Player Matchup

Sobek
Sobek
Phat Puffs
Sobek
Level 94
God Stats
14W - 3L
1,914 SR
Queue Stats
142W - 89L
1,692 Elo+
Party 1
Tiamat
Tiamat
Splum Bucket69
Tiamat
Level 147
God Stats
10W - 4L
1,885 SR
Queue Stats
364W - 228L
1,747 Elo+
Party 1
Artemis
Artemis
Womping Cheb
Artemis
Level 99
God Stats
20W - 6L
1,956 SR
Queue Stats
210W - 148L
1,689 Elo+
Party 1
Team Averages
Level 113
1,918 SR
1,709 Elo+

VS

Team Averages
Level 94
1,655 SR
1,522 Elo+
Ra
Ra
Chasmi1
Ra
Level 62
God Stats
2W - 1L
1,876 SR
Queue Stats
13W - 20L
1,424 Elo+
Solo
Chaac
Chaac
Nick The Pyke
Chaac
Level 106
God Stats
1W - 3L
1,541 SR
Queue Stats
4W - 10L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
WhiteyWayman
Heimdallr
Level 115
God Stats
3W - 1L
1,548 SR
Queue Stats
78W - 51L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 2 / 12
9,254
771
7,169
13,984
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
13 / 0 / 3
10,561
880
14,634
8,088
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Womping Cheb
Artemis
13
3 / 3 / 11
9,143
762
10,188
9,422
3,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
8,138
678
7,586
10,080
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 4
7,645
637
7,800
15,384
11,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
WhiteyWayman
Heimdallr
11
1 / 6 / 3
7,674
640
7,439
12,646
4,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
5
5
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
1
5
4
0.6
W
Sobek
1
2
12
3.5
W
13
0
3
14.5
L
Heimdallr
WhiteyWayman
Heimdallr
1
6
3
0.42
W
Artemis
Womping Cheb
Artemis
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
22,825
31,494
Taken
38,110
24,297
Mitigated
19,519
14,806
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,586
529
2,135
2,611
10,080
3,321
259
6,137
3,733
32,511
0
L
7,800
1,875
790
4,200
15,384
11,992
255
6,440
8,621
0
24,741
W
Sobek
7,169
354
0
6,326
13,984
14,333
272
3,960
9,734
13,861
0
W
14,634
1,615
125
4,997
8,088
6,413
935
1,136
6,865
48,823
0
L
Heimdallr
WhiteyWayman
Heimdallr
7,439
3,559
0
668
12,646
4,206
831
8,430
3,934
0
26,675
W
Artemis
Womping Cheb
Artemis
10,188
4,930
0
3,358
9,422
3,551
2,076
2,091
7,241
0
40,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,958
Gold Earned
23,457
153
Minions Killed
172
0
Camps Cleared
0
692,381
Distance Traveled
620,208
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,138
678
80
7
0
205,041
2
L
Chaac
7,645
637
37
3
0
217,376
3
W
Sobek
9,254
771
20
2
0
238,011
0
W
Tiamat
10,561
880
86
7
0
265,304
0
L
Heimdallr
7,674
640
55
5
0
197,791
2
W
Artemis
9,143
762
47
4
0
189,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role