Player Matchup

Chronos
Chronos
CbastianPC
Chronos
Level 6
God Stats
0W - 1L
1,773 SR
Queue Stats
4W - 6L
1,843 Elo+
Party 1
Set
Set
DmadafakinREX
Set
Level 3
God Stats
1W - 2L
1,721 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 1
Xing Tian
Xing Tian
KodeEz
Xing Tian
Level 115
God Stats
0W - 1L
1,423 SR
Queue Stats
34W - 29L
1,743 Elo+
Party 1
Anhur
Anhur
LekanHot
Anhur
Level 4
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Bellona
Bellona
T1Søradta
Bellona
Level 4
God Stats
1W - 1L
1,580 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 1
Team Averages
Level 26
1,644 SR
1,745 Elo+

VS

Team Averages
Level 18
1,520 SR
1,585 Elo+
Bakasura
Bakasura
RawVibez408
Bakasura
Level 29
God Stats
9W - 8L
1,531 SR
Queue Stats
46W - 37L
1,586 Elo+
Solo
Yemoja
Yemoja
Roxassora2
Yemoja
Level 18
God Stats
5W - 7L
1,232 SR
Queue Stats
129W - 176L
1,315 Elo+
Solo
Hades
Hades
TaR2An1991
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,759 Elo+
Solo
Chaac
Chaac
VENDETTA3782
Chaac
Level 16
God Stats
7W - 4L
1,467 SR
Queue Stats
22W - 17L
1,676 Elo+
Solo
Anhur
Anhur
saldanaJr_Plays
Anhur
Level 26
God Stats
10W - 9L
1,869 SR
Queue Stats
352W - 355L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CbastianPC
Chronos
13
0 / 12 / 3
8,161
355
11,718
19,662
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 12 / 1
8,219
357
7,022
19,539
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
KodeEz
Xing Tian
16
6 / 4 / 1
10,682
464
13,356
25,411
25,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
LekanHot
Anhur
15
1 / 14 / 1
9,366
407
8,648
22,448
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
T1Søradta
Bellona
13
1 / 10 / 1
8,366
364
6,033
13,985
13,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RawVibez408
Bakasura
20
12 / 0 / 6
13,443
584
13,898
18,015
9,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Roxassora2
Yemoja
18
6 / 0 / 10
12,448
541
7,902
13,200
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
15
5 / 9 / 7
10,942
476
8,528
20,350
11,962
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
14 / 0 / 4
13,496
587
24,594
18,971
14,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
15 / 2 / 4
14,276
621
23,575
21,539
8,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
10
Kills
52
52
Deaths
11
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chronos
CbastianPC
Chronos
0
12
3
0.13
L
2
12
1
0.21
L
Xing Tian
KodeEz
Xing Tian
6
4
1
1.63
L
Anhur
LekanHot
Anhur
1
14
1
0.11
W
Bakasura
RawVibez408
Bakasura
12
0
6
15
W
Yemoja
Roxassora2
Yemoja
6
0
10
11
L
Bellona
T1Søradta
Bellona
1
10
1
0.15
W
Hades
5
9
7
0.94
W
14
0
4
16
W
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,777
Damage
78,497
101,045
Taken
92,075
56,031
Mitigated
57,399
15,696
Healing
41,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CbastianPC
Chronos
11,718
6,051
0
4,088
19,662
5,078
1,269
2,263
17,111
44,538
0
L
7,022
3,497
0
3,041
19,539
7,058
0
3,542
15,382
0
35,156
L
Xing Tian
KodeEz
Xing Tian
13,356
1,315
0
4,486
25,411
25,522
384
4,278
19,839
58,441
0
L
Anhur
LekanHot
Anhur
8,648
4,133
0
3,653
22,448
4,921
458
810
21,313
0
43,397
W
Bakasura
RawVibez408
Bakasura
13,898
10,317
0
8,762
18,015
9,311
5,038
1,944
16,071
0
86,071
W
Yemoja
Roxassora2
Yemoja
7,902
3,209
3,801
1,766
13,200
13,156
1,706
4,763
8,437
47,330
0
L
Bellona
T1Søradta
Bellona
6,033
1,615
0
428
13,985
13,452
192
5,537
7,978
0
29,835
W
Hades
8,528
2,888
304
2,443
20,350
11,962
794
6,671
13,679
40,547
0
W
24,594
7,688
0
11,167
18,971
14,504
2,602
7,948
11,023
0
92,827
W
23,575
14,578
0
13,069
21,539
8,466
6,335
3,748
17,791
0
105,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,794
Gold Earned
64,605
333
Minions Killed
578
0
Camps Cleared
0
1,915,628
Distance Traveled
2,001,707
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,161
355
67
3
0
347,450
1
L
Set
8,219
357
62
3
0
423,250
0
L
Xing Tian
10,682
464
85
4
0
401,626
0
L
Anhur
9,366
407
76
3
0
333,188
0
W
Bakasura
13,443
584
157
7
0
466,721
1
W
Yemoja
12,448
541
74
3
0
399,907
0
L
Bellona
8,366
364
43
2
0
410,114
0
W
Hades
10,942
476
72
3
0
347,899
0
W
Chaac
13,496
587
136
6
0
383,229
0
W
Anhur
14,276
621
139
6
0
403,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role