Player Matchup

Ymir
Ymir
HansNoober
Ymir
Level 37
God Stats
30W - 16L
1,590 SR
Queue Stats
83W - 84L
1,740 Elo+
Party 2
Hades
Hades
Heifko
Hades
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 42L
1,471 Elo+
Solo
Neith
Neith
LETmeTOUCHyouNOW
Neith
Level 8
God Stats
4W - 2L
1,461 SR
Queue Stats
88W - 92L
1,427 Elo+
Party 2
Camazotz
Camazotz
Theseamandemon
Camazotz
Level 10
God Stats
17W - 13L
1,577 SR
Queue Stats
299W - 304L
1,427 Elo+
Party 2
Tiamat
Tiamat
xxxdadleftxxx
Tiamat
Level 88
God Stats
9W - 4L
1,551 SR
Queue Stats
146W - 154L
1,505 Elo+
Party 2
Team Averages
Level 30
1,536 SR
1,514 Elo+

VS

Team Averages
Level 30
1,452 SR
1,449 Elo+
Cerberus
Cerberus
HaZeFightme
Cerberus
Level 25
God Stats
6W - 9L
1,451 SR
Queue Stats
39W - 52L
1,412 Elo+
Party 3
Nike
Nike
IMMAEATJOEMAMMA
Nike
Level 18
God Stats
2W - 3L
1,287 SR
Queue Stats
76W - 62L
1,580 Elo+
Party 1
Izanami
Izanami
Snxged
Izanami
Level 16
God Stats
1W - 1L
1,703 SR
Queue Stats
122W - 112L
1,530 Elo+
Party 1
Mercury
Mercury
ThatRealGinger
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 95L
1,536 Elo+
Party 3
Tiamat
Tiamat
flajeepers
Tiamat
Level 62
God Stats
1W - 4L
1,320 SR
Queue Stats
3W - 11L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
8,504
500
5,272
7,010
5,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
Heifko
Hades
16
10 / 1 / 11
10,320
607
13,289
13,164
12,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 7
7,730
455
3,683
8,185
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
14
9 / 3 / 14
9,422
554
10,323
12,181
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
10 / 1 / 4
9,751
574
11,913
7,237
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HaZeFightme
Cerberus
10
1 / 3 / 1
7,164
421
1,973
12,096
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 0
8,242
485
5,519
12,975
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Snxged
Izanami
9
1 / 7 / 2
6,395
376
7,294
12,962
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 3
7,396
435
4,888
14,597
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
flajeepers
Tiamat
10
0 / 9 / 1
6,442
379
5,573
10,830
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
35
Kills
6
7
Deaths
35
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HaZeFightme
Cerberus
1
3
1
0.5
W
4
0
9
8.5
W
Hades
Heifko
Hades
10
1
11
15.5
L
4
7
0
0.57
W
2
2
7
2.75
L
Izanami
Snxged
Izanami
1
7
2
0.29
L
0
9
3
0.17
W
Camazotz
9
3
14
5.33
L
Tiamat
flajeepers
Tiamat
0
9
1
0.06
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,480
Damage
25,247
47,777
Taken
63,460
34,843
Mitigated
31,638
22,897
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HaZeFightme
Cerberus
1,973
145
0
1,488
12,096
7,756
270
5,086
6,872
25,462
0
W
5,272
1,880
0
872
7,010
5,264
761
1,410
5,575
23,177
0
W
Hades
Heifko
Hades
13,289
1,741
763
8,965
13,164
12,664
0
3,800
9,141
58,850
0
L
5,519
1,113
0
350
12,975
10,220
0
5,237
7,704
0
37,780
W
3,683
2,364
0
3,794
8,185
2,256
1,794
269
7,916
0
22,016
L
Izanami
Snxged
Izanami
7,294
4,413
0
3,497
12,962
3,674
211
5,812
7,108
0
28,697
L
4,888
1,907
0
2,506
14,597
4,546
0
5,638
8,827
0
44,509
W
Camazotz
10,323
4,412
0
6,158
12,181
7,160
818
1,080
10,951
0
28,968
L
Tiamat
flajeepers
Tiamat
5,573
1,056
0
906
10,830
5,442
203
7,941
2,475
33,285
0
W
11,913
2,020
0
2,345
7,237
7,499
387
987
6,240
53,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
35,639
308
Minions Killed
337
0
Camps Cleared
0
1,521,554
Distance Traveled
1,408,317
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,164
421
53
3
0
283,536
2
W
Ymir
8,504
500
24
1
0
326,429
0
W
Hades
10,320
607
118
7
0
309,961
1
L
Nike
8,242
485
80
5
0
311,750
0
W
Neith
7,730
455
33
2
0
269,615
0
L
Izanami
6,395
376
43
3
0
255,689
0
L
Mercury
7,396
435
96
6
0
297,986
1
W
Camazotz
9,422
554
44
3
0
319,255
1
L
Tiamat
6,442
379
65
4
0
259,356
2
W
Tiamat
9,751
574
89
5
0
296,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role