Player Matchup

Camazotz
Camazotz
El_Pajero_SoNicO
Camazotz
Level 127
God Stats
3W - 3L
1,800 SR
Queue Stats
39W - 35L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
GamerMax45666
Ne Zha
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,601 Elo+
Party 2
Janus
Janus
alexisrodrigu189
Janus
Level 100
God Stats
3W - 8L
1,248 SR
Queue Stats
622W - 613L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
charmon2
Jormungandr
Level 66
God Stats
13W - 11L
1,242 SR
Queue Stats
324W - 346L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
sbbhkk22
Cernunnos
Level 65
God Stats
6W - 14L
1,501 SR
Queue Stats
6W - 20L
1,403 Elo+
Party 2
Team Averages
Level 79
1,458 SR
1,523 Elo+

VS

Team Averages
Level 87
1,538 SR
1,554 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Bsha73
Chaac
Level 121
God Stats
7W - 5L
1,628 SR
Queue Stats
317W - 303L
1,598 Elo+
Party 3
Ne Zha
Ne Zha
Conicopia
Ne Zha
Level 138
God Stats
4W - 4L
1,381 SR
Queue Stats
154W - 159L
1,530 Elo+
Party 3
Ymir
Ymir
JoshWay12
Ymir
Level 16
God Stats
8W - 3L
1,683 SR
Queue Stats
10W - 4L
1,796 Elo+
Party 3
Sol
Sol
Shybunny9
Sol
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,198
563
5,363
9,128
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
5,427
493
2,245
6,799
2,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 0
6,011
546
3,092
4,993
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
charmon2
Jormungandr
9
1 / 0 / 3
5,814
529
3,965
6,745
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
sbbhkk22
Cernunnos
9
1 / 1 / 1
5,249
477
2,781
4,549
1,100
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 0 / 0
5,232
476
3,301
6,939
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Bsha73
Chaac
13
5 / 1 / 0
6,741
613
5,002
5,967
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Conicopia
Ne Zha
13
3 / 0 / 4
6,821
620
5,058
6,685
2,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 3 / 0
5,245
477
1,301
6,771
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 2
5,493
499
4,445
6,376
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
9
9
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Chaac
Bsha73
Chaac
5
1
0
5
W
Ne Zha
Conicopia
Ne Zha
3
0
4
5
L
2
2
0
1
L
0
3
0
0
W
Ymir
0
3
0
0
W
0
2
2
0.5
L
2
3
0
0.67
L
Jormungandr
charmon2
Jormungandr
1
0
3
2.5
L
Cernunnos
sbbhkk22
Cernunnos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,446
Damage
19,107
32,214
Taken
32,738
12,406
Mitigated
11,377
13,490
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,301
1,305
0
3,922
6,939
2,009
679
1,391
5,508
0
32,620
W
Chaac
Bsha73
Chaac
5,002
954
0
3,125
5,967
2,589
0
2,114
3,703
0
41,181
W
Ne Zha
Conicopia
Ne Zha
5,058
1,493
0
3,763
6,685
2,231
0
1,320
5,310
0
42,226
L
5,363
1,782
0
6,054
9,128
3,574
0
4,445
4,683
0
29,966
L
2,245
83
0
2,067
6,799
2,363
0
72
6,727
0
30,234
W
Ymir
1,301
179
0
696
6,771
2,933
102
1,987
4,784
13,654
0
W
4,445
1,840
0
3,008
6,376
1,615
0
0
6,376
25,617
0
L
3,092
367
0
549
4,993
1,257
0
48
4,945
35,929
0
L
Jormungandr
charmon2
Jormungandr
3,965
1,001
0
2,140
6,745
4,112
0
896
5,849
19,914
0
L
Cernunnos
sbbhkk22
Cernunnos
2,781
872
123
2,557
4,549
1,100
0
285
4,264
0
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
29,532
281
Minions Killed
311
0
Camps Cleared
0
986,536
Distance Traveled
1,031,829
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,232
476
61
6
0
176,595
3
W
Chaac
6,741
613
89
8
0
213,227
2
W
Ne Zha
6,821
620
85
8
0
246,940
4
L
Camazotz
6,198
563
61
6
0
196,909
5
L
Ne Zha
5,427
493
62
6
0
200,240
1
W
Ymir
5,245
477
32
3
0
194,714
3
W
Sol
5,493
499
44
4
0
200,353
0
L
Janus
6,011
546
79
7
0
191,946
2
L
Jormungandr
5,814
529
35
3
0
214,236
1
L
Cernunnos
5,249
477
44
4
0
183,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role