Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Lmfao4Show
Cthulhu
Level 65
God Stats
1W - 6L
1,200 SR
Queue Stats
122W - 168L
1,379 Elo+
Party 3
Izanami
Izanami
MakkesLover
Izanami
Level 38
God Stats
5W - 11L
1,453 SR
Queue Stats
27W - 56L
1,251 Elo+
Party 3
Anubis
Anubis
Menergy93
Anubis
Level 67
God Stats
6W - 5L
1,577 SR
Queue Stats
67W - 86L
1,369 Elo+
Party 3
Nu Wa
Nu Wa
mr_mo_94
Nu Wa
Level 46
God Stats
57W - 51L
1,592 SR
Queue Stats
118W - 129L
1,392 Elo+
Solo
Team Averages
Level 74
1,464 SR
1,378 Elo+

VS

Team Averages
Level 96
1,604 SR
1,428 Elo+
Khepri
Khepri
Aron87__PL
Khepri
Level 101
God Stats
17W - 16L
1,594 SR
Queue Stats
96W - 102L
1,424 Elo+
Party 2
Sol
Sol
FunGun_Games
Sol
Level 82
God Stats
12W - 4L
1,715 SR
Queue Stats
55W - 55L
1,342 Elo+
Party 2
He Bo
He Bo
Knalboom
He Bo
Level 87
God Stats
4W - 5L
1,320 SR
Queue Stats
111W - 125L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
SirrBeele
Guan Yu
Level 80
God Stats
13W - 10L
1,719 SR
Queue Stats
305W - 365L
1,483 Elo+
Party 1
Arachne
Arachne
samvanlent
Arachne
Level 128
God Stats
20W - 13L
1,670 SR
Queue Stats
347W - 379L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 2 / 1
10,104
404
7,539
12,937
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lmfao4Show
Cthulhu
16
0 / 1 / 2
8,913
357
11,604
15,013
8,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
MakkesLover
Izanami
15
0 / 4 / 1
8,428
337
3,794
14,516
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Menergy93
Anubis
17
6 / 12 / 0
11,103
444
19,744
25,737
13,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
mr_mo_94
Nu Wa
18
0 / 5 / 1
11,462
458
11,159
8,747
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aron87__PL
Khepri
18
1 / 0 / 6
10,673
427
7,100
17,715
13,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 1 / 5
11,802
472
17,477
11,533
4,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Knalboom
He Bo
19
6 / 7 / 5
13,406
536
13,985
19,957
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
SirrBeele
Guan Yu
20
4 / 0 / 4
13,172
527
6,926
17,101
18,950
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
samvanlent
Arachne
20
11 / 1 / 3
15,091
604
11,936
19,093
8,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
24
24
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
W
Khepri
Aron87__PL
Khepri
1
0
6
4
W
2
1
5
4.5
W
He Bo
Knalboom
He Bo
6
7
5
1.21
L
Cthulhu
Lmfao4Show
Cthulhu
0
1
2
1
L
Izanami
MakkesLover
Izanami
0
4
1
0.13
L
Anubis
Menergy93
Anubis
6
12
0
0.5
W
Guan Yu
SirrBeele
Guan Yu
4
0
4
6
L
Nu Wa
mr_mo_94
Nu Wa
0
5
1
0.1
W
Arachne
samvanlent
Arachne
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,840
Damage
57,424
76,950
Taken
85,399
36,007
Mitigated
52,154
31,356
Healing
41,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,539
1,712
0
12,805
12,937
5,378
0
2,198
10,659
0
69,895
W
Khepri
Aron87__PL
Khepri
7,100
294
1,265
9,248
17,715
13,601
417
9,890
7,743
39,258
0
W
17,477
4,798
0
6,085
11,533
4,750
3,623
7,067
4,382
83,761
0
W
He Bo
Knalboom
He Bo
13,985
635
740
5,286
19,957
6,122
1,574
11,371
8,484
79,618
0
L
Cthulhu
Lmfao4Show
Cthulhu
11,604
71
141
3,630
15,013
8,572
0
12,121
2,823
58,285
0
L
Izanami
MakkesLover
Izanami
3,794
1,924
0
3,402
14,516
5,303
0
10,174
4,292
0
39,737
L
Anubis
Menergy93
Anubis
19,744
504
286
9,867
25,737
13,954
328
13,111
12,074
65,122
0
W
Guan Yu
SirrBeele
Guan Yu
6,926
1,040
2,470
10,163
17,101
18,950
406
8,351
8,096
0
66,059
L
Nu Wa
mr_mo_94
Nu Wa
11,159
1,520
0
1,225
8,747
2,800
1,364
392
8,290
86,092
0
W
Arachne
samvanlent
Arachne
11,936
9,444
0
6,375
19,093
8,731
2,096
4,940
14,015
0
163,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,010
Gold Earned
64,144
575
Minions Killed
690
0
Camps Cleared
0
2,248,657
Distance Traveled
2,088,364
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,104
404
111
4
0
556,884
3
W
Khepri
10,673
427
35
1
0
344,513
6
W
Sol
11,802
472
177
7
0
363,075
3
W
He Bo
13,406
536
122
5
0
417,808
2
L
Cthulhu
8,913
357
91
4
0
442,991
3
L
Izanami
8,428
337
103
4
0
449,533
0
L
Anubis
11,103
444
95
4
0
368,168
4
W
Guan Yu
13,172
527
126
5
0
451,176
2
L
Nu Wa
11,462
458
175
7
0
431,081
6
W
Arachne
15,091
604
230
9
0
511,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role