Player Matchup

Cerberus
Cerberus
Gold III
A1eksei
Cerberus
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
Ajasukajatakaia
Izanami
Gold V
Level 129
God Stats
8W - 8L
1,421 SR
Queue Stats
79W - 88L
1,272 MMR
Solo
Nu Wa
Nu Wa
Silver I
DontGankM3PLZ
Nu Wa
Silver I
Level 86
God Stats
6W - 4L
1,620 SR
Queue Stats
130W - 142L
1,286 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
SendDudes
Kuzenbo
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
selurodleg
Apollo
Silver I
Level 155
God Stats
8W - 2L
1,796 SR
Queue Stats
95W - 101L
1,211 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,568 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,606 SR
1,252 MMR
Cupid
Cupid
Gold V
Elss
Cupid
Gold V
Level 54
God Stats
65W - 47L
1,597 SR
Queue Stats
250W - 251L
1,269 MMR
Solo
Nemesis
Nemesis
Silver II
Rubsuah
Nemesis
Silver II
Level 146
God Stats
4W - 4L
1,637 SR
Queue Stats
344W - 347L
1,163 MMR
Party 1
Athena
Athena
Silver V
SuRRendeR78
Athena
Silver V
Level 58
God Stats
0W - 5L
1,500 SR
Queue Stats
70W - 78L
1,247 MMR
Party 2
Raijin
Raijin
Gold V
Thorak94
Raijin
Gold V
Level 156
God Stats
19W - 12L
1,694 SR
Queue Stats
139W - 136L
1,435 MMR
Party 1
Hercules
Hercules
Silver II
xLEAFEONx
Hercules
Silver II
Level 42
God Stats
6W - 11L
1,602 SR
Queue Stats
311W - 323L
1,146 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A1eksei
Cerberus
19
9 / 2 / 6
12,721
578
15,706
22,965
18,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 6 / 3
12,735
579
6,469
17,036
6,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 8 / 10
10,548
479
14,925
14,117
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SendDudes
Kuzenbo
16
3 / 8 / 13
9,940
452
9,645
19,324
17,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
selurodleg
Apollo
18
11 / 5 / 10
12,400
564
20,414
19,092
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetKaliTsukuyomiBakasuraScylla

VS

Bans
ThothSobekArachneGaneshaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Elss
Cupid
20
7 / 3 / 5
13,512
614
13,991
17,042
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Rubsuah
Nemesis
19
8 / 2 / 9
12,757
580
16,414
18,301
8,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
17
5 / 5 / 13
11,765
535
12,694
21,165
18,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Thorak94
Raijin
16
7 / 12 / 5
11,121
506
10,211
16,259
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
xLEAFEONx
Hercules
16
1 / 7 / 1
10,381
472
10,276
21,247
19,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
61
28
Kills
28
29
Deaths
29
42
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A1eksei
Cerberus
9
2
6
6
W
1
6
3
0.42
W
4
8
10
1.13
L
Cupid
Elss
Cupid
7
3
5
3.17
L
Nemesis
Rubsuah
Nemesis
8
2
9
6.25
W
Kuzenbo
SendDudes
Kuzenbo
3
8
13
1.19
L
Athena
5
5
13
2.3
L
Raijin
Thorak94
Raijin
7
12
5
0.79
W
Apollo
selurodleg
Apollo
11
5
10
3.2
L
Hercules
xLEAFEONx
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,159
Damage
63,586
92,534
Taken
94,014
55,266
Mitigated
60,419
29,019
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A1eksei
Cerberus
15,706
1,898
0
12,765
22,965
18,173
0
1,914
20,549
76,021
0
W
6,469
4,108
0
6,397
17,036
6,570
0
2,571
14,419
0
100,627
W
14,925
3,445
0
2,160
14,117
4,956
92
5,851
7,966
64,106
0
L
Cupid
Elss
Cupid
13,991
9,299
0
7,010
17,042
7,581
3,841
1,738
15,184
0
122,552
L
Nemesis
Rubsuah
Nemesis
16,414
8,630
0
4,969
18,301
8,555
0
6,275
11,809
0
80,963
W
Kuzenbo
SendDudes
Kuzenbo
9,645
2,898
546
2,642
19,324
17,336
264
9,197
9,768
27,331
0
L
Athena
12,694
3,220
0
857
21,165
18,769
895
8,735
12,060
41,982
0
L
Raijin
Thorak94
Raijin
10,211
787
0
1,622
16,259
5,926
0
9,284
6,619
61,279
0
W
Apollo
selurodleg
Apollo
20,414
13,928
0
4,509
19,092
8,231
30
4,687
14,245
0
92,341
L
Hercules
xLEAFEONx
Hercules
10,276
2,592
0
6,655
21,247
19,588
304
12,943
8,066
631
55,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,344
Gold Earned
59,536
614
Minions Killed
573
0
Camps Cleared
0
2,059,237
Distance Traveled
1,984,777
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,721
578
186
8
0
416,570
5
W
Izanami
12,735
579
173
8
0
375,931
6
W
Nu Wa
10,548
479
101
5
0
357,750
5
L
Cupid
13,512
614
200
9
0
392,781
1
L
Nemesis
12,757
580
122
6
0
441,956
0
W
Kuzenbo
9,940
452
26
1
0
448,644
4
L
Athena
11,765
535
51
2
0
451,420
3
L
Raijin
11,121
506
96
4
0
308,289
0
W
Apollo
12,400
564
128
6
0
460,342
6
L
Hercules
10,381
472
104
5
0
390,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role