Player Matchup

Bakasura
Bakasura
BestFromUA
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,433 Elo+
Solo
Neith
Neith
Jonay
Neith
Level 26
God Stats
30W - 32L
1,483 SR
Queue Stats
136W - 134L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Sckmynotssmite
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 38L
1,388 Elo+
Party 2
Chang'e
Chang'e
SyrinnLove
Chang'e
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,537 Elo+
Party 2
Skadi
Skadi
xDerpul
Skadi
Level 16
God Stats
3W - 7L
1,500 SR
Queue Stats
135W - 137L
1,478 Elo+
Party 1
Team Averages
Level 16
1,497 SR
1,455 Elo+

VS

Team Averages
Level 26
1,469 SR
1,467 Elo+
Apollo
Apollo
Gor0vich
Apollo
Level 26
God Stats
8W - 15L
1,422 SR
Queue Stats
54W - 82L
1,441 Elo+
Solo
Sobek
Sobek
IccoO
Sobek
Level 24
God Stats
3W - 4L
1,239 SR
Queue Stats
11W - 12L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Jakunazuta
Kukulkan
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
149W - 140L
1,484 Elo+
Solo
Tyr
Tyr
KaladinStrom
Tyr
Level 29
God Stats
2W - 1L
1,666 SR
Queue Stats
38W - 37L
1,529 Elo+
Solo
Bastet
Bastet
OsVR
Bastet
Level 24
God Stats
17W - 14L
1,517 SR
Queue Stats
57W - 64L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BestFromUA
Bakasura
14
3 / 3 / 0
7,724
552
4,156
12,161
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Jonay
Neith
12
2 / 2 / 3
7,028
502
6,176
8,547
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 4
6,335
453
5,666
9,889
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
SyrinnLove
Chang'e
11
1 / 6 / 0
6,920
494
2,476
12,096
3,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
xDerpul
Skadi
11
1 / 4 / 0
6,634
474
4,685
8,571
2,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gor0vich
Apollo
11
1 / 3 / 3
6,579
470
2,516
8,686
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
IccoO
Sobek
10
0 / 2 / 3
6,344
453
3,432
9,254
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Jakunazuta
Kukulkan
16
8 / 2 / 1
9,596
685
12,567
5,130
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 1
7,913
565
4,388
9,334
6,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
OsVR
Bastet
15
7 / 0 / 3
8,717
623
9,202
7,283
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
17
17
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BestFromUA
Bakasura
3
3
0
1
W
Apollo
Gor0vich
Apollo
1
3
3
0.83
W
Sobek
IccoO
Sobek
0
2
3
0.75
W
Kukulkan
Jakunazuta
Kukulkan
8
2
1
4.25
L
Neith
Jonay
Neith
2
2
3
1.75
W
1
1
1
1.5
W
Bastet
OsVR
Bastet
7
0
3
8.5
L
0
2
4
1
L
Chang'e
SyrinnLove
Chang'e
1
6
0
0.17
L
Skadi
xDerpul
Skadi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,159
Damage
32,105
51,264
Taken
39,687
19,269
Mitigated
18,397
18,690
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BestFromUA
Bakasura
4,156
2,907
0
5,558
12,161
4,365
285
1,424
10,712
0
41,272
W
Apollo
Gor0vich
Apollo
2,516
1,462
0
3,706
8,686
2,822
76
1,317
7,369
0
40,924
W
Sobek
IccoO
Sobek
3,432
315
0
2,911
9,254
4,541
34
2,155
6,989
11,228
0
W
Kukulkan
Jakunazuta
Kukulkan
12,567
2,185
0
250
5,130
1,914
760
1,915
3,035
72,438
0
L
Neith
Jonay
Neith
6,176
2,373
111
4,149
8,547
2,610
481
3,857
4,690
0
42,902
W
4,388
1,137
0
3,834
9,334
6,629
667
251
8,663
0
37,614
W
Bastet
OsVR
Bastet
9,202
2,824
0
3,060
7,283
2,491
30
2,504
4,779
0
52,526
L
5,666
990
149
994
9,889
5,764
99
2,346
7,543
14,026
0
L
Chang'e
SyrinnLove
Chang'e
2,476
264
158
5,264
12,096
3,957
349
7,069
5,027
32,175
0
L
Skadi
xDerpul
Skadi
4,685
1,979
0
2,307
8,571
2,573
83
1,303
6,993
0
27,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
39,149
333
Minions Killed
416
0
Camps Cleared
0
1,281,027
Distance Traveled
1,332,131
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,724
552
95
7
0
270,663
0
W
Apollo
6,579
470
70
5
0
234,942
5
W
Sobek
6,344
453
19
1
0
296,181
9
W
Kukulkan
9,596
685
143
10
0
267,221
2
L
Neith
7,028
502
86
6
0
246,557
4
W
Tyr
7,913
565
88
6
0
224,593
5
W
Bastet
8,717
623
96
7
0
309,194
4
L
Cthulhu
6,335
453
29
2
0
293,606
2
L
Chang'e
6,920
494
71
5
0
238,562
0
L
Skadi
6,634
474
52
4
0
231,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role