Player Matchup

Olorun
Olorun
LaMuffin
Olorun
Level 127
God Stats
6W - 1L
1,697 SR
Queue Stats
132W - 101L
1,555 Elo+
Party 1
Hel
Hel
NicaxPompa
Hel
Level 112
God Stats
9W - 3L
1,590 SR
Queue Stats
273W - 264L
1,488 Elo+
Party 1
Sobek
Sobek
RaduMM
Sobek
Level 68
God Stats
6W - 3L
1,598 SR
Queue Stats
184W - 175L
1,529 Elo+
Party 2
Janus
Janus
Rikard0ort17
Janus
Level 129
God Stats
3W - 3L
1,648 SR
Queue Stats
154W - 137L
1,517 Elo+
Solo
Anhur
Anhur
ThePotatoMan22
Anhur
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 167L
1,520 Elo+
Party 2
Team Averages
Level 109
1,607 SR
1,522 Elo+

VS

Team Averages
Level 108
1,509 SR
1,471 Elo+
Skadi
Skadi
Bambamspaghett
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Chew710
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,219 Elo+
Party 3
Athena
Athena
JoeRCB
Athena
Level 124
God Stats
1W - 7L
1,228 SR
Queue Stats
849W - 862L
1,531 Elo+
Solo
Hun Batz
Hun Batz
Oceano025
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,606 Elo+
Solo
Aphrodite
Aphrodite
Underliing
Aphrodite
Level 66
God Stats
0W - 1L
1,818 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LaMuffin
Olorun
20
12 / 6 / 15
12,823
801
21,243
22,841
12,454
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 2 / 24
11,543
721
10,004
12,812
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
RaduMM
Sobek
18
4 / 4 / 21
11,992
750
10,354
25,144
33,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 2 / 20
11,511
719
23,799
13,186
5,759
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 6 / 18
11,970
748
17,097
19,146
9,240
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 14
11,407
713
17,710
17,779
7,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Chew710
Chaac
16
2 / 6 / 11
10,054
628
22,629
19,893
15,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
JoeRCB
Athena
17
1 / 6 / 17
10,948
684
6,508
28,189
33,272
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Oceano025
Hun Batz
17
10 / 5 / 9
11,380
711
13,596
11,635
4,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Underliing
Aphrodite
19
3 / 7 / 12
11,676
730
19,226
16,639
9,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
83
30
Kills
20
20
Deaths
30
98
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
6
14
1.83
L
Chaac
Chew710
Chaac
2
6
11
1.25
L
Athena
JoeRCB
Athena
1
6
17
1.58
W
Olorun
LaMuffin
Olorun
12
6
15
3.25
W
3
2
24
7.5
L
Hun Batz
Oceano025
Hun Batz
10
5
9
2.9
W
Sobek
RaduMM
Sobek
4
4
21
3.63
W
4
2
20
7
W
7
6
18
2.67
L
Aphrodite
Underliing
Aphrodite
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,497
Damage
79,669
93,129
Taken
94,135
66,963
Mitigated
69,974
53,698
Healing
34,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,710
8,868
1,980
2,656
17,779
7,025
1,318
14,400
3,379
0
41,555
L
Chaac
Chew710
Chaac
22,629
2,323
2,032
5,343
19,893
15,482
0
13,791
6,102
0
45,423
L
Athena
JoeRCB
Athena
6,508
1,196
1,317
5,452
28,189
33,272
327
18,018
10,171
11,584
0
W
Olorun
LaMuffin
Olorun
21,243
13,326
5,048
7,412
22,841
12,454
2,695
6,168
16,673
46,782
0
W
10,004
849
20,720
7,071
12,812
5,789
573
4,636
8,176
23,728
0
L
Hun Batz
Oceano025
Hun Batz
13,596
1,577
299
496
11,635
4,704
693
7,998
3,637
0
18,656
W
Sobek
RaduMM
Sobek
10,354
807
2,132
4,444
25,144
33,721
362
6,924
18,220
15,936
0
W
23,799
819
3,140
1,833
13,186
5,759
1,208
4,607
8,579
48,227
0
W
17,097
10,325
1,186
712
19,146
9,240
2,448
3,399
15,747
0
24,379
L
Aphrodite
Underliing
Aphrodite
19,226
979
7,742
7,159
16,639
9,491
117
11,193
5,446
41,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,839
Gold Earned
55,465
149
Minions Killed
157
0
Camps Cleared
0
1,413,966
Distance Traveled
1,263,201
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,407
713
53
3
0
224,209
1
L
Chaac
10,054
628
31
2
0
251,939
0
L
Athena
10,948
684
15
1
0
296,289
0
W
Olorun
12,823
801
38
2
0
246,386
0
W
Hel
11,543
721
28
2
0
322,486
1
L
Hun Batz
11,380
711
10
1
0
222,777
1
W
Sobek
11,992
750
9
1
0
295,678
0
W
Janus
11,511
719
58
4
0
297,897
3
W
Anhur
11,970
748
16
1
0
251,519
0
L
Aphrodite
11,676
730
48
3
0
267,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role