Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ClamPacket
Geb
Level 108
God Stats
24W - 14L
1,705 SR
Queue Stats
274W - 233L
1,546 Elo+
Party 2
Fenrir
Fenrir
JPSW
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Vehryn
Ne Zha
Level 101
God Stats
5W - 6L
1,500 SR
Queue Stats
279W - 261L
1,592 Elo+
Party 1
Apollo
Apollo
oLONELY FARTo
Apollo
Level 158
God Stats
0W - 1L
1,754 SR
Queue Stats
34W - 26L
1,651 Elo+
Party 2
Team Averages
Level 116
1,592 SR
1,558 Elo+

VS

Team Averages
Level 152
1,519 SR
1,581 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
IsmaFireFist
Susano
Level 160
God Stats
11W - 7L
1,335 SR
Queue Stats
350W - 214L
1,681 Elo+
Party 3
Nox
Nox
Ryzariel
Nox
Level 146
God Stats
28W - 14L
1,708 SR
Queue Stats
378W - 363L
1,635 Elo+
Solo
Fenrir
Fenrir
XI-_xT3R0x_-IX
Fenrir
Level 157
God Stats
3W - 5L
1,551 SR
Queue Stats
509W - 372L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 1 / 0
6,183
562
3,922
5,409
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 3
5,682
517
2,604
7,613
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
JPSW
Fenrir
9
0 / 4 / 0
5,533
503
4,822
8,489
4,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Vehryn
Ne Zha
10
0 / 3 / 2
5,765
524
3,025
8,348
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,868
533
3,833
8,734
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 0 / 0
7,223
657
5,849
6,111
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
 
Ares
8
0 / 2 / 3
5,373
488
3,456
7,311
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Susano
12
4 / 0 / 1
6,767
615
5,872
8,439
4,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
5,343
486
4,572
3,774
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 1 / 2
6,775
616
3,731
6,926
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
9
9
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
1
0
4
W
Hou Yi
 
Hou Yi
1
0
0
1
W
Ares
 
Ares
0
2
3
0.75
L
0
0
3
1.5
W
Susano
4
0
1
4.5
L
Fenrir
JPSW
Fenrir
0
4
0
0
W
0
1
2
1
L
Ne Zha
Vehryn
Ne Zha
0
3
2
0.33
W
4
1
2
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
23,480
38,593
Taken
32,561
13,904
Mitigated
14,520
16,850
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,922
263
813
2,943
5,409
1,720
460
2,602
2,661
31,274
0
W
Hou Yi
 
Hou Yi
5,849
3,587
0
3,231
6,111
2,070
354
384
5,727
0
56,116
W
Ares
 
Ares
3,456
210
0
2,478
7,311
4,427
0
3,416
3,895
14,064
0
L
2,604
401
0
3,507
7,613
2,977
0
2,368
5,153
19,091
0
W
Susano
5,872
1,089
0
3,225
8,439
4,409
0
291
8,148
0
35,516
L
Fenrir
JPSW
Fenrir
4,822
957
0
2,188
8,489
4,372
0
795
7,654
0
25,809
W
4,572
209
0
663
3,774
1,269
0
1,338
2,436
28,538
0
L
Ne Zha
Vehryn
Ne Zha
3,025
974
0
3,948
8,348
2,645
0
977
7,269
0
35,388
W
3,731
1,193
0
1,972
6,926
2,345
0
1,097
5,829
0
40,229
L
3,833
3,184
0
3,451
8,734
2,190
0
906
7,828
0
43,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
31,481
324
Minions Killed
332
0
Camps Cleared
0
1,095,037
Distance Traveled
1,067,001
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,183
562
72
7
0
189,857
5
W
Hou Yi
7,223
657
110
10
0
184,602
4
W
Ares
5,373
488
16
1
0
202,973
0
L
Geb
5,682
517
27
2
0
232,066
2
W
Susano
6,767
615
71
6
0
237,167
3
L
Fenrir
5,533
503
60
5
0
225,803
0
W
Nox
5,343
486
55
5
0
188,516
2
L
Ne Zha
5,765
524
76
7
0
238,674
5
W
Fenrir
6,775
616
80
7
0
253,743
1
L
Apollo
5,868
533
89
8
0
208,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role