Player Matchup

Izanami
Izanami
Cooltreehouse
Izanami
Level 22
God Stats
12W - 13L
1,500 SR
Queue Stats
88W - 68L
1,355 Elo+
Solo
Mulan
Mulan
CptUndrpants
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
domIknow
Yemoja
Level 16
God Stats
95W - 123L
1,396 SR
Queue Stats
162W - 210L
1,305 Elo+
Party 2
Vulcan
Vulcan
mechman
Vulcan
Level 28
God Stats
7W - 4L
1,542 SR
Queue Stats
34W - 42L
1,389 Elo+
Solo
Nemesis
Nemesis
riskyglyph
Nemesis
Level 15
God Stats
11W - 9L
1,554 SR
Queue Stats
195W - 207L
1,319 Elo+
Party 2
Team Averages
Level 17
1,498 SR
1,374 Elo+

VS

Team Averages
Level 15
1,546 SR
1,477 Elo+
Set
Set
Frostahh
Set
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nox
Nox
KazueKato
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
SinaBiohazard
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Spixze
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
bardooliii
Heimdallr
Level 29
God Stats
3W - 1L
1,730 SR
Queue Stats
96W - 104L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
2 / 5 / 4
5,906
492
4,627
7,726
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 8 / 1
5,141
428
1,640
8,320
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
domIknow
Yemoja
8
1 / 5 / 2
5,973
498
3,404
7,651
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
mechman
Vulcan
9
1 / 3 / 1
5,611
468
3,535
5,087
1,627
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
riskyglyph
Nemesis
10
5 / 4 / 2
6,952
579
5,533
8,678
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,243
520
2,697
7,062
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 4
6,194
516
2,879
5,583
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 0 / 5
7,017
585
6,687
6,949
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Spixze
Tyr
9
8 / 2 / 5
6,720
560
6,422
9,532
3,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
bardooliii
Heimdallr
12
6 / 2 / 4
7,376
615
7,418
6,605
2,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
24
25
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
5
4
0.8
L
0
8
1
0.06
W
2
2
1
1.25
W
3
3
4
1.67
W
5
0
5
7.5
W
Tyr
Spixze
Tyr
8
2
5
5.25
W
Heimdallr
bardooliii
Heimdallr
6
2
4
4
L
Yemoja
domIknow
Yemoja
1
5
2
0.4
L
Vulcan
mechman
Vulcan
1
3
1
0.5
L
Nemesis
riskyglyph
Nemesis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,739
Damage
26,103
37,462
Taken
35,731
12,626
Mitigated
11,772
7,499
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,627
2,885
0
2,060
7,726
1,845
0
810
6,916
0
21,056
L
1,640
242
0
231
8,320
3,709
179
0
8,320
0
15,662
W
2,697
1,114
0
2,169
7,062
2,194
0
1,153
5,909
0
27,206
W
2,879
146
0
700
5,583
1,922
389
2,467
3,116
17,708
0
W
6,687
3,098
0
3,236
6,949
1,983
112
1,311
5,613
0
33,360
W
Tyr
Spixze
Tyr
6,422
1,275
102
3,453
9,532
3,264
0
1,288
8,219
0
22,360
W
Heimdallr
bardooliii
Heimdallr
7,418
3,014
0
1,504
6,605
2,409
2,489
720
5,735
0
38,539
L
Yemoja
domIknow
Yemoja
3,404
733
894
1,152
7,651
2,930
0
250
7,401
17,482
0
L
Vulcan
mechman
Vulcan
3,535
1,147
0
1,336
5,087
1,627
289
800
4,287
20,289
0
L
Nemesis
riskyglyph
Nemesis
5,533
1,467
0
1,826
8,678
2,515
0
1,019
7,659
0
23,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,583
Gold Earned
33,550
193
Minions Killed
241
0
Camps Cleared
0
1,119,298
Distance Traveled
1,078,409
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,906
492
39
3
0
189,950
4
L
Mulan
5,141
428
34
3
0
220,474
4
W
Set
6,243
520
60
5
0
220,687
0
W
Nox
6,194
516
25
2
0
217,179
0
W
Neith
7,017
585
57
5
0
219,982
0
W
Tyr
6,720
560
25
2
0
238,084
3
W
Heimdallr
7,376
615
74
6
0
182,477
0
L
Yemoja
5,973
498
32
3
0
215,670
5
L
Vulcan
5,611
468
42
4
0
217,527
2
L
Nemesis
6,952
579
46
4
0
275,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role