Player Matchup

Bacchus
Bacchus
FAMOUS THE KIDx
Bacchus
Level 17
God Stats
35W - 33L
1,496 SR
Queue Stats
42W - 41L
1,416 Elo+
Solo
Ah Puch
Ah Puch
Gromrir
Ah Puch
Level 8
God Stats
1W - 2L
1,474 SR
Queue Stats
5W - 9L
1,379 Elo+
Solo
Set
Set
Nickpee123
Set
Level 28
God Stats
8W - 25L
1,388 SR
Queue Stats
72W - 78L
1,439 Elo+
Solo
Tiamat
Tiamat
ghostpoof
Tiamat
Level 29
God Stats
45W - 42L
1,491 SR
Queue Stats
106W - 118L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
iExposeXcomp
Erlang Shen
Level 5
God Stats
4W - 2L
1,729 SR
Queue Stats
10W - 14L
1,371 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,402 Elo+

VS

Team Averages
Level 20
1,562 SR
1,477 Elo+
Thor
Thor
XTh3Faz3-pi11ovv
Thor
Level 11
God Stats
42W - 56L
1,207 SR
Queue Stats
96W - 122L
1,273 Elo+
Solo
Neith
Neith
johnthai73
Neith
Level 61
God Stats
7W - 4L
1,551 SR
Queue Stats
222W - 187L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mahhdan
Cu Chulainn
Level 7
God Stats
7W - 2L
1,670 SR
Queue Stats
309W - 301L
1,528 Elo+
Party 1
Ares
Ares
turbojoel0095
Ares
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 227L
1,488 Elo+
Party 1
Olorun
Olorun
woooaaaww
Olorun
Level 7
God Stats
9W - 8L
1,881 SR
Queue Stats
49W - 60L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
6,564
285
1,131
2,964
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Gromrir
Ah Puch
13
2 / 6 / 5
9,120
397
9,417
10,312
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 6 / 4
9,417
409
6,999
15,528
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
ghostpoof
Tiamat
20
4 / 9 / 3
12,198
530
21,074
18,048
15,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
iExposeXcomp
Erlang Shen
17
6 / 9 / 0
11,673
508
11,365
20,150
9,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
10,558
459
4,802
10,400
3,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
18
7 / 2 / 11
11,973
521
9,518
14,964
6,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cu Chulainn
mahhdan
Cu Chulainn
17
8 / 2 / 12
11,699
509
10,252
19,904
13,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
10 / 1 / 12
12,691
552
17,414
17,332
17,230
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
woooaaaww
Olorun
18
4 / 5 / 11
11,893
517
7,809
17,013
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
13
Kills
32
32
Deaths
13
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ah Puch
Gromrir
Ah Puch
2
6
5
0.75
L
1
6
4
0.5
W
3
3
2
1.33
L
Tiamat
ghostpoof
Tiamat
4
9
3
0.61
L
Erlang Shen
iExposeXcomp
Erlang Shen
6
9
0
0.67
W
Neith
7
2
11
6.25
W
Cu Chulainn
mahhdan
Cu Chulainn
8
2
12
7
W
10
1
12
16
W
Olorun
woooaaaww
Olorun
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,986
Damage
49,795
67,002
Taken
79,613
37,491
Mitigated
47,189
8,759
Healing
27,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,131
245
0
6
2,964
1,561
124
954
2,010
5,331
0
L
Ah Puch
Gromrir
Ah Puch
9,417
432
0
1,015
10,312
3,679
165
6,749
3,538
37,180
0
L
6,999
2,164
0
1,974
15,528
6,988
120
7,321
8,132
0
39,220
W
4,802
1,943
0
0
10,400
3,904
3,132
3,225
7,175
0
43,370
L
Tiamat
ghostpoof
Tiamat
21,074
4,116
377
4,725
18,048
15,703
1,620
4,332
13,506
96,637
0
L
Erlang Shen
iExposeXcomp
Erlang Shen
11,365
6,402
0
662
20,150
9,560
2,941
5,867
14,162
0
64,682
W
Neith
9,518
4,226
0
6,952
14,964
6,082
3,520
6,275
8,689
0
76,902
W
Cu Chulainn
mahhdan
Cu Chulainn
10,252
2,353
0
7,481
19,904
13,047
1,248
9,110
10,794
0
39,686
W
17,414
1,670
0
1,816
17,332
17,230
370
4,565
12,767
64,311
0
W
Olorun
woooaaaww
Olorun
7,809
4,394
2,852
8,540
17,013
6,926
4,469
8,447
8,566
62,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,972
Gold Earned
58,814
394
Minions Killed
593
0
Camps Cleared
0
1,548,826
Distance Traveled
2,192,870
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,564
285
5
0
0
119,379
0
L
Ah Puch
9,120
397
64
3
0
278,414
0
L
Set
9,417
409
58
3
0
450,161
4
W
Thor
10,558
459
89
4
0
431,926
0
L
Tiamat
12,198
530
164
7
0
313,600
2
L
Erlang Shen
11,673
508
103
4
0
387,272
4
W
Neith
11,973
521
145
6
0
448,613
1
W
Cu Chulainn
11,699
509
124
5
0
446,233
0
W
Ares
12,691
552
99
4
0
450,595
0
W
Olorun
11,893
517
136
6
0
415,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role