Player Matchup

Fenrir
Fenrir
AphRaider24
Fenrir
Level 5
God Stats
0W - 6L
1,057 SR
Queue Stats
0W - 8L
945 Elo+
Solo
Tiamat
Tiamat
Lizardlove13
Tiamat
Level 137
God Stats
10W - 22L
1,352 SR
Queue Stats
132W - 207L
1,244 Elo+
Solo
Neith
Neith
XlippychickX
Neith
Level 55
God Stats
11W - 28L
1,288 SR
Queue Stats
50W - 153L
1,178 Elo+
Solo
Team Averages
Level 66
1,232 SR
1,123 Elo+

VS

Team Averages
Level 35
1,620 SR
1,219 Elo+
Thoth
Thoth
Bugs_bunny_baby
Thoth
Level 37
God Stats
4W - 1L
1,752 SR
Queue Stats
66W - 68L
1,049 Elo+
Solo
Izanami
Izanami
LukeyGG
Izanami
Level 24
God Stats
22W - 23L
1,501 SR
Queue Stats
62W - 88L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
OBH Soldier
Kukulkan
Level 43
God Stats
29W - 22L
1,607 SR
Queue Stats
55W - 64L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 13 / 1
10,172
727
10,677
17,341
6,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
13
1 / 2 / 7
8,982
642
6,630
12,342
10,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 2
8,620
616
4,118
7,096
2,159
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 7
9,752
697
8,621
9,702
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LukeyGG
Izanami
15
7 / 3 / 9
10,940
781
12,280
12,877
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
OBH Soldier
Kukulkan
14
5 / 4 / 10
10,269
734
8,915
7,198
2,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
17
17
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
13
1
0.58
W
5
4
7
2.13
L
Tiamat
1
2
7
2.25
W
Izanami
LukeyGG
Izanami
7
3
9
3.83
W
Kukulkan
OBH Soldier
Kukulkan
5
4
10
2.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,425
Damage
29,816
36,779
Taken
29,777
19,099
Mitigated
9,115
8,994
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,677
2,164
0
948
17,341
6,914
0
6,730
10,229
0
21,410
W
8,621
1,037
525
2,108
9,702
2,807
764
2,113
7,315
37,864
0
L
Tiamat
6,630
1,271
118
6,066
12,342
10,026
0
6,338
5,629
36,324
0
W
Izanami
LukeyGG
Izanami
12,280
8,714
771
5,185
12,877
4,097
1,600
2,230
10,381
0
35,007
W
Kukulkan
OBH Soldier
Kukulkan
8,915
1,048
795
2,061
7,198
2,211
322
1,599
5,391
32,068
0
L
4,118
2,032
127
1,735
7,096
2,159
0
3,622
3,362
0
20,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
30,961
124
Minions Killed
190
0
Camps Cleared
0
612,057
Distance Traveled
635,601
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,172
727
28
2
0
215,823
0
W
Thoth
9,752
697
83
6
0
215,657
0
L
Tiamat
8,982
642
61
4
0
204,768
5
W
Izanami
10,940
781
66
5
0
217,791
0
W
Kukulkan
10,269
734
41
3
0
202,153
1
L
Neith
8,620
616
35
3
0
191,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role