Player Matchup

Artemis
Artemis
Silver III
SeriouslyCotton
Artemis
Silver III
Level 84
God Stats
5W - 6L
1,513 SR
Queue Stats
60W - 82L
935 MMR
Solo
Bacchus
Bacchus
Silver III
Xll CYCLOPS llX
Bacchus
Silver III
Level 108
God Stats
1W - 2L
1,541 SR
Queue Stats
286W - 386L
825 MMR
Solo
Aphrodite
Aphrodite
Silver II
b2EaZy
Aphrodite
Silver II
Level 153
God Stats
22W - 10L
1,500 SR
Queue Stats
288W - 311L
925 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,518 SR
895 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,511 SR
905 MMR
Persephone
Persephone
Silver V
CaptainStaf
Persephone
Silver V
Level 42
God Stats
7W - 11L
1,500 SR
Queue Stats
548W - 576L
747 MMR
Solo
Yemoja
Yemoja
Silver IV
X__Pisces__X
Yemoja
Silver IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
881 MMR
Solo
Chiron
Chiron
Silver II
nonstoptrees
Chiron
Silver II
Level 99
God Stats
62W - 61L
1,533 SR
Queue Stats
88W - 110L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
10,400
743
11,522
11,764
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
6 / 0 / 3
10,984
785
6,345
13,259
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
b2EaZy
Aphrodite
14
3 / 1 / 9
10,147
725
5,847
10,145
5,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ZeusChaacSun WukongKaliCupid

VS

Bans
SetSolYmirHadesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CaptainStaf
Persephone
13
2 / 7 / 1
9,266
662
9,787
11,336
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
8
0 / 1 / 0
7,903
565
3,424
5,797
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
13
1 / 4 / 1
9,276
663
9,653
11,609
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
3
3
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
CaptainStaf
Persephone
2
7
1
0.36
W
4
2
9
4.25
L
Yemoja
0
1
0
0
W
6
0
3
7.5
W
Aphrodite
b2EaZy
Aphrodite
3
1
9
7.5
L
Chiron
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
22,864
35,168
Taken
28,742
25,896
Mitigated
11,611
20,265
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CaptainStaf
Persephone
9,787
494
0
812
11,336
3,887
0
5,409
5,924
35,988
0
W
11,522
4,430
441
708
11,764
6,135
1,613
4,139
7,336
0
59,319
L
Yemoja
3,424
763
827
818
5,797
3,958
0
2,432
3,365
10,880
0
W
6,345
617
0
1,535
13,259
14,044
509
2,824
10,273
34,096
0
W
Aphrodite
b2EaZy
Aphrodite
5,847
763
9,072
8,509
10,145
5,717
826
5,461
4,299
36,570
0
L
Chiron
9,653
4,302
1,139
2,692
11,609
3,766
0
4,361
7,248
0
47,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
26,445
198
Minions Killed
145
0
Camps Cleared
0
761,460
Distance Traveled
543,790
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,266
662
55
4
0
201,449
1
W
Artemis
10,400
743
90
6
0
239,244
2
L
Yemoja
7,903
565
17
1
0
112,810
0
W
Bacchus
10,984
785
44
3
0
265,351
1
W
Aphrodite
10,147
725
64
5
0
256,865
1
L
Chiron
9,276
663
73
5
0
229,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role