Player Matchup

Kukulkan
Kukulkan
DerpySquidMan_
Kukulkan
Level 26
God Stats
8W - 14L
1,692 SR
Queue Stats
1,082W - 1,003L
1,405 Elo+
Party 1
Tiamat
Tiamat
DrgonMsterDZ
Tiamat
Level 18
God Stats
40W - 26L
1,592 SR
Queue Stats
176W - 118L
1,603 Elo+
Solo
Arachne
Arachne
Dukey82306
Arachne
Level 15
God Stats
35W - 32L
1,485 SR
Queue Stats
140W - 144L
1,532 Elo+
Solo
Mulan
Mulan
SlayProphet
Mulan
Level 7
God Stats
6W - 16L
1,233 SR
Queue Stats
102W - 100L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
TGcringe
Danzaburou
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
239W - 201L
1,544 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,477 Elo+

VS

Team Averages
Level 47
1,523 SR
1,485 Elo+
Ah Puch
Ah Puch
BloodLush33
Ah Puch
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 35L
1,693 Elo+
Party 2
Neith
Neith
Marmsp3
Neith
Level 4
God Stats
3W - 3L
1,265 SR
Queue Stats
4W - 4L
1,192 Elo+
Party 2
Bellona
Bellona
Notlebowski3503
Bellona
Level 27
God Stats
18W - 17L
1,496 SR
Queue Stats
168W - 197L
1,493 Elo+
Solo
Athena
Athena
PurplePandaPain
Athena
Level 29
God Stats
15W - 7L
1,767 SR
Queue Stats
92W - 83L
1,515 Elo+
Solo
Nemesis
Nemesis
SaiiLer7u7
Nemesis
Level 26
God Stats
18W - 14L
1,587 SR
Queue Stats
71W - 61L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 4 / 0
8,367
523
4,769
8,171
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
15
1 / 3 / 0
8,671
542
4,691
11,455
6,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Dukey82306
Arachne
10
0 / 11 / 0
6,673
417
4,756
15,681
4,958
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 2
6,540
409
3,308
9,859
4,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
TGcringe
Danzaburou
13
5 / 5 / 1
8,202
513
8,610
10,717
3,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BloodLush33
Ah Puch
17
9 / 1 / 5
10,580
661
13,249
13,205
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Marmsp3
Neith
11
1 / 3 / 4
7,055
441
4,300
8,664
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 1 / 1
9,250
578
6,369
9,668
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 2
8,099
506
4,469
9,780
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
SaiiLer7u7
Nemesis
14
9 / 0 / 6
9,195
575
7,398
10,297
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
8
Kills
28
28
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BloodLush33
Ah Puch
9
1
5
11.5
L
Kukulkan
1
4
0
0.25
L
Tiamat
1
3
0
0.33
L
Arachne
Dukey82306
Arachne
0
11
0
0
W
Neith
Marmsp3
Neith
1
3
4
1
W
6
1
1
6.5
W
3
3
2
1.33
W
Nemesis
SaiiLer7u7
Nemesis
9
0
6
12
L
1
5
2
0.4
L
Danzaburou
TGcringe
Danzaburou
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
35,785
55,883
Taken
51,614
22,756
Mitigated
24,125
11,831
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BloodLush33
Ah Puch
13,249
841
152
4,390
13,205
5,100
348
3,902
9,303
81,167
0
L
Kukulkan
4,769
646
0
2,199
8,171
3,122
514
0
8,171
46,895
0
L
Tiamat
4,691
1,792
0
2,689
11,455
6,630
188
4,996
6,459
59,255
0
L
Arachne
Dukey82306
Arachne
4,756
3,230
0
3,990
15,681
4,958
276
5,324
10,357
0
36,767
W
Neith
Marmsp3
Neith
4,300
2,206
0
1,879
8,664
2,546
192
0
8,664
0
25,263
W
6,369
2,630
0
3,456
9,668
7,444
803
3,884
5,430
0
45,222
W
4,469
1,833
0
2,513
9,780
5,669
94
0
9,605
29,636
0
W
Nemesis
SaiiLer7u7
Nemesis
7,398
3,375
0
2,521
10,297
3,366
0
1,300
8,955
0
51,334
L
3,308
1,111
0
449
9,859
4,519
511
4,450
5,409
0
18,935
L
Danzaburou
TGcringe
Danzaburou
8,610
5,090
0
2,504
10,717
3,527
495
2,948
7,769
0
42,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
44,179
409
Minions Killed
492
0
Camps Cleared
0
1,310,910
Distance Traveled
1,523,762
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,580
661
201
13
0
315,525
3
L
Kukulkan
8,367
523
125
8
0
268,234
3
L
Tiamat
8,671
542
113
7
0
268,597
3
L
Arachne
6,673
417
72
5
0
270,128
0
W
Neith
7,055
441
39
2
0
236,533
0
W
Bellona
9,250
578
107
7
0
322,017
1
W
Athena
8,099
506
61
4
0
310,433
1
W
Nemesis
9,195
575
84
5
0
339,254
6
L
Mulan
6,540
409
34
2
0
283,551
0
L
Danzaburou
8,202
513
65
4
0
220,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role