Player Matchup

Izanami
Izanami
BajaBlowhole
Izanami
Level 108
God Stats
2W - 4L
1,658 SR
Queue Stats
448W - 426L
1,539 Elo+
Party 1
Ares
Ares
GrandMasterChoda
Ares
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
318W - 292L
1,513 Elo+
Party 1
Fenrir
Fenrir
HolSmStealYoGirl
Fenrir
Level 66
God Stats
2W - 1L
1,773 SR
Queue Stats
42W - 59L
1,483 Elo+
Party 1
Chaac
Chaac
KingChiefyChiefy
Chaac
Level 77
God Stats
1W - 5L
1,390 SR
Queue Stats
86W - 134L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
The_Names_Doyle
Baron Samedi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 128L
1,508 Elo+
Party 1
Team Averages
Level 85
1,564 SR
1,506 Elo+

VS

Team Averages
Level 118
1,592 SR
1,603 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FaZe Binx01
Bakasura
Level 144
God Stats
6W - 5L
1,361 SR
Queue Stats
466W - 414L
1,588 Elo+
Solo
Medusa
Medusa
NeverGiveUp089
Medusa
Level 68
God Stats
5W - 2L
1,650 SR
Queue Stats
145W - 130L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
Th3Dy1ngL3g3nd
Cu Chulainn
Level 121
God Stats
14W - 8L
1,608 SR
Queue Stats
224W - 199L
1,609 Elo+
Solo
Athena
Athena
feeltot
Athena
Level 149
God Stats
17W - 12L
1,841 SR
Queue Stats
17W - 16L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BajaBlowhole
Izanami
10
2 / 2 / 1
6,043
549
5,594
6,082
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 3
5,880
535
5,248
8,222
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 3 / 1
5,040
458
3,342
7,882
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
5,152
468
2,650
11,295
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
The_Names_Doyle
Baron Samedi
10
0 / 5 / 1
4,793
436
1,044
6,778
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 4
6,761
615
5,769
5,239
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
FaZe Binx01
Bakasura
14
7 / 0 / 1
8,037
731
6,428
7,608
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 2 / 2
6,592
599
4,107
6,967
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Th3Dy1ngL3g3nd
Cu Chulainn
13
6 / 0 / 0
7,746
704
8,052
5,706
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
feeltot
Athena
10
0 / 4 / 8
6,109
555
4,184
10,730
5,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
18
18
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
4
4
L
Izanami
BajaBlowhole
Izanami
2
2
1
1.25
W
Bakasura
FaZe Binx01
Bakasura
7
0
1
7.5
L
2
3
3
1.17
L
1
3
1
0.5
L
0
5
1
0.1
W
3
2
2
2
W
Cu Chulainn
Th3Dy1ngL3g3nd
Cu Chulainn
6
0
0
6
L
Baron Samedi
The_Names_Doyle
Baron Samedi
0
5
1
0.1
W
Athena
feeltot
Athena
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,878
Damage
28,540
40,259
Taken
36,250
17,522
Mitigated
18,411
10,294
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,769
888
0
2,090
5,239
2,432
128
1,813
3,242
35,665
0
L
Izanami
BajaBlowhole
Izanami
5,594
3,656
0
2,108
6,082
2,025
1,225
1,096
4,839
0
42,714
W
Bakasura
FaZe Binx01
Bakasura
6,428
5,175
0
2,606
7,608
2,827
159
656
6,952
0
53,171
L
5,248
271
0
2,341
8,222
3,243
165
1,626
6,347
14,966
0
L
3,342
653
0
1,582
7,882
2,572
0
2,007
5,823
0
24,422
L
2,650
774
0
3,299
11,295
7,142
0
1,755
9,540
0
22,380
W
4,107
2,161
0
3,327
6,967
2,550
193
1,585
5,382
0
38,207
W
Cu Chulainn
Th3Dy1ngL3g3nd
Cu Chulainn
8,052
2,128
0
3,104
5,706
4,793
56
45
5,507
0
47,767
L
Baron Samedi
The_Names_Doyle
Baron Samedi
1,044
109
225
739
6,778
2,540
0
3,469
3,298
22,832
0
W
Athena
feeltot
Athena
4,184
1,414
357
2,237
10,730
5,809
33
2,043
8,646
23,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
35,245
262
Minions Killed
388
0
Camps Cleared
0
1,013,106
Distance Traveled
1,162,944
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,761
615
73
7
0
237,844
3
L
Izanami
6,043
549
99
9
0
200,486
1
W
Bakasura
8,037
731
105
10
0
263,878
2
L
Ares
5,880
535
16
1
0
228,465
3
L
Fenrir
5,040
458
47
4
0
224,409
2
L
Chaac
5,152
468
54
5
0
188,376
0
W
Medusa
6,592
599
71
6
0
199,299
7
W
Cu Chulainn
7,746
704
95
9
0
228,020
3
L
Baron Samedi
4,793
436
46
4
0
171,370
0
W
Athena
6,109
555
44
4
0
233,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role