Player Matchup

Tiamat
Tiamat
Chibi Shinon
Tiamat
Level 28
God Stats
21W - 16L
1,721 SR
Queue Stats
162W - 179L
1,569 Elo+
Party 2
Ao Kuang
Ao Kuang
GAPEGIVER69
Ao Kuang
Level 25
God Stats
40W - 45L
1,747 SR
Queue Stats
289W - 335L
1,451 Elo+
Solo
Neith
Neith
Jarl Kurumii
Neith
Level 17
God Stats
2W - 4L
1,349 SR
Queue Stats
105W - 110L
1,600 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Missing_Child1
Cu Chulainn
Level 4
God Stats
4W - 8L
1,136 SR
Queue Stats
400W - 405L
1,136 Elo+
Solo
Fafnir
Fafnir
alexandre231986
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,428 Elo+

VS

Team Averages
Level 23
1,506 SR
1,485 Elo+
Guan Yu
Guan Yu
KEITHOMATIC5000
Guan Yu
Level 16
God Stats
5W - 3L
1,332 SR
Queue Stats
29W - 21L
1,349 Elo+
Party 1
Kuzenbo
Kuzenbo
SmoochAndLove
Kuzenbo
Level 22
God Stats
21W - 13L
1,582 SR
Queue Stats
107W - 104L
1,528 Elo+
Party 1
Khepri
Khepri
WhyUtrying2Win
Khepri
Level 28
God Stats
45W - 32L
1,500 SR
Queue Stats
155W - 101L
1,509 Elo+
Solo
Nemesis
Nemesis
issapeen
Nemesis
Level 30
God Stats
7W - 9L
1,588 SR
Queue Stats
28W - 33L
1,510 Elo+
Solo
Medusa
Medusa
lbstack
Medusa
Level 18
God Stats
8W - 6L
1,527 SR
Queue Stats
28W - 27L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 4 / 1
5,879
490
3,809
6,623
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
GAPEGIVER69
Ao Kuang
8
2 / 6 / 0
5,548
462
5,424
11,466
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 3 / 2
5,902
492
3,293
6,763
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Missing_Child1
Cu Chulainn
10
0 / 4 / 0
5,862
489
3,423
7,354
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 10 / 0
4,633
386
1,059
10,602
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,762
564
2,484
7,137
4,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
10
2 / 1 / 5
6,314
526
3,571
4,612
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
4 / 1 / 10
7,582
632
2,731
5,639
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
issapeen
Nemesis
13
6 / 1 / 6
7,864
655
5,848
7,617
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
lbstack
Medusa
13
12 / 1 / 5
8,159
680
10,849
6,539
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
26
27
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
1
0.13
L
Ao Kuang
GAPEGIVER69
Ao Kuang
2
6
0
0.33
L
1
3
2
0.67
W
2
1
0
2
L
Cu Chulainn
Missing_Child1
Cu Chulainn
0
4
0
0
W
Kuzenbo
2
1
5
4.5
W
4
1
10
9
L
0
10
0
0
W
Nemesis
issapeen
Nemesis
6
1
6
9
W
Medusa
lbstack
Medusa
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
25,483
42,808
Taken
31,544
15,673
Mitigated
15,279
11,542
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,809
769
0
2,180
6,623
3,047
368
2,045
4,257
25,978
0
L
Ao Kuang
GAPEGIVER69
Ao Kuang
5,424
2,453
0
4,382
11,466
3,116
0
465
10,951
19,505
0
L
3,293
1,258
0
2,625
6,763
1,793
0
466
6,297
0
27,690
W
2,484
1,270
286
3,579
7,137
4,660
1,221
1,285
5,800
0
22,355
L
Cu Chulainn
Missing_Child1
Cu Chulainn
3,423
1,553
0
2,237
7,354
2,305
832
513
6,616
0
30,642
W
Kuzenbo
3,571
1,190
0
500
4,612
2,601
720
1,523
2,837
17,461
0
W
2,731
710
0
1,362
5,639
3,253
323
1,961
3,593
11,122
0
L
1,059
672
0
118
10,602
5,412
232
2,387
8,135
8,392
0
W
Nemesis
issapeen
Nemesis
5,848
3,323
0
2,683
7,617
2,471
2,147
1,598
5,997
0
47,789
W
Medusa
lbstack
Medusa
10,849
5,906
0
3,378
6,539
2,294
2,557
3,418
3,025
0
36,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
36,681
202
Minions Killed
273
0
Camps Cleared
0
1,056,392
Distance Traveled
1,084,343
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,879
490
58
5
0
205,977
3
L
Ao Kuang
5,548
462
33
3
0
224,056
0
L
Neith
5,902
492
47
4
0
177,111
0
W
Guan Yu
6,762
564
50
4
0
197,698
0
L
Cu Chulainn
5,862
489
55
5
0
217,922
0
W
Kuzenbo
6,314
526
47
4
0
199,887
0
W
Khepri
7,582
632
23
2
0
224,279
3
L
Fafnir
4,633
386
9
1
0
231,326
1
W
Nemesis
7,864
655
89
7
0
275,482
0
W
Medusa
8,159
680
64
5
0
186,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role