Player Matchup

Cerberus
Cerberus
EliElo2109
Cerberus
Level 104
God Stats
5W - 2L
1,588 SR
Queue Stats
192W - 186L
1,514 Elo+
Party 2
Mulan
Mulan
Lucifer_mnsr
Mulan
Level 128
God Stats
3W - 5L
1,386 SR
Queue Stats
67W - 64L
1,512 Elo+
Party 2
Rama
Rama
SaraC1902
Rama
Level 113
God Stats
11W - 8L
1,607 SR
Queue Stats
199W - 208L
1,474 Elo+
Party 2
Thanatos
Thanatos
damianburic1986
Thanatos
Level 24
God Stats
9W - 6L
1,684 SR
Queue Stats
246W - 220L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
lorKa133
Nu Wa
Level 102
God Stats
62W - 39L
1,534 SR
Queue Stats
194W - 182L
1,480 Elo+
Party 2
Team Averages
Level 94
1,560 SR
1,507 Elo+

VS

Team Averages
Level 60
1,475 SR
1,455 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BABE_Curse
Chaac
Level 67
God Stats
5W - 9L
1,568 SR
Queue Stats
29W - 38L
1,463 Elo+
Party 1
Yemoja
Yemoja
BABE_Phoenix
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 92L
1,440 Elo+
Party 1
Ra
Ra
King_Vigo-97
Ra
Level 57
God Stats
5W - 1L
1,633 SR
Queue Stats
39W - 40L
1,459 Elo+
Solo
Jing Wei
Jing Wei
xMagrid
Jing Wei
Level 61
God Stats
9W - 18L
1,177 SR
Queue Stats
102W - 97L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EliElo2109
Cerberus
9
1 / 1 / 3
5,241
524
3,142
6,868
2,115
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 1
6,509
651
5,936
7,041
4,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
9
0 / 1 / 2
4,998
500
4,806
7,407
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
11
9 / 4 / 0
6,788
679
4,426
7,518
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
lorKa133
Nu Wa
11
2 / 0 / 3
6,192
619
3,403
2,886
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
5 / 3 / 0
6,101
610
3,402
4,763
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
10
0 / 2 / 1
5,501
550
2,982
8,653
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
9
1 / 1 / 2
5,526
553
2,214
4,525
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 4 / 1
5,769
577
2,681
5,732
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
xMagrid
Jing Wei
8
0 / 3 / 1
4,779
478
4,213
8,917
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
6
6
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
3
0
1.67
L
Chaac
0
2
1
0.25
L
Yemoja
1
1
2
2
W
Cerberus
EliElo2109
Cerberus
1
1
3
2.5
L
0
4
1
0.13
W
1
0
1
1.5
W
Rama
0
1
2
1
W
Thanatos
9
4
0
2.25
W
Nu Wa
lorKa133
Nu Wa
2
0
3
3.5
L
Jing Wei
xMagrid
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
15,492
31,720
Taken
32,590
13,066
Mitigated
12,918
15,081
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,402
971
0
1,076
4,763
2,570
0
840
3,807
21,028
5,216
L
Chaac
2,982
719
0
4,741
8,653
5,301
0
953
7,622
0
28,279
L
Yemoja
2,214
808
814
1,215
4,525
1,607
0
1,406
3,045
10,884
0
W
Cerberus
EliElo2109
Cerberus
3,142
69
390
2,217
6,868
2,115
82
1,238
5,630
18,691
0
L
2,681
145
16
1,447
5,732
1,752
0
1,063
4,496
37,380
0
W
5,936
1,518
0
3,386
7,041
4,425
0
458
6,333
0
38,919
W
Rama
4,806
4,129
0
3,460
7,407
1,787
640
1,509
5,898
0
27,902
W
Thanatos
4,426
1,604
0
4,929
7,518
3,922
442
2,368
5,034
0
25,113
W
Nu Wa
lorKa133
Nu Wa
3,403
461
0
699
2,886
817
873
1,280
1,442
29,161
0
L
Jing Wei
xMagrid
Jing Wei
4,213
3,518
0
3,549
8,917
1,688
165
1,790
7,075
0
23,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
27,676
276
Minions Killed
242
0
Camps Cleared
0
999,459
Distance Traveled
982,749
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,101
610
57
6
0
201,861
0
L
Chaac
5,501
550
58
6
0
212,889
1
L
Yemoja
5,526
553
14
1
0
189,823
3
W
Cerberus
5,241
524
38
4
0
213,386
2
L
Ra
5,769
577
74
7
0
191,570
3
W
Mulan
6,509
651
90
9
0
210,247
2
W
Rama
4,998
500
44
4
0
164,576
3
W
Thanatos
6,788
679
50
5
0
220,410
1
W
Nu Wa
6,192
619
54
5
0
190,840
3
L
Jing Wei
4,779
478
39
4
0
186,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role