Player Matchup

Guan Yu
Guan Yu
Gold IV
KBxPiNGui
Guan Yu
Gold IV
Level 124
God Stats
11W - 11L
1,419 SR
Queue Stats
637W - 638L
1,410 MMR
Party 2
Scylla
Scylla
Platinum IV
SaVeuR WeeD
Scylla
Platinum IV
Level 158
God Stats
2W - 0L
1,637 SR
Queue Stats
50W - 44L
1,783 MMR
Party 2
Awilix
Awilix
Gold III
XpX Impartial79
Awilix
Gold III
Level 120
God Stats
4W - 1L
1,900 SR
Queue Stats
131W - 130L
1,581 MMR
Solo
Sobek
Sobek
Gold II
uNPackerfan
Sobek
Gold II
Level 146
God Stats
37W - 32L
1,597 SR
Queue Stats
213W - 198L
1,551 MMR
Party 3
Cupid
Cupid
Gold IV
uNParsley
Cupid
Gold IV
Level 126
God Stats
4W - 1L
1,474 SR
Queue Stats
67W - 50L
1,615 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,605 SR
1,588 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,670 SR
1,588 MMR
Janus
Janus
Gold I
Chief_Sosa_0
Janus
Gold I
Level 129
God Stats
3W - 5L
1,829 SR
Queue Stats
298W - 278L
1,584 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
ProstateCare101
Kumbhakarna
Gold IV
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,544 MMR
Party 1
Fenrir
Fenrir
Gold III
UptownOutrage
Fenrir
Gold III
Level 69
God Stats
9W - 12L
1,475 SR
Queue Stats
237W - 227L
1,574 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
WesleySafadaoKk
Sun Wukong
Gold III
Level 126
God Stats
14W - 22L
1,622 SR
Queue Stats
309W - 307L
1,577 MMR
Solo
Chiron
Chiron
Gold II
Xträterrestrial
Chiron
Gold II
Level 75
God Stats
5W - 7L
1,924 SR
Queue Stats
57W - 61L
1,662 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KBxPiNGui
Guan Yu
19
3 / 5 / 11
12,770
511
11,796
25,831
32,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
20
2 / 1 / 12
13,296
532
17,042
9,903
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 6
14,289
572
14,615
21,396
8,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 2 / 16
15,107
604
19,402
26,941
32,725
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
uNParsley
Cupid
20
11 / 3 / 7
14,828
593
20,122
19,966
8,759
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuDanzaburouCu ChulainnApolloTsukuyomi

VS

Bans
SetArachneNemesisNu WaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 3
12,245
490
17,316
17,087
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ProstateCare101
Kumbhakarna
15
1 / 7 / 5
10,190
408
6,297
20,229
18,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 8 / 1
11,314
453
10,177
23,404
11,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
WesleySafadaoKk
Sun Wukong
18
3 / 9 / 3
11,511
460
16,100
25,540
16,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

19
5 / 7 / 5
12,734
509
21,194
20,958
8,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
35
Kills
17
17
Deaths
35
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Guan Yu
KBxPiNGui
Guan Yu
3
5
11
1.7
L
Kumbhakarna
ProstateCare101
Kumbhakarna
1
7
5
0.5
W
Scylla
2
1
12
8
L
3
8
1
0.44
L
Sun Wukong
WesleySafadaoKk
Sun Wukong
3
9
3
0.5
W
10
6
6
2.17
L
5
7
5
1.07
W
9
2
16
8.5
W
Cupid
uNParsley
Cupid
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,977
Damage
71,084
104,037
Taken
107,218
85,482
Mitigated
61,858
47,648
Healing
25,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,316
1,405
0
3,106
17,087
6,488
0
6,131
10,600
82,235
0
W
Guan Yu
KBxPiNGui
Guan Yu
11,796
1,307
2,908
11,967
25,831
32,103
1,147
3,471
22,228
0
63,208
L
Kumbhakarna
ProstateCare101
Kumbhakarna
6,297
604
0
2,764
20,229
18,835
0
10,414
9,456
34,882
0
W
Scylla
17,042
2,248
0
2,180
9,903
3,397
1,710
4,474
5,197
104,010
0
L
10,177
3,141
0
6,698
23,404
11,327
0
4,834
18,428
0
82,157
L
Sun Wukong
WesleySafadaoKk
Sun Wukong
16,100
3,179
0
3,006
25,540
16,909
544
6,227
18,669
0
79,082
W
14,615
6,615
0
4,845
21,396
8,498
0
5,914
15,270
0
97,758
L
21,194
11,812
1,244
8,823
20,958
8,299
0
8,097
12,688
0
92,079
W
19,402
1,760
0
11,745
26,941
32,725
831
6,308
20,341
57,188
0
W
Cupid
uNParsley
Cupid
20,122
11,263
2,666
11,337
19,966
8,759
5,887
2,454
17,388
0
114,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,290
Gold Earned
57,994
649
Minions Killed
629
0
Camps Cleared
0
2,413,637
Distance Traveled
2,268,669
18
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,245
490
173
7
0
504,777
9
W
Guan Yu
12,770
511
111
4
0
492,637
1
L
Kumbhakarna
10,190
408
41
2
0
450,943
7
W
Scylla
13,296
532
195
8
0
469,543
4
L
Fenrir
11,314
453
129
5
0
439,662
18
L
Sun Wukong
11,511
460
139
6
0
448,639
7
W
Awilix
14,289
572
130
5
0
511,019
2
L
Chiron
12,734
509
147
6
0
424,648
1
W
Sobek
15,107
604
52
2
0
488,992
10
W
Cupid
14,828
593
161
6
0
451,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role