Player Matchup

Ullr
Ullr
Crysmah
Ullr
Level 20
God Stats
53W - 50L
1,683 SR
Queue Stats
399W - 312L
1,531 Elo+
Solo
Ares
Ares
DarthMaulPRO
Ares
Level 5
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 4L
1,539 Elo+
Party 1
Thor
Thor
KindWay
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,603 Elo+
Party 1
Set
Set
xXOnghiXx
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,539 Elo+
Party 1
Cerberus
Cerberus
xenagos92
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,539 Elo+
Party 1
Team Averages
Level 8
1,580 SR
1,550 Elo+

VS

Team Averages
Level 15
1,520 SR
1,558 Elo+
Heimdallr
Heimdallr
CalloftheToucans
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,784 Elo+
Solo
Athena
Athena
KiaraLiu
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Tiamat
Tiamat
blaezed
Tiamat
Level 8
God Stats
9W - 2L
1,598 SR
Queue Stats
52W - 54L
1,566 Elo+
Solo
Anhur
Anhur
drunkpotatoe
Anhur
Level 7
God Stats
6W - 8L
1,500 SR
Queue Stats
538W - 552L
1,550 Elo+
Solo
Thor
Thor
nagelx
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Crysmah
Ullr
7
1 / 2 / 1
4,745
431
2,805
4,868
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 0
4,737
431
1,815
7,823
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
KindWay
Thor
8
2 / 1 / 1
5,555
505
2,590
7,216
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 5 / 2
4,871
443
2,048
5,638
2,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
xenagos92
Cerberus
7
0 / 4 / 1
4,688
426
1,886
5,847
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
6 / 0 / 0
7,866
715
5,177
4,542
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
KiaraLiu
Athena
8
0 / 3 / 5
5,256
478
1,318
6,745
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
blaezed
Tiamat
10
6 / 1 / 0
6,439
585
5,315
4,171
2,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 1
5,922
538
5,259
6,959
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
nagelx
Thor
8
1 / 1 / 3
5,048
459
560
3,974
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
17
17
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
6
0
0
6
L
Ullr
Crysmah
Ullr
1
2
1
0.75
L
1
5
0
0.2
W
Athena
KiaraLiu
Athena
0
3
5
0.83
L
Thor
KindWay
Thor
2
1
1
2.5
W
Tiamat
blaezed
Tiamat
6
1
0
6
W
4
1
1
4.5
W
Thor
nagelx
Thor
1
1
3
2.5
L
1
5
2
0.4
L
Cerberus
xenagos92
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,144
Damage
17,629
31,392
Taken
26,391
10,344
Mitigated
11,452
5,138
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
5,177
3,074
0
968
4,542
2,717
526
282
4,260
0
60,056
L
Ullr
Crysmah
Ullr
2,805
1,044
0
1,400
4,868
1,109
0
806
4,062
0
17,616
L
1,815
161
0
12
7,823
2,559
151
399
7,424
10,406
0
W
Athena
KiaraLiu
Athena
1,318
514
0
2,103
6,745
3,164
466
1,019
5,651
8,556
0
L
Thor
KindWay
Thor
2,590
1,176
0
2,136
7,216
1,958
0
1,483
5,733
0
26,637
W
Tiamat
blaezed
Tiamat
5,315
836
0
1,494
4,171
2,613
566
54
4,022
29,277
0
W
5,259
2,938
0
3,349
6,959
1,968
409
1,952
5,007
0
29,371
W
Thor
nagelx
Thor
560
287
135
1,160
3,974
990
397
394
3,555
0
10,361
L
2,048
1,203
0
500
5,638
2,469
507
3,598
2,040
0
13,941
L
Cerberus
xenagos92
Cerberus
1,886
127
0
1,090
5,847
2,249
43
347
5,500
13,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
30,531
159
Minions Killed
267
0
Camps Cleared
0
1,034,308
Distance Traveled
928,783
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,866
715
119
11
0
200,231
0
L
Ullr
4,745
431
33
3
0
225,787
0
L
Ares
4,737
431
18
2
0
190,866
0
W
Athena
5,256
478
17
2
0
176,694
0
L
Thor
5,555
505
54
5
0
190,223
0
W
Tiamat
6,439
585
61
6
0
199,229
2
W
Anhur
5,922
538
46
4
0
177,088
0
W
Thor
5,048
459
24
2
0
175,541
1
L
Set
4,871
443
25
2
0
180,504
0
L
Cerberus
4,688
426
29
3
0
246,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role