Player Matchup

Terra
Terra
Ciucmoq
Terra
Level 144
God Stats
3W - 8L
1,892 SR
Queue Stats
173W - 195L
1,541 Elo+
Party 2
Janus
Janus
Diabolte
Janus
Level 127
God Stats
3W - 2L
1,775 SR
Queue Stats
92W - 90L
1,552 Elo+
Party 2
Izanami
Izanami
Makaronir
Izanami
Level 158
God Stats
7W - 8L
1,633 SR
Queue Stats
88W - 69L
1,628 Elo+
Party 1
Tyr
Tyr
Sn0Bi
Tyr
Level 68
God Stats
1W - 1L
1,896 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Ganesha
Ganesha
jasahan
Ganesha
Level 127
God Stats
14W - 21L
1,425 SR
Queue Stats
100W - 97L
1,525 Elo+
Party 2
Team Averages
Level 125
1,724 SR
1,582 Elo+

VS

Team Averages
Level 136
1,404 SR
1,464 Elo+
Pele
Pele
Antn37x
Pele
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
119W - 116L
1,514 Elo+
Solo
Tyr
Tyr
DaDte
Tyr
Level 108
God Stats
10W - 7L
1,544 SR
Queue Stats
158W - 165L
1,504 Elo+
Party 3
Hachiman
Hachiman
Vigea
Hachiman
Level 147
God Stats
3W - 6L
1,431 SR
Queue Stats
93W - 106L
1,395 Elo+
Party 4
Agni
Agni
javilazers
Agni
Level 142
God Stats
6W - 7L
1,262 SR
Queue Stats
91W - 106L
1,395 Elo+
Party 4
Ares
Ares
ІLoveHentai
Ares
Level 155
God Stats
4W - 2L
1,281 SR
Queue Stats
179W - 172L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ciucmoq
Terra
20
8 / 2 / 15
15,462
814
20,707
33,642
38,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
Diabolte
Janus
18
2 / 7 / 12
12,079
636
17,007
15,486
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Makaronir
Izanami
20
14 / 7 / 9
16,179
852
28,004
24,334
12,990
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tyr
Sn0Bi
Tyr
20
4 / 5 / 12
13,966
735
14,844
24,378
32,924
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
jasahan
Ganesha
20
0 / 4 / 17
12,001
632
15,568
20,045
12,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Antn37x
Pele
20
6 / 3 / 9
14,152
745
16,240
15,834
9,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
DaDte
Tyr
18
1 / 10 / 14
12,471
656
9,238
32,193
32,925
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Vigea
Hachiman
20
8 / 2 / 13
16,396
863
24,238
18,621
8,542
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 4 / 9
12,863
677
20,572
13,590
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 9 / 15
16,038
844
27,026
32,522
46,535
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
85
28
Kills
25
25
Deaths
28
65
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Pele
Antn37x
Pele
6
3
9
3.5
L
Terra
Ciucmoq
Terra
8
2
15
7.75
W
Tyr
DaDte
Tyr
1
10
14
0.8
L
Janus
Diabolte
Janus
2
7
12
1.14
L
Izanami
Makaronir
Izanami
14
7
9
2.64
L
Tyr
Sn0Bi
Tyr
4
5
12
2
W
Hachiman
Vigea
Hachiman
8
2
13
7.25
L
Ganesha
jasahan
Ganesha
0
4
17
2.13
W
2
4
9
1.63
W
8
9
15
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,130
Damage
97,314
117,885
Taken
112,760
103,077
Mitigated
103,109
41,492
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Antn37x
Pele
16,240
2,479
0
4,107
15,834
9,257
1,323
8,147
7,188
0
60,600
L
Terra
Ciucmoq
Terra
20,707
1,088
8,422
15,621
33,642
38,521
280
12,062
21,190
49,892
0
W
Tyr
DaDte
Tyr
9,238
1,519
0
3,973
32,193
32,925
140
14,578
16,163
0
29,164
L
Janus
Diabolte
Janus
17,007
794
0
229
15,486
6,330
180
4,985
10,419
50,702
0
L
Izanami
Makaronir
Izanami
28,004
16,634
0
6,934
24,334
12,990
2,387
10,994
13,005
0
65,846
L
Tyr
Sn0Bi
Tyr
14,844
3,510
0
7,344
24,378
32,924
403
11,046
12,821
1,104
39,782
W
Hachiman
Vigea
Hachiman
24,238
11,512
0
6,117
18,621
8,542
1,504
10,122
8,053
0
84,275
L
Ganesha
jasahan
Ganesha
15,568
815
0
2,942
20,045
12,312
0
7,550
12,333
51,276
0
W
20,572
854
0
420
13,590
5,850
546
8,322
4,851
46,423
0
W
27,026
1,898
0
930
32,522
46,535
273
11,346
20,233
41,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,687
Gold Earned
71,920
400
Minions Killed
415
8
Camps Cleared
8
1,721,736
Distance Traveled
1,679,291
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,152
745
114
6
1
370,585
3
L
Terra
15,462
814
84
4
2
397,402
0
W
Tyr
12,471
656
40
2
3
353,601
2
L
Janus
12,079
636
101
5
4
338,340
0
L
Izanami
16,179
852
107
6
1
263,155
3
L
Tyr
13,966
735
80
4
1
369,363
3
W
Hachiman
16,396
863
151
8
1
337,105
2
L
Ganesha
12,001
632
28
1
0
353,476
2
W
Agni
12,863
677
91
5
0
331,912
1
W
Ares
16,038
844
19
1
3
286,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role