Player Matchup

Fenrir
Fenrir
Gold III
SprucePrism
Fenrir
Gold III
Level 144
God Stats
1W - 0L
1,428 SR
Queue Stats
11W - 9L
1,809 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,428 SR
1,809 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 53
1,500 SR
1,804 MMR
Nu Wa
Nu Wa
Gold III
Crazy lz I
Nu Wa
Gold III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 2 / 0
14,775
821
10,902
23,992
14,317
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
SetBakasuraAh Muzen CabSkadiHe Bo

VS

Bans
ChronosKaliDanzaburouPoseidonAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
2 / 5 / 0
13,807
767
12,943
14,244
10,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
5
0
0.4
W
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,902
Damage
12,943
23,992
Taken
14,244
14,317
Mitigated
10,189
6,488
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
12,943
4,841
0
3,764
14,244
10,189
2,158
343
13,901
109,423
0
W
Fenrir
10,902
2,905
0
6,488
23,992
14,317
3,757
12,669
10,727
0
139,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,775
Gold Earned
13,807
190
Minions Killed
174
0
Camps Cleared
0
350,214
Distance Traveled
313,017
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,807
767
174
10
0
313,017
2
W
Fenrir
14,775
821
190
11
0
350,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role