Player Matchup

Artemis
Artemis
ArtemisPhoebe
Artemis
Level 28
God Stats
41W - 37L
1,627 SR
Queue Stats
75W - 59L
1,551 Elo+
Solo
Izanami
Izanami
JesusPlacenta
Izanami
Level 24
God Stats
20W - 16L
1,550 SR
Queue Stats
55W - 49L
1,462 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kushikova
Tsukuyomi
Level 17
God Stats
11W - 7L
1,596 SR
Queue Stats
31W - 22L
1,586 Elo+
Party 1
Sobek
Sobek
bernisphere
Sobek
Level 23
God Stats
6W - 0L
1,883 SR
Queue Stats
50W - 40L
1,495 Elo+
Party 2
Scylla
Scylla
Ørage
Scylla
Level 25
God Stats
19W - 14L
1,599 SR
Queue Stats
29W - 26L
1,580 Elo+
Party 1
Team Averages
Level 23
1,651 SR
1,535 Elo+

VS

Team Averages
Level 9
1,505 SR
1,454 Elo+
Chernobog
Chernobog
HADDÉ
Chernobog
Level 26
God Stats
3W - 5L
1,537 SR
Queue Stats
113W - 115L
1,482 Elo+
Solo
Jormungandr
Jormungandr
PlsDontKickMe
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,661 Elo+
Solo
Nemesis
Nemesis
Saker23
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,438 Elo+
Solo
Ares
Ares
fibidu1
Ares
Level 5
God Stats
1W - 3L
1,487 SR
Queue Stats
2W - 5L
1,453 Elo+
Solo
Mulan
Mulan
iKmaite
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
6
2 / 0 / 1
3,766
753
1,758
2,258
473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
7
2 / 0 / 0
3,893
779
1,245
1,616
364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Kushikova
Tsukuyomi
5
1 / 0 / 2
3,732
746
924
2,438
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 3
3,674
735
1,570
3,643
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Ørage
Scylla
6
1 / 1 / 0
3,921
784
346
1,658
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HADDÉ
Chernobog
4
0 / 1 / 0
2,938
588
2,328
2,331
518
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Jormungandr
PlsDontKickMe
Jormungandr
1
0 / 1 / 0
2,540
508
179
776
276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
Saker23
Nemesis
5
1 / 0 / 0
3,435
687
727
2,095
442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
fibidu1
Ares
3
0 / 3 / 0
2,892
578
871
3,180
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
iKmaite
Mulan
4
0 / 2 / 0
2,926
585
767
2,404
908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
0
1
2.5
L
Chernobog
HADDÉ
Chernobog
0
1
0
0
W
Izanami
2
0
0
2
W
Tsukuyomi
Kushikova
Tsukuyomi
1
0
2
2
L
Jormungandr
PlsDontKickMe
Jormungandr
0
1
0
0
L
Nemesis
Saker23
Nemesis
1
0
0
1
W
1
0
3
2.5
L
Ares
fibidu1
Ares
0
3
0
0
L
Mulan
iKmaite
Mulan
0
2
0
0
W
Scylla
Ørage
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,843
Damage
4,872
11,613
Taken
10,786
3,214
Mitigated
3,210
4,365
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
1,758
733
0
750
2,258
473
255
181
2,052
0
9,907
L
Chernobog
HADDÉ
Chernobog
2,328
1,428
0
545
2,331
518
0
321
2,010
0
10,145
W
Izanami
1,245
969
0
757
1,616
364
1,223
0
1,566
0
14,383
W
Tsukuyomi
Kushikova
Tsukuyomi
924
183
0
1,194
2,438
526
0
205
2,233
0
10,446
L
Jormungandr
PlsDontKickMe
Jormungandr
179
48
0
50
776
276
0
286
430
1,108
0
L
Nemesis
Saker23
Nemesis
727
138
0
736
2,095
442
0
126
1,969
0
8,529
W
1,570
202
0
1,664
3,643
1,509
120
485
3,133
5,316
0
L
Ares
fibidu1
Ares
871
61
0
210
3,180
1,066
0
924
2,256
1,984
0
L
Mulan
iKmaite
Mulan
767
172
0
75
2,404
908
0
199
2,205
0
4,501
W
Scylla
Ørage
Scylla
346
72
0
0
1,658
342
506
129
1,479
13,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,986
Gold Earned
14,731
114
Minions Killed
58
0
Camps Cleared
0
496,824
Distance Traveled
438,825
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,766
753
24
5
0
88,628
1
L
Chernobog
2,938
588
17
3
0
74,442
0
W
Izanami
3,893
779
33
7
0
88,036
1
W
Tsukuyomi
3,732
746
29
6
0
119,159
1
L
Jormungandr
2,540
508
2
0
0
27,892
0
L
Nemesis
3,435
687
24
5
0
97,529
0
W
Sobek
3,674
735
6
1
0
111,309
1
L
Ares
2,892
578
2
0
0
121,298
0
L
Mulan
2,926
585
13
3
0
117,664
0
W
Scylla
3,921
784
22
4
0
89,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role