0
7,039
2,020
251
2,691
4,348
7,363
0
W
Chang'e
EchoedFerret
Chang'e
6,717
323
877
2,140
5,592
1,560
966
894
4,673
26,730
0
W
5,658
2,055
0
500
6,130
1,682
0
275
5,855
0
29,838
L
Nemesis
KindWay
Nemesis
5,641
3,118
0
937
8,926
2,368
0
2,528
6,398
0
24,876
L
1,143
503
43
178
7,181
2,711
0
2,173
5,008
6,020
0
W
Medusa
Symidaal
Medusa
11,663
5,588
0
2,578
5,662
1,497
2,167
1,606
3,931
0
29,452
W
6,312
1,146
0
1,896
8,059
3,812
305
1,878
6,081
14,507
0
L
Anhur
xXOnghiXx
Anhur
3,519
2,418
0
1,770
10,128
2,819
401
3,677
6,451
0
14,306
L
Cerberus
xenagos92
Cerberus
2,708
736
0
791
8,479
3,663
0
1,960
6,519
7,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
35,024
99
Minions Killed
189
0
Camps Cleared
0
930,106
Distance Traveled
1,007,074
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,868
489
31
3
0
120,367
6
L
Kukulkan
4,425
369
15
1
0
182,383
0
W
Chang'e
7,430
619
51
4
0
225,465
0
W
Da Ji
7,313
609
54
5
0
235,684
3
L
Nemesis
5,849
487
38
3
0
186,843
0
L
Terra
4,749
396
4
0
0
177,953
1
W
Medusa
7,680
640
45
4
0
199,959
1
W
Ganesha
6,733
561
8
1
0
225,599
0
L
Anhur
4,943
412
27
2
0
173,185
0
L
Cerberus
4,174
348
15
1
0
209,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role