Player Matchup

Awilix
Awilix
Adolf_jiggler
Awilix
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,569 Elo+
Party 1
Chaac
Chaac
Fluffalufacus
Chaac
Level 87
God Stats
13W - 4L
1,577 SR
Queue Stats
67W - 63L
1,438 Elo+
Solo
Athena
Athena
Fundon
Athena
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 47L
1,203 Elo+
Solo
Medusa
Medusa
TheUltCuck
Medusa
Level 69
God Stats
1W - 0L
1,203 SR
Queue Stats
10W - 5L
1,505 Elo+
Party 1
Hera
Hera
dhonatas
Hera
Level 141
God Stats
10W - 8L
1,206 SR
Queue Stats
129W - 155L
1,361 Elo+
Solo
Team Averages
Level 99
1,397 SR
1,415 Elo+

VS

Team Averages
Level 92
1,494 SR
1,388 Elo+
Hachiman
Hachiman
Marc D Man
Hachiman
Level 80
God Stats
46W - 54L
1,500 SR
Queue Stats
139W - 163L
1,327 Elo+
Solo
Discordia
Discordia
Protector07
Discordia
Level 140
God Stats
5W - 8L
1,329 SR
Queue Stats
467W - 482L
1,446 Elo+
Solo
Chaac
Chaac
XVRLightAngel
Chaac
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
168W - 238L
1,357 Elo+
Solo
Ares
Ares
l-SACRlFlCE-l
Ares
Level 106
God Stats
5W - 7L
1,500 SR
Queue Stats
716W - 723L
1,412 Elo+
Solo
Loki
Loki
xXMalbosiAXx
Loki
Level 64
God Stats
4W - 6L
1,643 SR
Queue Stats
52W - 66L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 2
6,477
648
5,309
6,079
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
9 / 1 / 3
7,175
718
8,484
9,959
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Fundon
Athena
8
1 / 3 / 3
5,267
527
581
7,553
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
TheUltCuck
Medusa
10
3 / 2 / 7
5,997
600
5,700
6,086
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
4 / 2 / 8
6,626
663
5,303
4,772
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Marc D Man
Hachiman
9
4 / 4 / 1
5,710
571
5,196
5,567
1,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Protector07
Discordia
10
2 / 5 / 1
5,803
580
3,668
5,565
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,259
526
4,570
9,977
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 6 / 3
6,007
601
4,224
9,394
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 4
5,044
504
3,557
6,711
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
25
Kills
8
8
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
9
1
3
10.5
W
Athena
Fundon
Athena
1
3
3
0.83
L
Hachiman
Marc D Man
Hachiman
4
4
1
1.13
L
Discordia
Protector07
Discordia
2
5
1
0.5
W
Medusa
TheUltCuck
Medusa
3
2
7
3.25
L
0
6
0
0
W
Hera
4
2
8
4
L
2
6
3
0.58
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
21,215
34,449
Taken
37,214
16,512
Mitigated
15,881
12,090
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,309
2,887
0
246
6,079
1,835
513
1,774
4,305
0
23,309
W
8,484
2,601
0
5,864
9,959
7,730
572
1,102
8,521
0
29,122
W
Athena
Fundon
Athena
581
104
0
928
7,553
3,738
361
1,568
5,985
10,096
0
L
Hachiman
Marc D Man
Hachiman
5,196
2,898
302
1,006
5,567
1,430
940
1,531
4,006
0
23,711
L
Discordia
Protector07
Discordia
3,668
283
0
726
5,565
1,571
100
2,164
3,204
26,270
0
W
Medusa
TheUltCuck
Medusa
5,700
2,699
0
3,337
6,086
1,671
599
1,207
4,879
0
31,028
L
4,570
2,438
0
2,793
9,977
7,418
830
252
9,367
0
26,641
W
Hera
5,303
1,282
0
1,715
4,772
1,538
441
2,241
2,531
28,679
0
L
4,224
263
0
538
9,394
3,775
58
1,147
8,138
10,102
0
L
3,557
1,187
0
2,072
6,711
1,687
0
441
6,130
0
20,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
27,823
243
Minions Killed
175
0
Camps Cleared
0
961,188
Distance Traveled
915,750
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,477
648
49
5
0
220,009
0
W
Chaac
7,175
718
59
6
0
181,647
0
W
Athena
5,267
527
23
2
0
191,568
1
L
Hachiman
5,710
571
37
4
0
182,501
4
L
Discordia
5,803
580
42
4
0
166,196
3
W
Medusa
5,997
600
52
5
0
176,792
1
L
Chaac
5,259
526
47
5
0
166,222
0
W
Hera
6,626
663
60
6
0
191,172
0
L
Ares
6,007
601
13
1
0
209,285
3
L
Loki
5,044
504
36
4
0
191,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role