Player Matchup

Cthulhu
Cthulhu
Buck Wazowski
Cthulhu
Level 69
God Stats
3W - 5L
1,322 SR
Queue Stats
89W - 123L
1,357 Elo+
Party 3
Ao Kuang
Ao Kuang
GODZMODE10
Ao Kuang
Level 62
God Stats
9W - 7L
1,701 SR
Queue Stats
556W - 698L
1,404 Elo+
Solo
Ullr
Ullr
Jhavul
Ullr
Level 61
God Stats
1W - 2L
1,511 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo
Kukulkan
Kukulkan
OzJackD
Kukulkan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
REDJESTER01
Yemoja
Level 39
God Stats
12W - 12L
1,410 SR
Queue Stats
66W - 94L
1,322 Elo+
Party 3
Team Averages
Level 65
1,489 SR
1,344 Elo+

VS

Team Averages
Level 62
1,492 SR
1,525 Elo+
Ymir
Ymir
Avuri
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Gadoswaldo
King Arthur
Level 88
God Stats
0W - 2L
1,332 SR
Queue Stats
7W - 7L
1,653 Elo+
Solo
Neith
Neith
Masega360
Neith
Level 28
God Stats
2W - 2L
1,704 SR
Queue Stats
81W - 102L
1,381 Elo+
Party 1
Ra
Ra
RB0906
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 2
Set
Set
salvi907
Set
Level 54
God Stats
5W - 13L
1,423 SR
Queue Stats
160W - 224L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 2 / 2
7,289
486
6,002
10,208
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ao Kuang
GODZMODE10
Ao Kuang
15
6 / 0 / 2
8,982
599
4,272
9,812
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Jhavul
Ullr
13
3 / 0 / 11
7,879
525
9,803
6,080
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
OzJackD
Kukulkan
15
5 / 0 / 7
9,184
612
8,918
3,417
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
13
9 / 0 / 6
8,721
581
7,447
8,628
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avuri
Ymir
8
0 / 5 / 0
5,818
388
5,354
10,743
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Gadoswaldo
King Arthur
12
1 / 3 / 1
7,324
488
6,328
13,497
7,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Masega360
Neith
8
0 / 5 / 0
5,435
362
4,541
8,247
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
12
0 / 3 / 0
6,532
435
1,962
6,011
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 1
7,837
522
4,726
14,224
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
23
Kills
2
2
Deaths
23
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
Avuri
Ymir
0
5
0
0
W
Cthulhu
0
2
2
0.5
W
Ao Kuang
GODZMODE10
Ao Kuang
6
0
2
7
L
King Arthur
Gadoswaldo
King Arthur
1
3
1
0.5
W
Ullr
Jhavul
Ullr
3
0
11
8.5
L
Neith
Masega360
Neith
0
5
0
0
W
Kukulkan
OzJackD
Kukulkan
5
0
7
8.5
L
Ra
0
3
0
0
W
Yemoja
9
0
6
12
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,442
Damage
22,911
38,145
Taken
52,722
20,216
Mitigated
23,805
20,530
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Avuri
Ymir
5,354
510
0
754
10,743
5,207
0
5,742
5,001
11,573
0
W
Cthulhu
6,002
159
0
4,415
10,208
7,146
640
0
10,208
36,110
0
W
Ao Kuang
GODZMODE10
Ao Kuang
4,272
1,041
80
6,962
9,812
3,409
600
210
9,602
47,701
0
L
King Arthur
Gadoswaldo
King Arthur
6,328
734
0
3,222
13,497
7,240
360
7,451
5,558
0
42,311
W
Ullr
Jhavul
Ullr
9,803
4,169
0
2,694
6,080
2,047
1,455
1,533
4,547
0
45,683
L
Neith
Masega360
Neith
4,541
477
0
1,960
8,247
2,009
0
2,474
5,773
0
22,150
W
Kukulkan
OzJackD
Kukulkan
8,918
221
0
381
3,417
1,437
626
1,488
1,929
60,263
0
L
Ra
1,962
254
488
1,722
6,011
2,072
0
2,807
3,204
45,134
0
W
Yemoja
7,447
1,235
2,347
3,651
8,628
6,177
661
4,085
4,543
23,672
0
L
4,726
1,555
0
3,872
14,224
7,277
0
7,627
6,547
0
59,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
32,946
401
Minions Killed
307
0
Camps Cleared
0
1,346,088
Distance Traveled
1,314,562
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,818
388
18
1
0
254,822
0
W
Cthulhu
7,289
486
74
5
0
289,595
1
W
Ao Kuang
8,982
599
98
7
0
286,994
0
L
King Arthur
7,324
488
65
4
0
241,062
2
W
Ullr
7,879
525
76
5
0
255,178
2
L
Neith
5,435
362
38
3
0
255,216
1
W
Kukulkan
9,184
612
119
8
0
273,791
6
L
Ra
6,532
435
78
5
0
286,807
2
W
Yemoja
8,721
581
34
2
0
240,530
4
L
Set
7,837
522
108
7
0
276,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role