Player Matchup

Baron Samedi
Baron Samedi
Stephanito_
Baron Samedi
Level 123
God Stats
3W - 1L
1,609 SR
Queue Stats
29W - 21L
1,488 Elo+
Party 1
Zeus
Zeus
alexitossusbalex
Zeus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,360 Elo+
Party 1
Hercules
Hercules
karlomite3000
Hercules
Level 160
God Stats
1W - 6L
1,292 SR
Queue Stats
356W - 427L
1,517 Elo+
Solo
Team Averages
Level 134
1,467 SR
1,455 Elo+

VS

Team Averages
Level 134
1,473 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Kritdaddy
Zeus
Level 121
God Stats
173W - 187L
1,409 SR
Queue Stats
174W - 196L
1,514 Elo+
Solo
Ares
Ares
Michoek
Ares
Level 157
God Stats
2W - 1L
1,510 SR
Queue Stats
52W - 33L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Stephanito_
Baron Samedi
7
1 / 1 / 2
5,102
1,020
2,031
4,037
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 1
4,589
918
5,148
3,466
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
karlomite3000
Hercules
7
1 / 0 / 2
4,693
939
939
3,062
1,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 1 / 0
4,373
875
2,689
3,755
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Zeus
6
0 / 0 / 1
4,230
846
2,052
1,603
476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
Michoek
Ares
6
1 / 2 / 0
4,396
879
2,728
5,939
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
2
2
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Zeus
0
0
1
0.5
L
Ares
Michoek
Ares
1
2
0
0.5
W
Baron Samedi
Stephanito_
Baron Samedi
1
1
2
2
W
1
1
1
1.5
W
Hercules
karlomite3000
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,118
Damage
7,469
10,565
Taken
11,297
4,474
Mitigated
5,390
4,050
Healing
1,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,689
1,099
0
519
3,755
1,425
0
2,488
1,267
0
8,687
L
Zeus
2,052
0
0
749
1,603
476
0
1,121
482
12,564
0
L
Ares
Michoek
Ares
2,728
0
0
634
5,939
3,489
0
3,586
2,353
6,852
0
W
Baron Samedi
Stephanito_
Baron Samedi
2,031
140
879
2,019
4,037
2,161
549
2,088
1,949
9,365
0
W
5,148
810
0
759
3,466
1,031
767
1,874
1,592
19,657
0
W
Hercules
karlomite3000
Hercules
939
72
0
393
3,062
1,282
96
842
2,220
0
8,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,384
Gold Earned
12,999
68
Minions Killed
48
0
Camps Cleared
0
279,324
Distance Traveled
259,509
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,373
875
16
3
0
81,503
0
L
Zeus
4,230
846
27
5
0
73,983
2
L
Ares
4,396
879
5
1
0
104,023
2
W
Baron Samedi
5,102
1,020
18
4
0
84,997
3
W
Zeus
4,589
918
36
7
0
88,145
0
W
Hercules
4,693
939
14
3
0
106,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role