Player Matchup

Ares
Ares
Helyann
Ares
Level 8
God Stats
6W - 5L
1,734 SR
Queue Stats
20W - 20L
1,357 Elo+
Party 2
Xbalanque
Xbalanque
Ikatsune
Xbalanque
Level 51
God Stats
11W - 10L
1,537 SR
Queue Stats
55W - 59L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
LOIGGOV
Sun Wukong
Level 25
God Stats
4W - 2L
1,753 SR
Queue Stats
98W - 121L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
LysBlue
Nu Wa
Level 36
God Stats
9W - 9L
1,692 SR
Queue Stats
9W - 15L
1,259 Elo+
Party 2
Agni
Agni
Tchin
Agni
Level 47
God Stats
2W - 5L
1,692 SR
Queue Stats
33W - 58L
1,392 Elo+
Party 2
Team Averages
Level 33
1,681 SR
1,365 Elo+

VS

Team Averages
Level 66
1,530 SR
1,515 Elo+
King Arthur
King Arthur
BIueZenith
King Arthur
Level 96
God Stats
3W - 4L
1,304 SR
Queue Stats
77W - 87L
1,512 Elo+
Party 1
Nox
Nox
DungeonSensei
Nox
Level 49
God Stats
1W - 1L
1,655 SR
Queue Stats
47W - 49L
1,538 Elo+
Party 3
Ra
Ra
EINSTEIN315
Ra
Level 48
God Stats
2W - 1L
1,945 SR
Queue Stats
14W - 16L
1,534 Elo+
Party 3
Da Ji
Da Ji
N3fariox
Da Ji
Level 109
God Stats
1W - 0L
1,254 SR
Queue Stats
77W - 66L
1,553 Elo+
Party 3
Fenrir
Fenrir
silviu1505
Fenrir
Level 28
God Stats
2W - 3L
1,494 SR
Queue Stats
44W - 60L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Helyann
Ares
19
2 / 10 / 10
13,418
1,118
6,764
28,981
34,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Ikatsune
Xbalanque
19
7 / 13 / 9
13,625
1,135
29,250
26,258
10,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LOIGGOV
Sun Wukong
19
2 / 7 / 12
12,350
1,029
11,518
24,314
23,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
LysBlue
Nu Wa
18
3 / 6 / 7
12,188
1,016
8,891
13,213
6,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Tchin
Agni
18
2 / 12 / 10
12,144
1,012
11,624
19,761
8,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIueZenith
King Arthur
20
9 / 1 / 25
13,918
1,160
18,514
21,869
24,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 25
13,211
1,101
16,383
8,390
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 26
13,595
1,133
23,194
8,854
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
N3fariox
Da Ji
20
16 / 8 / 20
15,240
1,270
33,731
18,097
9,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
silviu1505
Fenrir
20
10 / 4 / 23
13,951
1,163
14,282
17,400
24,263
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
167
16
Kills
48
48
Deaths
16
48
Assists
119
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIueZenith
King Arthur
9
1
25
21.5
W
7
2
25
9.75
W
6
1
26
19
L
Ares
Helyann
Ares
2
10
10
0.7
L
Xbalanque
Ikatsune
Xbalanque
7
13
9
0.88
L
Sun Wukong
LOIGGOV
Sun Wukong
2
7
12
1.14
L
Nu Wa
LysBlue
Nu Wa
3
6
7
1.08
W
Da Ji
N3fariox
Da Ji
16
8
20
3.25
L
Agni
Tchin
Agni
2
12
10
0.58
W
Fenrir
silviu1505
Fenrir
10
4
23
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,047
Damage
106,104
112,527
Taken
74,610
83,760
Mitigated
66,704
7,467
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIueZenith
King Arthur
18,514
3,964
0
4,749
21,869
24,915
0
8,314
13,397
736
54,142
W
16,383
118
0
0
8,390
3,736
0
4,755
3,635
30,368
0
W
23,194
1,262
4,245
3,741
8,854
4,293
0
3,677
5,077
58,269
0
L
Ares
Helyann
Ares
6,764
876
0
1,155
28,981
34,379
0
11,827
17,029
27,721
0
L
Xbalanque
Ikatsune
Xbalanque
29,250
15,992
534
1,153
26,258
10,468
0
9,779
16,329
0
50,112
L
Sun Wukong
LOIGGOV
Sun Wukong
11,518
1,588
0
2,957
24,314
23,326
0
6,839
17,325
353
27,010
L
Nu Wa
LysBlue
Nu Wa
8,891
2,413
0
1,668
13,213
6,754
0
4,227
8,961
28,969
0
W
Da Ji
N3fariox
Da Ji
33,731
9,503
0
277
18,097
9,497
0
5,252
12,645
0
46,064
L
Agni
Tchin
Agni
11,624
1,334
0
0
19,761
8,833
0
7,641
12,070
41,285
0
W
Fenrir
silviu1505
Fenrir
14,282
2,751
0
1,363
17,400
24,263
0
5,562
11,638
0
25,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,725
Gold Earned
69,915
215
Minions Killed
249
5
Camps Cleared
7
1,071,006
Distance Traveled
1,153,379
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,918
1,160
77
6
3
234,992
1
W
Nox
13,211
1,101
30
3
1
229,596
0
W
Ra
13,595
1,133
100
8
0
247,861
0
L
Ares
13,418
1,118
39
3
2
200,860
1
L
Xbalanque
13,625
1,135
33
3
1
225,742
0
L
Sun Wukong
12,350
1,029
39
3
1
254,864
0
L
Nu Wa
12,188
1,016
37
3
0
193,006
0
W
Da Ji
15,240
1,270
28
2
2
182,207
0
L
Agni
12,144
1,012
67
6
1
196,534
0
W
Fenrir
13,951
1,163
14
1
1
258,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role