Player Matchup

Cerberus
Cerberus
Demented617
Cerberus
Level 28
God Stats
5W - 5L
1,691 SR
Queue Stats
202W - 154L
1,699 Elo+
Solo
Mercury
Mercury
FedeGome981
Mercury
Level 154
God Stats
9W - 8L
1,886 SR
Queue Stats
653W - 398L
1,585 Elo+
Party 1
Yemoja
Yemoja
NietoCoca
Yemoja
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
QueenOfBees121
Chiron
Level 18
God Stats
2W - 1L
1,732 SR
Queue Stats
16W - 19L
1,623 Elo+
Solo
Neith
Neith
lFaraonLoveShady
Neith
Level 23
God Stats
1W - 3L
1,725 SR
Queue Stats
48W - 45L
1,614 Elo+
Solo
Team Averages
Level 47
1,707 SR
1,604 Elo+

VS

Team Averages
Level 25
1,525 SR
1,666 Elo+
Olorun
Olorun
DabsOnly
Olorun
Level 18
God Stats
2W - 1L
1,620 SR
Queue Stats
187W - 125L
1,633 Elo+
Solo
Ratatoskr
Ratatoskr
Elmonto88
Ratatoskr
Level 28
God Stats
36W - 20L
1,670 SR
Queue Stats
62W - 38L
1,742 Elo+
Solo
Ymir
Ymir
Gentz
Ymir
Level 27
God Stats
13W - 10L
1,126 SR
Queue Stats
526W - 543L
1,584 Elo+
Solo
Set
Set
JankyPicks
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 107L
1,748 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oBreezy7
Ah Muzen Cab
Level 28
God Stats
12W - 3L
1,712 SR
Queue Stats
124W - 121L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demented617
Cerberus
20
6 / 7 / 6
12,933
539
16,136
23,320
14,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
FedeGome981
Mercury
20
4 / 6 / 6
12,630
526
8,709
19,285
8,850
Yemoja
NietoCoca
Yemoja
15
1 / 8 / 10
10,602
442
7,149
18,018
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 2 / 2
14,173
591
12,395
21,254
9,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 6 / 7
11,999
500
11,035
19,539
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DabsOnly
Olorun
20
4 / 1 / 7
14,651
610
18,116
26,545
11,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ratatoskr
Elmonto88
Ratatoskr
18
9 / 5 / 10
13,290
554
13,416
22,067
12,233
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
Gentz
Ymir
19
4 / 4 / 4
13,381
558
11,257
19,934
12,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 5 / 5
15,910
663
19,170
21,517
14,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
oBreezy7
Ah Muzen Cab
20
3 / 4 / 4
15,430
643
18,600
21,163
21,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
59
19
Kills
29
29
Deaths
19
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
DabsOnly
Olorun
4
1
7
7.5
L
Cerberus
Demented617
Cerberus
6
7
6
1.29
W
Ratatoskr
Elmonto88
Ratatoskr
9
5
10
2.8
L
Mercury
FedeGome981
Mercury
4
6
6
1.17
W
Ymir
Gentz
Ymir
4
4
4
1.5
W
9
5
5
2.3
L
Yemoja
NietoCoca
Yemoja
1
8
10
0.75
L
4
2
2
2.5
L
4
6
7
1.25
W
Ah Muzen Cab
oBreezy7
Ah Muzen Cab
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,424
Damage
80,559
101,416
Taken
111,226
56,975
Mitigated
72,650
22,954
Healing
52,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DabsOnly
Olorun
18,116
9,315
1,584
18,948
26,545
11,275
4,823
4,640
21,855
128,003
0
L
Cerberus
Demented617
Cerberus
16,136
700
0
5,261
23,320
14,342
126
8,324
14,996
73,002
0
W
Ratatoskr
Elmonto88
Ratatoskr
13,416
3,639
307
3,817
22,067
12,233
1,409
7,939
14,024
0
66,942
L
Mercury
FedeGome981
Mercury
8,709
5,013
0
105
19,285
8,850
0
4,303
14,982
0
109,769
W
Ymir
Gentz
Ymir
11,257
2,200
0
7,452
19,934
12,497
359
8,043
11,672
94,249
0
W
19,170
8,220
0
10,102
21,517
14,844
3,146
5,201
16,166
0
125,248
L
Yemoja
NietoCoca
Yemoja
7,149
1,652
1,397
1,149
18,018
16,699
352
7,393
10,625
19,730
0
L
12,395
4,673
125
10,629
21,254
9,812
1,070
1,363
19,891
0
113,718
L
11,035
4,031
0
4,288
19,539
7,272
1,898
9,135
10,404
0
61,299
W
Ah Muzen Cab
oBreezy7
Ah Muzen Cab
18,600
9,644
0
10,124
21,163
21,801
5,474
2,563
18,550
0
117,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,337
Gold Earned
72,662
683
Minions Killed
768
0
Camps Cleared
0
2,188,122
Distance Traveled
2,256,516
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,651
610
181
8
0
413,007
6
L
Cerberus
12,933
539
134
6
0
405,447
7
W
Ratatoskr
13,290
554
68
3
0
528,480
5
L
Mercury
12,630
526
165
7
0
503,499
1
W
Ymir
13,381
558
110
5
0
458,925
2
W
Set
15,910
663
203
8
0
457,441
5
L
Yemoja
10,602
442
21
1
0
425,396
2
L
Chiron
14,173
591
249
10
0
450,531
12
L
Neith
11,999
500
114
5
0
403,249
1
W
Ah Muzen Cab
15,430
643
206
9
0
398,663
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role