Player Matchup

Apollo
Apollo
AYellowCrayon
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Chernobog
Chernobog
Ced1115
Chernobog
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
Dantcro
Loki
Level 29
God Stats
371W - 376L
1,471 SR
Queue Stats
552W - 628L
1,346 Elo+
Solo
Ymir
Ymir
Linkfreak509
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,441 Elo+
Party 1
Neith
Neith
Lockthaar
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,494 SR
1,457 Elo+

VS

Team Averages
Level 13
1,488 SR
1,427 Elo+
Nike
Nike
MFGHOST
Nike
Level 24
God Stats
15W - 13L
1,524 SR
Queue Stats
93W - 94L
1,419 Elo+
Solo
Da Ji
Da Ji
PeriwinklePetal
Da Ji
Level 8
God Stats
7W - 11L
1,413 SR
Queue Stats
75W - 86L
1,204 Elo+
Solo
Raijin
Raijin
TYRANTZETA
Raijin
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 123L
1,511 Elo+
Solo
Artio
Artio
hugaog123
Artio
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Ymir
Ymir
lionkobin
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 6
6,328
396
6,566
8,665
2,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chernobog
Ced1115
Chernobog
13
3 / 6 / 3
8,010
501
7,734
12,600
4,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Dantcro
Loki
9
6 / 3 / 0
6,843
428
4,676
6,940
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 4
7,677
480
4,678
9,302
6,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Lockthaar
Neith
9
2 / 3 / 6
6,457
404
2,883
5,407
1,503
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
MFGHOST
Nike
15
2 / 2 / 4
9,439
590
5,472
7,720
4,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 1 / 6
8,813
551
5,517
9,128
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
TYRANTZETA
Raijin
17
13 / 0 / 2
10,996
687
13,900
10,790
6,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
hugaog123
Artio
10
0 / 4 / 3
7,163
448
1,882
10,997
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
10
0 / 8 / 1
7,172
448
2,428
14,137
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
14
Kills
21
21
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Chernobog
Ced1115
Chernobog
3
6
3
0.75
L
Loki
Dantcro
Loki
6
3
0
2
L
2
4
4
1
L
Neith
Lockthaar
Neith
2
3
6
1.67
W
Nike
MFGHOST
Nike
2
2
4
2
W
6
1
6
9
W
Raijin
TYRANTZETA
Raijin
13
0
2
14
W
Artio
hugaog123
Artio
0
4
3
0.38
W
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
29,199
42,914
Taken
52,772
16,281
Mitigated
29,724
8,928
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,566
4,778
0
1,714
8,665
2,398
823
3,231
5,434
0
19,949
L
Chernobog
Ced1115
Chernobog
7,734
5,621
0
1,975
12,600
4,400
0
6,716
5,884
0
46,915
L
Loki
Dantcro
Loki
4,676
1,713
0
2,835
6,940
1,693
0
1,825
5,115
0
25,812
L
4,678
1,261
0
1,393
9,302
6,287
838
4,316
4,986
13,023
0
L
Neith
Lockthaar
Neith
2,883
1,367
0
1,011
5,407
1,503
628
2,122
3,285
0
22,087
W
Nike
MFGHOST
Nike
5,472
1,078
255
1,200
7,720
4,962
2,080
385
7,335
0
50,548
W
5,517
946
0
1,907
9,128
4,139
0
1,445
7,683
0
31,937
W
Raijin
TYRANTZETA
Raijin
13,900
2,179
0
6,859
10,790
6,077
164
721
10,069
82,566
0
W
Artio
hugaog123
Artio
1,882
402
890
1,605
10,997
7,064
376
1,054
9,943
15,188
0
W
Ymir
2,428
681
0
742
14,137
7,482
490
1,073
13,064
35,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
43,583
243
Minions Killed
389
0
Camps Cleared
0
1,132,227
Distance Traveled
1,433,416
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,328
396
37
2
0
208,243
0
L
Chernobog
8,010
501
94
6
0
250,366
1
L
Loki
6,843
428
44
3
0
205,345
2
L
Ymir
7,677
480
24
2
0
279,540
3
L
Neith
6,457
404
44
3
0
188,733
2
W
Nike
9,439
590
99
6
0
248,944
1
W
Da Ji
8,813
551
60
4
0
360,484
5
W
Raijin
10,996
687
156
10
0
306,448
4
W
Artio
7,163
448
24
2
0
274,854
1
W
Ymir
7,172
448
50
3
0
242,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role