Player Matchup

Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Eye_Of_Belial
Zhong Kui
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 94L
1,728 Elo+
Party 2
Susano
Susano
by-xXL0caXx
Susano
Level 103
God Stats
2W - 2L
1,687 SR
Queue Stats
158W - 82L
1,723 Elo+
Party 2
Team Averages
Level 107
1,562 SR
1,650 Elo+

VS

Team Averages
Level 83
1,499 SR
1,296 Elo+
Baron Samedi
Baron Samedi
LibertyReconzZ
Baron Samedi
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 44L
1,313 Elo+
Party 1
Jormungandr
Jormungandr
LinieAlarm362
Jormungandr
Level 27
God Stats
2W - 4L
1,496 SR
Queue Stats
4W - 8L
1,330 Elo+
Party 1
Fenrir
Fenrir
Utabwibi
Fenrir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 5 / 6
12,559
739
18,584
14,135
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Eye_Of_Belial
Zhong Kui
14
4 / 5 / 8
11,551
679
14,208
18,205
9,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
14
3 / 3 / 10
11,542
679
10,990
19,592
18,037
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LibertyReconzZ
Baron Samedi
16
6 / 5 / 6
11,622
684
19,948
16,827
7,943
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LinieAlarm362
Jormungandr
15
3 / 2 / 9
11,009
648
11,032
17,608
22,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Utabwibi
Fenrir
13
4 / 7 / 8
10,962
645
10,787
18,463
11,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
14
Kills
13
13
Deaths
14
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
5
6
2
W
Zhong Kui
Eye_Of_Belial
Zhong Kui
4
5
8
1.6
L
Baron Samedi
LibertyReconzZ
Baron Samedi
6
5
6
1.8
L
Jormungandr
LinieAlarm362
Jormungandr
3
2
9
3.75
L
Fenrir
Utabwibi
Fenrir
4
7
8
1.14
W
Susano
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
41,767
51,932
Taken
52,898
32,473
Mitigated
42,011
14,558
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,584
9,235
429
3,898
14,135
4,588
1,640
8,232
5,247
0
62,996
W
Zhong Kui
Eye_Of_Belial
Zhong Kui
14,208
382
1,195
7,017
18,205
9,848
1,198
11,019
6,571
44,957
0
L
Baron Samedi
LibertyReconzZ
Baron Samedi
19,948
1,537
3,159
5,640
16,827
7,943
1,013
4,322
12,310
67,080
0
L
Jormungandr
LinieAlarm362
Jormungandr
11,032
2,594
964
4,763
17,608
22,530
182
3,420
13,853
24,209
0
L
Fenrir
Utabwibi
Fenrir
10,787
2,144
0
2,244
18,463
11,538
0
5,560
12,427
0
35,769
W
Susano
10,990
1,224
893
1,126
19,592
18,037
71
9,969
8,576
0
46,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
33,593
190
Minions Killed
163
0
Camps Cleared
0
914,202
Distance Traveled
899,438
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,559
739
75
4
0
309,951
4
W
Zhong Kui
11,551
679
67
4
0
289,442
3
L
Baron Samedi
11,622
684
87
5
0
278,051
3
L
Jormungandr
11,009
648
25
1
0
309,725
2
L
Fenrir
10,962
645
51
3
0
311,662
1
W
Susano
11,542
679
48
3
0
314,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role