Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
DaJest3r
Guan Yu
Silver I
Level 158
God Stats
4W - 2L
1,943 SR
Queue Stats
13W - 10L
1,596 MMR
Party 3
Fenrir
Fenrir
Gold I
Fenrizzle
Fenrir
Gold I
Level 128
God Stats
33W - 27L
1,559 SR
Queue Stats
54W - 51L
1,520 MMR
Party 3
Ymir
Ymir
Gold IV
ProstateCare101
Ymir
Gold IV
Level 72
God Stats
5W - 1L
1,782 SR
Queue Stats
21W - 22L
1,498 MMR
Party 2
Chiron
Chiron
Gold II
Xträterrestrial
Chiron
Gold II
Level 75
God Stats
5W - 7L
1,881 SR
Queue Stats
57W - 61L
1,616 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,733 SR
1,546 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,534 SR
1,559 MMR
Chronos
Chronos
Gold II
A Vestigial Act
Chronos
Gold II
Level 157
God Stats
15W - 11L
1,714 SR
Queue Stats
393W - 401L
1,572 MMR
Party 1
Hun Batz
Hun Batz
Silver V
BoomyChicken423
Hun Batz
Silver V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,327 MMR
Party 4
Anhur
Anhur
Gold IV
JUSTPWNIN10
Anhur
Gold IV
Level 80
God Stats
0W - 3L
1,343 SR
Queue Stats
39W - 27L
1,781 MMR
Party 4
Mulan
Mulan
Gold III
LoneXWolfLegend
Mulan
Gold III
Level 107
God Stats
17W - 21L
1,528 SR
Queue Stats
445W - 446L
1,559 MMR
Solo
Horus
Horus
Gold III
o Zephyr
Horus
Gold III
Level 123
God Stats
26W - 25L
1,587 SR
Queue Stats
136W - 139L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 1 / 0
7,813
601
8,264
11,775
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
DaJest3r
Guan Yu
11
1 / 1 / 8
6,748
519
4,281
7,470
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
Fenrizzle
Fenrir
13
11 / 1 / 4
8,407
647
9,630
8,920
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 0 / 5
7,296
561
3,281
4,996
2,993
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 8
8,175
629
8,296
7,523
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
DanzaburouCthulhuApolloScyllaSet

VS

Bans
Nu WaPoseidonArachneBaron SamediTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,794
523
5,702
8,059
2,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
10
0 / 5 / 0
5,811
447
4,122
9,826
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
5,468
421
2,514
6,737
1,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
5,996
461
7,029
9,956
4,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
o Zephyr
Horus
9
0 / 5 / 0
5,341
411
2,039
12,154
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
19
Kills
3
3
Deaths
19
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
0
3
L
2
2
0
1
L
Hun Batz
0
5
0
0
W
Guan Yu
DaJest3r
Guan Yu
1
1
8
5
W
Fenrir
Fenrizzle
Fenrir
11
1
4
13
L
0
4
0
0
L
1
3
0
0.33
W
2
0
5
4.5
W
2
0
8
6
L
Horus
o Zephyr
Horus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,752
Damage
21,406
40,684
Taken
46,732
20,585
Mitigated
16,513
22,224
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,264
3,776
0
6,858
11,775
7,049
936
1,299
10,476
0
44,336
L
5,702
533
0
2,678
8,059
2,792
0
333
7,651
44,884
0
L
Hun Batz
4,122
1,311
0
3,232
9,826
2,450
0
0
9,726
0
32,666
W
Guan Yu
DaJest3r
Guan Yu
4,281
416
1,538
3,184
7,470
4,834
430
1,311
6,159
0
31,569
W
Fenrir
Fenrizzle
Fenrir
9,630
3,225
0
2,518
8,920
3,691
35
1,551
7,369
0
32,933
L
2,514
1,801
0
2,107
6,737
1,712
250
746
5,966
0
29,324
L
7,029
1,667
0
4,050
9,956
4,023
0
51
9,905
0
32,046
W
3,281
543
0
1,105
4,996
2,993
52
821
4,175
27,169
0
W
8,296
3,952
717
6,304
7,523
2,018
1,903
720
6,803
0
62,837
L
Horus
o Zephyr
Horus
2,039
1,049
202
4,704
12,154
5,536
0
2,151
9,878
0
11,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
29,410
352
Minions Killed
286
0
Camps Cleared
0
1,296,480
Distance Traveled
1,135,915
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,813
601
98
8
0
277,224
1
L
Chronos
6,794
523
85
7
0
260,938
7
L
Hun Batz
5,811
447
68
5
0
244,267
0
W
Guan Yu
6,748
519
58
4
0
268,041
0
W
Fenrir
8,407
647
45
3
0
287,788
6
L
Anhur
5,468
421
55
4
0
211,283
2
L
Mulan
5,996
461
60
5
0
172,758
5
W
Ymir
7,296
561
37
3
0
242,111
6
W
Chiron
8,175
629
114
9
0
221,316
0
L
Horus
5,341
411
18
1
0
246,669
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role